This post is purely on the mechanics.
The game has some bad gating of content. The MC can do so much stuff out of order that it can break the game.
On the same morning you can get a therapist, talk to jade to convince hinn, talk to hinn and ask if she has an appointment which she says she will go if they make progress, visit her house in the afternoon where she says she isn't crazy and doesn't need one.
The problem here is that each action should require the previous one to be done, however it doesn't seem to, and thus makes the story and actions become jumbled.
Or
Finishing Sue/Jane's content, you can not finish kylee content, because it requires you to spy on sue, which they aren't there anymore, or it could be you can do that spy previous to the quest and then it locks you out?
This one makes it so kylee's quest is always stuck at that spy at midnight, but when you try it says shoundn't do that now. Thus she never progresses.
Dr Johnson telling "player" to take off their shorts (this is just forgetting the variable for player name)
Image 'joh hablandoNaked' not found. This happens during the last lesson with hinn where the therapist tells them to do it alone.
Dr tells them to wear protection but has had MC cum in hinn twice already. (This was just funny)
Hinn gets locked on study with her at home after all the lessons are done.
The heart meters of characters don't seem to be reset or weighted correctly. Since I am locked out on kylee I can keep doing the afternoon session with here and get infinite heart level. Might want to instead make them use hard numbers that lock out, instead of just +ing constantly.
The gallery/book should have every character the MC can talk to in it. The office lady for Jane has her place in it, yet new Jade does not, seems odd.
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Your beta tester should try and play everything out of order to see what is broken or not. Would probably have noticed scenes with Jane post her moving out, or kylee being locked out.
Also the other stuff in my previous post quoted below.