Amazing art and animation but outside of that this game is an absolute mess. Genuinely one of the worst clusterfucks I've ever seen.
- Crazy poor game design. Skills do virtually nothing other than to pointlessly level themselves up. Instead of being equally dispersed, most events take place in the afternoon. Something that's aggravated by morning events often skipping afternoons. Character progression is usually gated behind entirely completing other characters storylines, which makes the game more like two very long questlines instead of several concurrent ones. And these questlines often have you nonsensically repeating the same exact clunky minigame over and over again for no reason, without any change to the task.
- Story often makes no sense. One second MCs getting along amazingly with his mother who claims she never would have even hooked up with women had she been with him. The next she's apparently suffering from massive depression from missing her abusive former lover. This is somehow aggravated by money problems that MC for some reason cannot solve. Despite having by this point been required to help at least 3 lucrative businesses often with explicit promise of payment. The game is riddled with such baffling inconsistencies. Another is needing to pretend to be the priest for sex even after the nun has professed being mc's slave.
- Buggy as hell. Despite the linearity, the game fails miserably to stop you from interacting with things in the wrong order creating all kinds of wonky behavior. People thanking you for things you haven't yet done, getting randomly teleported to the bathroom for simply talking to the friend's mom, being able to wander and advance time before the intro even plays out, etc. The game seems to also refuse to use event tracking flags to fix text as game progresses which often leads to weird dialogue.
*This review is for version 0.16.0e.
- Crazy poor game design. Skills do virtually nothing other than to pointlessly level themselves up. Instead of being equally dispersed, most events take place in the afternoon. Something that's aggravated by morning events often skipping afternoons. Character progression is usually gated behind entirely completing other characters storylines, which makes the game more like two very long questlines instead of several concurrent ones. And these questlines often have you nonsensically repeating the same exact clunky minigame over and over again for no reason, without any change to the task.
- Story often makes no sense. One second MCs getting along amazingly with his mother who claims she never would have even hooked up with women had she been with him. The next she's apparently suffering from massive depression from missing her abusive former lover. This is somehow aggravated by money problems that MC for some reason cannot solve. Despite having by this point been required to help at least 3 lucrative businesses often with explicit promise of payment. The game is riddled with such baffling inconsistencies. Another is needing to pretend to be the priest for sex even after the nun has professed being mc's slave.
- Buggy as hell. Despite the linearity, the game fails miserably to stop you from interacting with things in the wrong order creating all kinds of wonky behavior. People thanking you for things you haven't yet done, getting randomly teleported to the bathroom for simply talking to the friend's mom, being able to wander and advance time before the intro even plays out, etc. The game seems to also refuse to use event tracking flags to fix text as game progresses which often leads to weird dialogue.
*This review is for version 0.16.0e.