Version 0.6.1
Easily one of the worst games I played. Dungeon crawling is terrible mainly because of:
A) Battle system
1.
3. Only way to heal if through expensive potions. Which is problem when you have 100 MP and only useful skill costs 60 MP.
4. Most skills use bullets so you better no run out of them.
5. Fighting is generally waste of time, you will just run trying to ignore whatever you can in dungeon maps.
6. There are some items that you can buy, but prices are super inflated compared to what you can get reasonably get.
B) Terrible English.
C) It's kinetic game pretending to be sandbox, no real choices (most of them don't do anything and one that does is a game over with ntr that comes out of nowhere if choose not intended option). Exploration is pointless and non story npcs don't exists (Can't talk to them and you can just walk through them... After while they just disappear too.) with only exception of 2 shopkeepers (one being potion and bullet seller and second one unlocked later is just superior shopkeeper having the same thing as previous one + overpriced equipment).
D) Art has a lot of clipping issues and scenes itself could use more dialogue.
E) The hell is "jejeje" and "jajajaja"?
Only thing that I can praise about whole game is music, in a sense that is forgetable. While that atrocious dungeon crawling and combat were bugging me next day to give it 1 star review.
Easily one of the worst games I played. Dungeon crawling is terrible mainly because of:
A) Battle system
1.
2. Lack of level progression, so character never gets stronger.
3. Only way to heal if through expensive potions. Which is problem when you have 100 MP and only useful skill costs 60 MP.
4. Most skills use bullets so you better no run out of them.
5. Fighting is generally waste of time, you will just run trying to ignore whatever you can in dungeon maps.
6. There are some items that you can buy, but prices are super inflated compared to what you can get reasonably get.
B) Terrible English.
C) It's kinetic game pretending to be sandbox, no real choices (most of them don't do anything and one that does is a game over with ntr that comes out of nowhere if choose not intended option). Exploration is pointless and non story npcs don't exists (Can't talk to them and you can just walk through them... After while they just disappear too.) with only exception of 2 shopkeepers (one being potion and bullet seller and second one unlocked later is just superior shopkeeper having the same thing as previous one + overpriced equipment).
D) Art has a lot of clipping issues and scenes itself could use more dialogue.
E) The hell is "jejeje" and "jajajaja"?
Only thing that I can praise about whole game is music, in a sense that is forgetable. While that atrocious dungeon crawling and combat were bugging me next day to give it 1 star review.