Shadowed Origin review
Review for version "v0.1a"
The story of the game is about an unnamed female protagonist whose father is the ceo of ascientific company aimed at evolutionary advances and how they create a substance that will evolve humans, giving them superpowers, at the expense of human experimentation and breaking moral norms.
Despite being a generic interactive visual novel, the game features a "skill points" system of sorts. Where picking certain dialogue choices gives you a "point" in the stat it's tagged. For example, picking an "intelligent" dialogue choice gives a point in the intelligent stat. The stats are mostly used for skillchecks, think of it as wrpg or a tabletop rpg game.
Speaking of dialogue, the game's terrible writing is all over the place. It's very inconsistent. Sentences may or may not start with a capital letter. Character's actions interchange between first and third person, and when they are in the same text as the dialogue, it's kind of hard to tell where the action begins and ends. Mistakes that range from minor things to very noticeable. I advise the developer to completely rework the formatting of the text in the game.
The character design and enviroments it's were it gets interesting. The characters are fine, their facial expressions and posing are not; there's definitely room for improvment. Now for the enviroments, I wanna start by saying that I admire the developer's efforts. The enviroments, especially at the mansion, are very clashing. My theory is that the developer couldn't get any rooms that looked the way they wanted, it didn't stop them so they chose other enviroments and tried integrating them into the story. This is the type of effort that shouldn't be belittled. The developer tried their best to stick to his intended vision of the game with the resources he has access to. Now, does this take away quality points or does it make them look like they wanted to rush something and get money quick? That's up to you.
Review for version "v0.1a"
The story of the game is about an unnamed female protagonist whose father is the ceo of ascientific company aimed at evolutionary advances and how they create a substance that will evolve humans, giving them superpowers, at the expense of human experimentation and breaking moral norms.
You don't have permission to view the spoiler content.
Log in or register now.
Despite being a generic interactive visual novel, the game features a "skill points" system of sorts. Where picking certain dialogue choices gives you a "point" in the stat it's tagged. For example, picking an "intelligent" dialogue choice gives a point in the intelligent stat. The stats are mostly used for skillchecks, think of it as wrpg or a tabletop rpg game.
Speaking of dialogue, the game's terrible writing is all over the place. It's very inconsistent. Sentences may or may not start with a capital letter. Character's actions interchange between first and third person, and when they are in the same text as the dialogue, it's kind of hard to tell where the action begins and ends. Mistakes that range from minor things to very noticeable. I advise the developer to completely rework the formatting of the text in the game.
The character design and enviroments it's were it gets interesting. The characters are fine, their facial expressions and posing are not; there's definitely room for improvment. Now for the enviroments, I wanna start by saying that I admire the developer's efforts. The enviroments, especially at the mansion, are very clashing. My theory is that the developer couldn't get any rooms that looked the way they wanted, it didn't stop them so they chose other enviroments and tried integrating them into the story. This is the type of effort that shouldn't be belittled. The developer tried their best to stick to his intended vision of the game with the resources he has access to. Now, does this take away quality points or does it make them look like they wanted to rush something and get money quick? That's up to you.