[Reviewed: v0.1.0]
This version gives us the first chapter in the protagonist's story, and already there's a number of choices that affect the game play, but otherwise it's really just enough to introduce the main character and a few others. We don't even meet all the folks pictured in the main OP image.
The renders are all very nice. It would be nice to have an indication when we're going to be given a brief "slide show" or when the game's waiting for the player's input. There's more than a few typos in the text, "lets" for "let's", "it's" for "its" (and the reverse) -- a proofreader would bring the text quality up to that of the rest of the game.
The story starts with the main character walking through the woods in the dark, and we're given the choice of whether to respond to a cry for help. The game makes note of how you choose and doesn't force one on you. That doesn't mean we won't end up meeting the same characters eventually, but his choices will affect how these characters feel about and behave toward the protagonist. You can also decide whether to get into a tavern fight, and your choices, if you opt in, can have you winning or losing.
So far in the story, there's nothing lewd beyond peeking at a woman changing. Seems like this is going to be a slow burn. There are some score points maintained as well, paragon/renegade for example.
I've rated this 5 stars (excellent) but that's only based on what's there so far. I'm looking forward to how the story continues in future updates.
This version gives us the first chapter in the protagonist's story, and already there's a number of choices that affect the game play, but otherwise it's really just enough to introduce the main character and a few others. We don't even meet all the folks pictured in the main OP image.
The renders are all very nice. It would be nice to have an indication when we're going to be given a brief "slide show" or when the game's waiting for the player's input. There's more than a few typos in the text, "lets" for "let's", "it's" for "its" (and the reverse) -- a proofreader would bring the text quality up to that of the rest of the game.
The story starts with the main character walking through the woods in the dark, and we're given the choice of whether to respond to a cry for help. The game makes note of how you choose and doesn't force one on you. That doesn't mean we won't end up meeting the same characters eventually, but his choices will affect how these characters feel about and behave toward the protagonist. You can also decide whether to get into a tavern fight, and your choices, if you opt in, can have you winning or losing.
So far in the story, there's nothing lewd beyond peeking at a woman changing. Seems like this is going to be a slow burn. There are some score points maintained as well, paragon/renegade for example.
I've rated this 5 stars (excellent) but that's only based on what's there so far. I'm looking forward to how the story continues in future updates.