- Dec 8, 2017
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Please disregard the post. If I name the game the same, I canuse the same technique than before, the APK update to the new part. Sure, you can't have multiple parts installed, but that's a small drawback, and less work for me!
Hello guys and gals, I have a little bit of a problem.
You see, my VN is quite big, over 12Go, so I separated the game in several parts of less than 5Go, so the players can DL from the hosts without subscriptions.
My problem is: I want to make an android build so my players do not have to use joiplay, which cause bugs sometimes. The thing is, the method I use does not works on Android, as far as I know, which is very little.
On Desktop, I use the same directory for the saves of the three parts. So, you can load the save made at the end of part 1 in part 2, etc...
Example:
End of part 1:
Start of part 3:
It works pretty well.
But on Android, as far as I know, you can't make Renpy save two games (because that's what the differents parts are, in essence) in the same folder.
-Of course, I could ask the player to copy the save manually. My first version of the android build already make a second save folder in the "document" folder of android, easily accessible. But it's clunky, and I know it will cost me time explaining things to the less technology-inclined players.
-I tought of using multi-game persistence, but as far as I know it's not available on android.
-I can't make the whole game in one APK, I can't compress 12 Go and counting into 2Go. I mean, I could but...the quality will be shit. Especially since I am not near the end of the VN's story
So, I am stumped! I scoured the net without finding a solution.
Is there a way to share saves between two games on Android, or another way of transfering the saves from a game to another?
I thank you in advance!
Hello guys and gals, I have a little bit of a problem.
You see, my VN is quite big, over 12Go, so I separated the game in several parts of less than 5Go, so the players can DL from the hosts without subscriptions.
My problem is: I want to make an android build so my players do not have to use joiplay, which cause bugs sometimes. The thing is, the method I use does not works on Android, as far as I know, which is very little.
On Desktop, I use the same directory for the saves of the three parts. So, you can load the save made at the end of part 1 in part 2, etc...
Example:
End of part 1:
Code:
label end_of_part1:
mc "Blablala!"
centered "SAVE HERE TO TRANSFER YOUR SAVE TO PART2!!!"
centered "SAVE HERE TO TRANSFER YOUR SAVE TO PART2!!!"
centered "SAVE HERE TO TRANSFER YOUR SAVE TO PART2!!!"
Code:
[CODE]label end_of_part1:
jump start_of_part2
label start_of_part2:
mc "Here is the start of part 3, the game contine."
It works pretty well.
But on Android, as far as I know, you can't make Renpy save two games (because that's what the differents parts are, in essence) in the same folder.
-Of course, I could ask the player to copy the save manually. My first version of the android build already make a second save folder in the "document" folder of android, easily accessible. But it's clunky, and I know it will cost me time explaining things to the less technology-inclined players.
-I tought of using multi-game persistence, but as far as I know it's not available on android.
-I can't make the whole game in one APK, I can't compress 12 Go and counting into 2Go. I mean, I could but...the quality will be shit. Especially since I am not near the end of the VN's story
So, I am stumped! I scoured the net without finding a solution.
Is there a way to share saves between two games on Android, or another way of transfering the saves from a game to another?
I thank you in advance!
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