the hortest way to describe this game is utter disappointment; when the first release came out, I could overlook the flaws and I saw potential, potential that the dev squadered and instead doubled down on the negatives...'
For starters the MC is an unsufferable simp, dude! just move on, there;s plenty of pussy out there. What happens in 0.2 ? MC becomes an unsufferable brat...
the sandbox: we have badly marked locations so the house at tims feel like a maze, and while it was acceptable in the initial release, now it feels empty, with no interactions with the characters besides their qusts( and even then there's no guarantee said character will be involved)
the grind is ridiculous... since we only can train once per day, it ofteen goes like this: train, skip to next day, rinse ad repeat. and the amount of experience needed vs the exp awarded is unbalanced, so the juice is not worth the squeeze,
the story is full of bad AVN tropes, like the shitty best friend, landlady working for a creep and MC being an insufferable brat with no impulse control and the quests don't advance things that much, or if they do, they don't do much and require a couple days and high skill levels... and often the long-winded solution to the problem is something the MC could've done from the start. For example, in "freetime for landlady" MC could've just made the boss unattracted to women in the first place instead of going on wide-hoooker chase.
I play grindy games, but this one is not worth it
For starters the MC is an unsufferable simp, dude! just move on, there;s plenty of pussy out there. What happens in 0.2 ? MC becomes an unsufferable brat...
the sandbox: we have badly marked locations so the house at tims feel like a maze, and while it was acceptable in the initial release, now it feels empty, with no interactions with the characters besides their qusts( and even then there's no guarantee said character will be involved)
the grind is ridiculous... since we only can train once per day, it ofteen goes like this: train, skip to next day, rinse ad repeat. and the amount of experience needed vs the exp awarded is unbalanced, so the juice is not worth the squeeze,
the story is full of bad AVN tropes, like the shitty best friend, landlady working for a creep and MC being an insufferable brat with no impulse control and the quests don't advance things that much, or if they do, they don't do much and require a couple days and high skill levels... and often the long-winded solution to the problem is something the MC could've done from the start. For example, in "freetime for landlady" MC could've just made the boss unattracted to women in the first place instead of going on wide-hoooker chase.
I play grindy games, but this one is not worth it