Then you have an older version or you just like to troll. Cause no, not all are present in SWPT. I even wonder if you have played it.
Let's take a little summary to your list.
- Fall through textures. That happens sometimes yes, but not all the time
- Stuck on textures. Also here, can happen, but not all the time
- Attacks don't hit the target. And here kicks the rubbish in, cause attacks DO hit. Using myself a 2 handed sword and i can hit every enemy in it, whether that is in a village, a tomb or the arena. There was a version where casting spells didn't work properly, but that has been fixed. In 0.990 attacks work as intended.
- Enemy and companion AI doesn't exist you say. This is now the point where i wonder if you even have played it, cause enemies do move on their own. Yes, there is a bug with the R button to give your companions order to attack. There is a little workaround for this by just going to options and to the keybindings and then hit default. Then it should work
- Game likes to freeze. Hasn't happen to me. Just don't try to do something else in the meantime and having something running at the background.
- It theoretically has no "end game". Ask yourself the question what early access means. Offcourse it has no end game yet.
- The furnishing system is unfinished. Congratulations, you are nominated for the clown of the year award
- There aren't enough objects to decorate. Well, this is more a personal matter eh. There are plenty of objects available, even with certain themes.
Looks more like you haven't played the game for some time or you haven't played at all.
Game isn't perfect no. It is even not finished and that won't be the case anymore. But it is playable and most things function and far more then what you sum up. With mods you can even expand it a bit and fix some things.
i don't usually reply on other people's behalf because it feels like white-knighting, but you're being a dick about something inconsequential so here i go i guess.
- the fact that you fall through textures at all is the problem. any semi-competently made game is one in which you don't fall through textures. at all. ever.
- the fact you get stuck on texturtes at all is, again, the problem, because it shows that hitboxes and the models themselves weren't created up to scratch and testing wasn't done to ensure this doesn't happen.
- attacks not hitting the target actually is a thing, and i tested it with every weapon type. two handed swords, for example, land almost all the time. maces and swords? i giver it about 80% odds. i'm not even gonna talk about the other weapons because for some reasons their hitboxes are broken in some places.
- i'll grant you this, enemy and companion AI do exist; they're just so poorly created they might as well not, and that's yet another problem. by this point in the game, at 0.9, close to proper finished product-level release, the problems with the AI should have been addressed. the fact that you point out there's a bug that we have to manually work around to even get the companion AI to function in the first place does not help your case.
- it not having an end game in a game like this is a death sentence and you know it. a single-player linear game not having an end game isn't an issue if it has an end at all; this doesn't, and doesn't look like an end was planned at all. that's the problem. no end game, no end, so what's the point? you can spout 'but its early access' all you want, like that's some kind of free pass for laziness, but the devs have had years to even think about putting in something to keep us entertained and we get nothing.
- the furnishing system is unifinished; congratulations, your unnecessarily rude comment about being a clown for pointing out yet another issue is, of course, what makes you a dick. you came in swinging, defending a game that's been dead for two years and all but abandoned, and instead of even trying to point out reasons why it's unfinished you got ridiculously hostile. the furnishing system is unfinished, yes, and that's a problem when the game is this close to theoretical completion and the system itself is such a massive part of the game.
- not enough objects is a personal matter yes, but again points to - yet again - another issue with this poorly optimised mess.
what's keeping us after about three hours of gameplay? there's no ending, no endgame, the companion system is the most barebones companion system i've ever laid eyes on, and the game is buggy as all hell. defending it doesn't take away that the game was this close to being a genuine success and the devs just cut their losses instead of putting in the work to fix the bugs that ruined it.
i also don't understand why you got so rude and defensive about - again - a game that isn't finished, is a mess, and hasn't even been glanced at for two years. you came in swinging so hard that any point you made was just thrown out the window because of how rude you were.