If you like Atelier / Mana Khemia games, you'll probably like this. If you dislike games that give you chores, maybe look somewhere else. It's a 7.5/10 game, it has its flaws but if you can look past them, it's a nice experience.
I started playing it yesterday and clocked in 12 hours without even noticing. Started at 7 PM and it was 7 AM before I even took notice.
Yes, it's a bit dark, but nowhere near "Black Souls" level. The faint of heart may need to get prepared for some heavy scenes after 1-2 hours of gameplay (depending on how much you wander around), but don't give up. The good endings are good endings.
Really don't give up, the game gets a bit lighter as it goes (but also "not too light", this is not your Atelier game) and there's some good things that come from all the bad, if you take the right choices (do all the bulletin hunt quests, kids! Doing all guild and castle quests is not all that important though!).
Overall, the gameplay is interesting but unbalanced (especially if you use achievement points, I don't know if those were even intended to be used or if that's a cheat), magic system works well (although I unlocked only 2 spells during the entire game), bow and arrows are overpowered... For a game with this 2000s RPG Maker engine, it's surprisingly good. But if you compare it to newer Unity or RPG Maker MV games, it's below average.
Pros:
- Excellent art, beautiful maps, excellent world-building
- Interesting story, although with flaws and lots of unexplained parts
- Main characters are interesting and all interactions between them feel organic
- Several different endings, and the true ending is exactly what players want
- Quite polished gameplay for an older RPG Engine, although below average compared to newer engines
- Excelent translation, only a few missing flavor texts from random NPCs, but 99% of the game is well translated
Cons:
- Several parts of the game features are underdeveloped
- Lots of backtracking
- Lots of padding with quests, too many IMO. If it had half (and more interesting quests), it would have been better. Took me 12 hours to get a "100% vanilla ending", but it could have been reduced to 6-8 hours without the "fat"
- Relationship system with other characters should have more interactions/scenes, it's very shallow. Lost potential.
- HEAVY AS HELL on certain scenes, which can go as low as 5-10 FPS, and it's not even the fault of my computer, it's just badly optimized for an old RPG engine. But it's not enough to be an issue, at least on PCs. Android users are probably fucked.
Overall, I loved it and I haven't even unlocked all sex scenes yet, I just played the virgin playthrough and it was good. I'll actually buy this game now, it's really worth it and I want to see a sequel. It's not "One of the best games", but I went expecting a cutesy "Atelier / Mana Khemia" style game with a 7/10 or 8/10 score and with the same problems that Atelier games have (bad quests, lots of padding), and got exactly that, albeit darker and with more rape. But still cutesy.