HTML Short Animations, any tipps?

Klausus

Member
Game Developer
Feb 27, 2019
445
241
Hi,

I just started to create my own game using Twine and SugarCube. Basically it will be somewhat like many of the html-games in this forums, but different, more gameplay than most of them.

The thing is, even though i like real porn in games, i don't want to "borrow" anything for my game.
Therefore i would like to make my own animations. Since the weight is more on gameplay, i want to keep it super simple (2d, not detailled graphics, about 300x400px) and short (a couple of seconds, but in a loop then). For example just a dick in a pussy and forward/backward motion, stuff like that.
The thing is, i would need a lot of them to add a little salt to my game. Also, short videos is better, because my game (even though management orientated), has parts where it is a little more action like and that doesn't mix well with pictures in my opinion. My pc is weak, therefore i can only use software with low requirements.

Any idea which software i could use? Should be easy to learn and fast to create the stuff i want.

PS: I forgot to mention. Iam relatively experienced in editing pictures and also made a few short films (but not animated). Therefore not everything is new to me.
 
Last edited:

DoubleLust

Member
Feb 16, 2021
101
297
Adobe After effects


example of something that was most likely animated in After effects
samus.gif

although creating an animation is neither easy or fast
 
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Dec 14, 2020
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Are you sure that you need such “animations”? indie dev have so little free time that it is better to concentrate on most important things and do them as best as you can. Im not sure that such animation will be appreciated by your players.
 
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Klausus

Member
Game Developer
Feb 27, 2019
445
241
DoubleLust
I don't have Adope, i messed around a little with synfig though. The length of the animation is fine, but the graphics arent as simple as i wanted to have them.

Sir.Snake
Maybe you are right. Even though i have loads of time atm and work about 12 hours a day on my game, there is still so much to do.
Maybe i will ask someone to join to add at least pictures. I wouldn't be comfortable having the whole game pure text.
 

obsessionau

Member
Game Developer
Sep 27, 2018
268
368
Use static pictures in the first instance... Then if you feel a scene needs something more create a animated gif out of 5-6 images? There are plenty of free websites that will animate your image into a animated gif.
3240757.gif
 

Klausus

Member
Game Developer
Feb 27, 2019
445
241
Good idea, i will look into that when iam finished with the core mechanics.