Hi everyone,
I'm working on a Unity project with 3D characters that are already implemented and looking good (with the exception of some hair issues). Performance-wise, everything is running smoothly so far.
I'm now diving into the animation phase, and I've been particularly interested in Character Creator (CC) and iClone, as they seem more advanced than DAZ in terms of animation capabilities. Since I'm not a professional animator, I'd primarily be working on:
I have a few specific questions:
Any experience or advice would be greatly appreciated, particularly from those who've used these tools for similar projects.
Thanks!
I'm working on a Unity project with 3D characters that are already implemented and looking good (with the exception of some hair issues). Performance-wise, everything is running smoothly so far.
I'm now diving into the animation phase, and I've been particularly interested in Character Creator (CC) and iClone, as they seem more advanced than DAZ in terms of animation capabilities. Since I'm not a professional animator, I'd primarily be working on:
- Simple animations like idle states and basic situations
- Tweaking/modifying some pre-purchased animations, particularly for intimate scenes
- As a beginner animator, I need tools that can help me create decent-looking basic animations
- I'm struggling with clipping issues in the pre-purchased animations (body parts and clothing clipping through bodies)
- I tried manually adjusting individual frames, but this made the animations look worse overall
I have a few specific questions:
- Would iClone be helpful for someone like me to create better-looking basic animations?
- Can iClone help reduce the effort needed to fix clipping issues in existing animations?
- I've heard there might be problems with genital compatibility in Character Creator - can anyone speak to this issue?
Any experience or advice would be greatly appreciated, particularly from those who've used these tools for similar projects.
Thanks!