As i said i've reached out to the developers, in the past two days there's nobody who would provide support about the game.Thanks that's helped. It wasn't obvious for me how the game handles interaction from the inventory.
On the other hand i'm getting the same error now
Well second time, when the small popup window showed up as Fatal error, i just let the scene go thru and i did not pressed OK button at the fatal error window.
I managed to complete the scene and rushed back up to save the game, then pressed OK and the game closed, however i managed to load my save !
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Save often ladies and gents this game is full of surprise crashes probably
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Got another crash while visiting the attic, and picking up the camera and opening the very first movie.
Same Fatal error message, and this time i was unable to progress forward with the scene because the game just freeze
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The developer has to ensure that the game system is not fragile and resilient to changes!
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Regarding my crashes i've opened a help message at their discord, i wonder if the developers can help at all:
You must be registered to see the links
<IsCrashed>true</IsCrashed>
<Registers></Registers>
<ThreadID>5704</ThreadID>
<ThreadName>IoDispatcher</ThreadName>
</Thread>
<Thread><CallStack>
ntdll 0x00007ffeaecf0000 + 9d5e4
KERNELBASE 0x00007ffeac6d0000 + 2920e
OST_Game-Win64-Shipping 0x00007ff6eed60000 + 1101c16
OST_Game-Win64-Shipping 0x00007ff6eed60000 + fcbb5e
OST_Game-Win64-Shipping 0x00007ff6eed60000 + 11003c7
OST_Game-Win64-Shipping 0x00007ff6eed60000 + 10fdb91
KERNEL32 0x00007ffeaded0000 + 17374
</CallStack>
<IsCrashed>true</IsCrashed>
<Registers></Registers>
<ThreadID>5704</ThreadID>
<ThreadName>IoDispatcher</ThreadName>
</Thread>
<Thread><CallStack>
ntdll 0x00007ffeaecf0000 + 9d5e4
KERNELBASE 0x00007ffeac6d0000 + 2920e
OST_Game-Win64-Shipping 0x00007ff6eed60000 + 1101c16
OST_Game-Win64-Shipping 0x00007ff6eed60000 + fcbb5e
OST_Game-Win64-Shipping 0x00007ff6eed60000 + 11003c7
OST_Game-Win64-Shipping 0x00007ff6eed60000 + 10fdb91
KERNEL32 0x00007ffeaded0000 + 17374
</CallStack>
<IsCrashed>true</IsCrashed>
<Registers></Registers>
<ThreadID>10872</ThreadID>
<ThreadName>IoDispatcher</ThreadName>
</Thread>
<Thread><CallStack>
ntdll 0x00007ff9f1690000 + 9d5e4
KERNELBASE 0x00007ff9ef3c0000 + 2920e
OST_Game-Win64-Shipping 0x00007ff610790000 + 1101c16
OST_Game-Win64-Shipping 0x00007ff610790000 + fcbb5e
OST_Game-Win64-Shipping 0x00007ff610790000 + 11003c7
OST_Game-Win64-Shipping 0x00007ff610790000 + 10fdb91
KERNEL32 0x00007ff9f1470000 + 17374
</CallStack>
the fatal error is produced because you are going too fast. he doesn't have time to save. when you make a backup there is at the top left (Save flashing). as soon as he disappears he finishes saving and you can resume the game. but not before otherwise the backup is corrupted.anyone have a useful save? it shows "Fatal Error" every time when I tried to save and load
for the pizza delivery girl's mistake I don't know why because I have no problem. maybe because your PC is not very powerful graphically. in the attic. start from the last video to the first. This will solve your problem.As i said i've reached out to the developers, in the past two days there's nobody who would provide support about the game.
I've tried to be really helpful uploading my crash dumps so they have easy to time look into what went wrong but still no response, which is a bit disappointing.
My post on discord:
Hello, good day. Today i downloaded the `Silicon Lust [v0.36b]` for the first time, i've started playing the game and i ran into multiple crashes.
The very first `fatal error` crash happened when the **pizza delivery girl** opens the door, i managed to view the scene while the fatal error modal window was up, i rushed upstairs to save the game and pressed ok then the game closed. Upon reopening the game i managed to resume my progress.
Later on i reached a point when the attic door opened, i went up i've inspected the painting then i ran into the place where i picked up the camera i've attempted to open the very first video clip `.mp4` file then my game crashed.
Since then i'm unable to load any of my save file, upon loading them i get a `fatal error` as soon as the game loads.
Yes of course i can restart the game from the very beginning, but seems like a waste of time if i get into a `fatal error` crash loop roulette.
Here's all of my crashes
* link to crashes: Mega
* virus total link of the zip file:You must be registered to see the links
My pc spec is:
* CPU: Intel 6700k
* GPU: 1070 GTX
* GPU Driver: 560.94 (08/20/2024)
* RAM: 16 gb
I've tried playing with
* **lowest** and **highest** graphics settings, makes no difference
* adding `-dx11` flag for the executable
I wish for the best for the developer moving forward!
---
I'm getting the following exceptions by looking at the crash dumps
* <ErrorMessage>Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffffffffffff</ErrorMessage>
* <ErrorMessage>Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000029ce457a798</ErrorMessage>
* <ErrorMessage>Unhandled Exception: EXCEPTION_ACCESS_VIOLATION writing address 0xffffff9effffffcd</ErrorMessage>
Then looking at the callstack's where the `<IsCrashed>true</IsCrashed>` seems like all of them coming from the `IoDispatcher` thread.
Code:<IsCrashed>true</IsCrashed> <Registers></Registers> <ThreadID>5704</ThreadID> <ThreadName>IoDispatcher</ThreadName> </Thread> <Thread><CallStack> ntdll 0x00007ffeaecf0000 + 9d5e4 KERNELBASE 0x00007ffeac6d0000 + 2920e OST_Game-Win64-Shipping 0x00007ff6eed60000 + 1101c16 OST_Game-Win64-Shipping 0x00007ff6eed60000 + fcbb5e OST_Game-Win64-Shipping 0x00007ff6eed60000 + 11003c7 OST_Game-Win64-Shipping 0x00007ff6eed60000 + 10fdb91 KERNEL32 0x00007ffeaded0000 + 17374 </CallStack>
Code:<IsCrashed>true</IsCrashed> <Registers></Registers> <ThreadID>5704</ThreadID> <ThreadName>IoDispatcher</ThreadName> </Thread> <Thread><CallStack> ntdll 0x00007ffeaecf0000 + 9d5e4 KERNELBASE 0x00007ffeac6d0000 + 2920e OST_Game-Win64-Shipping 0x00007ff6eed60000 + 1101c16 OST_Game-Win64-Shipping 0x00007ff6eed60000 + fcbb5e OST_Game-Win64-Shipping 0x00007ff6eed60000 + 11003c7 OST_Game-Win64-Shipping 0x00007ff6eed60000 + 10fdb91 KERNEL32 0x00007ffeaded0000 + 17374 </CallStack>
maybe?Code:<IsCrashed>true</IsCrashed> <Registers></Registers> <ThreadID>10872</ThreadID> <ThreadName>IoDispatcher</ThreadName> </Thread> <Thread><CallStack> ntdll 0x00007ff9f1690000 + 9d5e4 KERNELBASE 0x00007ff9ef3c0000 + 2920e OST_Game-Win64-Shipping 0x00007ff610790000 + 1101c16 OST_Game-Win64-Shipping 0x00007ff610790000 + fcbb5e OST_Game-Win64-Shipping 0x00007ff610790000 + 11003c7 OST_Game-Win64-Shipping 0x00007ff610790000 + 10fdb91 KERNEL32 0x00007ff9f1470000 + 17374 </CallStack>
*You must be registered to see the links
*You must be registered to see the links
That's what I did, I waited until it disappeared, but still doesn't workthe fatal error is produced because you are going too fast. he doesn't have time to save. when you make a backup there is at the top left (Save flashing). as soon as he disappears he finishes saving and you can resume the game. but not before otherwise the backup is corrupted.
Renpy or Rpgmaker port? with such models, physics and animations? is it joke?Is there any Renpy or Rpgmaker port? UE seems to be very complicated for develop game without crashes.
I got stable 60 fps with 1440p on rtx3060...I played the previous versions even on a laptop, and now I have 15fps on the lowest settings and that's on a desktop computer that lets me play Cyberpunk. (
I've updated my graphics driver today, i was be able to load my save and then i got a FATAL ERROR message, however there was like 15 seconds while i was be able to control my character and the assets started slowly loading and suddenly the whole game completely stopped.for the pizza delivery girl's mistake I don't know why because I have no problem. maybe because your PC is not very powerful graphically. in the attic. start from the last video to the first. This will solve your problem.
I've disabled this option, doesn't help.I got stable 60 fps with 1440p on rtx3060...
try to disable ray tracing, it always enabled by default after game restart.
Hello tried to load you saves. The after load means, that the game starts the load the whole scene, then after a couple of seconds getting the following errorMy save.
Personally my backups work very well. I think your PC is not very powerful. my pc: i7, 32gb ddr4, 3060 gtx. I have no problem with the game.Hello tried to load you saves. The after load means, that the game starts the load the whole scene, then after a couple of seconds getting the following error
View attachment 4051552
* Save 1 works
* Save 2 after load, getting a blank FATAL ERROR
* Save 3 after load, getting a blank FATAL ERROR
* Save 4 after load, getting a more verbose error message
LowLevelFatalError [File:\build\++UE5\Sync\Engine\Source\Runtime\PakFile\Private\IPlatformFilePak.cpp] [Line: 4758]
Retry was NOT sucessful.
Crash in runnable thread Background Worker #4
View attachment 4051560
* Save 5 works
* Save 6 works
maybe you should delete everything in the backup folder without deleting backups 1,2,3,4,5,6.Hello tried to load you saves. The after load means, that the game starts the load the whole scene, then after a couple of seconds getting the following error
View attachment 4051552
* Save 1 works
* Save 2 after load, getting a blank FATAL ERROR
* Save 3 after load, getting a blank FATAL ERROR
* Save 4 after load, getting a more verbose error message
LowLevelFatalError [File:\build\++UE5\Sync\Engine\Source\Runtime\PakFile\Private\IPlatformFilePak.cpp] [Line: 4758]
Retry was NOT sucessful.
Crash in runnable thread Background Worker #4
View attachment 4051560
* Save 5 works
* Save 6 works