Unity Tutorial Simple tutorial to prevent your Unity game from overheating your players' devices

LS47

Member
Oct 5, 2021
173
415
Hi everyone, hopefully this thread won't be buried at the bottom of the forum in the next week. I apologize in advance if I make any English mistakes, I'm not a native speaker.

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With all of this, I hope I see less Unity games making my fans spin fast enough to compete with the new Starlink rocket. I know this might be quite a lot to take in for beginners but this scripts works perfectly well as a standalone; I've provided examples on how to use it, so if there is a point you don't get yet, just reread the tutorial one step at a time and you'll be good to go.
 
Last edited:

El Tomaso

Newbie
Game Developer
Jun 7, 2018
20
120
Thanks a lot for the script. I was wondering why my simple game was using this much cpu, and I couldn't find anything in the quality settings.

I went ahead and used Screen.currentResolution.refreshRate instead of 60. This way it depends on the users monitor. It works like a charm
 
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Reactions: eime44 and LS47