Unreal Engine - Sin Spire [Beta v0.5] [Krasue Games]

  1. 1.00 star(s)

    wh1terabb1t

    The gameplay is awful. Bad melee combat, too many enemies, way too much grinding to level stats, losing all your gold when you die. your weapons breaking. bad loot crates filled with garbage. I feel like I have to turn cheats on to make it playable. This is how most of these types of games go tho isn't it? ah well
  2. 4.00 star(s)

    ov3rs33n

    The devs are trying to be adventurous and do things that no one does in adult video games market and they do succeed in many aspects, but gameplay is not one of them unfortunately.

    I tried to give it a genuine shot, but it's just doesn't work: it's unreasonably grindy and repetitive, some of the regular enemies have very uncharitable timings that are borderline un-parriable that it's actually feels unfair, meanwhile bosses are relatively easy to parry to the point that boss fights feels like a stress relief rather than a culmination of the level exploration. I think the rogue-like element serves no purpose other than game time padding, game would geniunely be better if it was a dark-souls free-style type open world or even hell, I don't know, a fully linear story experience. Yes it would be shorter and they'd have to cut some corners to provide a solid experience, but the way it's right now is just not it.

    But nonetheless I didn't hate that I spent time playing the game, having good voice overs, passable plot, cohesive and complete vision, amazing animations and most importantly the delivery previously unseen I'm willing to give the game above average rating. Very excited to see what the devs have in store in the future, if they are gonna keep the same level of quality and do better more ambitious things, they might become undeniably the best devs in the adult gaming space.
  3. 4.00 star(s)

    zkawai

    Goddamn does the screamer(3rd level) annoy me to all hell.. I think the game is waaaaay too grindy as well... And I'm playing on easy... I mean, doing 4 runs of a dungeon? What's the point? Nothing new there, just grind... Maybe, at least on easy, make all dungeons have 1 run and that's it.

    Obviously this is just an opinion, but this is, at its core, a great game, and I'd hate for it to get lambasted because of this kind of irksome design(I can already see the negative steam reviews complaining about this stuff...)
  4. 5.00 star(s)

    MrHoly

    When you compare this game to other indie, there is a low bar. But in terms of this? It goes over the bar, a finish game, with great animation, even tho some animation recycled. But overall this game is pretty great, the grind is tuff, and the horror is scary, with both of these it makes the horror even worse. I would give this game a rating of 8/10. Due to the grind, money is hard to make. Either sell orbs or fuck the enemies, both are a slow grind.
  5. 5.00 star(s)

    Parkabeep

    Fantastic animation and core gameplay loop idea-wise. Really just needs some mechanic/combat/grind tweaking and it'll be fantastic. Has come quite far and deserves quite a bit of praise. Excited to see how it all wraps up
  6. 2.00 star(s)

    Son1cc

    The idea is not bad, I would say it's excellent. It's even interesting, I got stuck in this game for couple of hours. The animations are amazing along with monster girls... BUT why 2 stars?
    The genius on the developer decided to add hellish grinding for no god damn reason. Why not just remove all the fun in the game? Haha, cool gamedesign (no!:WutFace:).

    First, to complete the level you need defeat the boss, you need to go through 10 floors, each floor has a fairly large map and even finishing 10 floors takes quite a considerable amount of time. To completely pass the level and get to the boss, you need to close 10 floors TWICE. The second boss needs to be closed 10 floors THREE times, and the third boss FOUR times! I'm afraid to think what the fourth and fifth bosses will be like, but at this point, I just closed the game and deleted it.
    Are you going to add microtransactions and add in game store to buy these skips to get to the boss room or what?! It's just ridiculous.
  7. 4.00 star(s)

    Lolthsmith

    The game is great. It has a quality that very few games on this site can live up to. If you liked Halls of the Pale Widow, this is more of the same, but more varied monsters and rooms.

    The characters are great and the voice acting is surprisingly good at some parts for a game on this site.

    The gameplay is also super polished and feels good. Its fun, the randomly generated rooms with random monsters give it new challenges every time. I swear to god that blue laughing girl is both the best design monster I have seen and the thing I hate the most. That girl is so frustrating to deal with that it is kind of impressive monster design.

    To me the only problem here is the balancing. The start is extremely frustrating compared to the rest. You only have enough resources to "kill" 2 or 3 each floor. You don't have enough weapon durability to really fight anyone so you have to run around looking for chests and then you get cornered by the 7-8 monsters you gathered as you ran around, including the stalker.
    However when you first find a few weapons and even some guns you can just run them all down without a worry at all.
    Also the first dungeon is by far the most punishing for some reason. Its tight, difficult to move around the monsters, while the later dungeons are big open rooms where you can just ignore most monster (everyone expect those fucking blue laughing girls) if you want to.

    Also the game turns super repetitive wanting you to do each dungeon 4 times. It lacks incentive to do that and the rewards are lacklustre right now. In the end I just ran thought every floor straight to the exit with a shotgun. Just because I wanted to see the end.

    Lastly for the adult game part of it. The animations are hot. They are well animated, but as with the rest it gets repetitive with most monsters having the same animations and even stalkers too. This is a fun game first and a porn game second, that's fine. I think however that more unique adult content would fix some of the "grind without proper reward or incentive" problems the game has.

    TLDR; The game is great, well designed, lots of variety. Probably some of the best gameplay you will see on this site. It simply lacks some rebalancing and a bit of incentive to grind the amount that it requires you to right now. Porn is good, but repetitive.
  8. 5.00 star(s)

    badgerbane

    I'm going to break a personal rule and review a game I've not only not finished, but barely managed to start. I've done some of the first floor, specifically. First, my gripes:

    1. The sex animations are a bit stiff and clunky. Adding a bit more jiggle to the bodies and animating the vaginas so my dick isn't just clipping into a very much closed hole would be very cool. I know this is partially an engine limitation but there are ways around that, like just having two vagina states 'open' and 'closed'.
    2. The opening is, as some other reviewers have said, a bit naff. I only managed to do it by hiding in the cupboard in the first room until the monster wandered to the far end of the room, then leaving without her (it?) noticing. Then I had all the time in the world to explore the caves.
    3. Weapon. Durability. I get that it's a core mechanic but having a basic knife that does fuck-all damage but has infinite durability would be a godsend for the early game.

    Now for my biggest gripe: the game is too good at what it's trying to do. I can't bloody play it. Look, I've played horror games. Plenty of them. I like horror. This though... This is too spooky. The enemy design is sexy in a way that makes me question my own sanity, the feeling of helplessness against overwhelming foes is absolutely nailed, and the stalker makes me want to hide in a cupboard and not come out until my piss jar gets full.

    Basically, This is an excellent game in the genre that does some things a little too well for my frail heart. I have to give it 5 stars purely on the basis that it's too scary for me to play, knowing full well that there will be SOMEONE out there who reads this and absolutely salivates at the thought. If that's you, then go for it champ. You probably won't be disappointed.
  9. 4.00 star(s)

    faker5

    This game is a real stand-out from similar titles I've tried on the site. You can tell the developer took what they learned from making Halls of the Pale Widow and ran with it, creating a solid gameplay loop with unique environments and an intriguing story. I played through the whole thing start to finish and could tell they have an eye for intelligent game design.

    I haven't seen stalker enemies implemented in an adult game that works this well. While I did have to deal with them constantly, I never felt cheated when they locked onto me. You can tell this was a core development focus because both their sound echo and player detection seem more refined than similar standard enemies. But maybe that's just me. I've never been so thrilled being followed by a woman who wants to kill me.

    It can't be all good though; I do have a few gripes on points that I believe could use refinement.

    The introduction level was, frankly, a slog. I found myself lost in the cave system more than a few times and the cave stalker, being much faster than the player at this point and with so little stamina, meant repeated, unavoidable deaths that killed the tension. The hiding system becomes more useful in the Spire proper once you can put more pep your step and can actually see for shit.

    Once you get to the Spire, the initial grind is far too tedious. I tried this game months ago and stopped solely because of this. The prospect of diving in and out of the first floor of the first dungeon grabbing whatever loose change was within reach to then run back out before something broke my flabby body in two sucked ass. If anything needs a fix, it's this.
    Given how useful parrying is, simply giving the player any kind of weapon from the start would have helped immensely. Hell, I would take a broomstick if it meant avoiding some damage. I got unlucky and had to reload over a dozen times before I finally got a fire axe and could start making progress. This wasted about an hour and I had no indication it would improve the whole time.

    This brings me to my last issue: acclimation. Going through the dungeon multiple times is a necessity for buying upgrades, items, and collecting orbs to progress. I found myself going through each stage more than the requite amount purely to improve stats. Initially tense and novel, each level becomes same-y; a common problem with most dungeon crawlers. With no in-dungeon events or random surprises to keep the player engaged, there's nothing to break up late-game monotony. By the time I hit stage 4, I was running to the stairs like a cracked-out Dobermann because there was nothing left to care about.

    This isn't to say this is a bad game; far from it. Every issue I had with the game, for once on this god-forsaken site, is fixable with tweaks, small additions, and balancing: all things the developer is currently working on. I am thoroughly impressed with what I've seen so far and have very high expectations for the final release.

    If any developer on this site cares about polishing what they have until it shines, it's Krasue.
  10. 4.00 star(s)

    thefattestcat

    man gotta love how this is actually a complete GAME and not a patreon scam the churns out two renders and half an ankle flash every 6 months. would love to see more of this!

    few notes though: the grind to content ratio is less than ideal. having to go through the 20-30 levels to fight a single boss is so bad and gets tiring very fast. there needs to be more content in those levels (enemy variety or secret sexy times) to justify such slog. maybe cut it down to 5 levels per orb? or add more enemy variety to spice things up.

    the enemies in this game are actually decent for this genre (big sexy cannibal butcher gimmie maneater mildred any day) and i love the fact that you can actually fight and kill (fuck) them. better than the traditional sex scene=game over approach which i despise. lemme defeat the monsters with my penis ffs.

    also maybe add more variety with the sex positions? during midgame i got rather bored of the same scenes being recycled between bosses and mobs. maybe add anal? or have the stalker react to you banging their manifestations right in front of them (make envy/girlfriend more aggro cuz they want you to themselves alone or maybe the mangler gets horny and joins in?).

    i'd also love to see more effects to the sex scenes. was really disappointed i couldn't paint the monsters sperm white, and by the lack of penetration physics/collision(?) maybe also add 20% extra jiggles?

    overall, a gem in a sea of trash.
  11. 4.00 star(s)

    Bare Bones

    Pretty good game, but honestly its a disappointment overall. I still give it 4 stars because I can see the work they put into it, and it deserves a good rating. I went through 4 of the floors and spent about 6 hours doing so. I mostly full cleared at the beginning but then just started sprinting through things once it was wanting 4 clears for the boss fight. The first level does a good job getting you into the gameplay loop and mood. Good selection of enemies with decent but simple animation cycling, and you only have to clear it twice to get the orbs to fight the boss which is an interesting witch type character. The problems come after that, floors 2-5 are almost all reskinned, or re-used characters from the first floor with a few exceptions, and the floor bosses are all just regular women with runny mascara. What happened to my eldritch abomination pussy? At least the witch was somewhat intimidating, but the rest are just lame. I'm not sure I want to put more hours into this game, but I simply find it lacking in diversity for enemies after the first floor and the grind gets tedious pretty quick with 4 clears of 10 levels each. Also the nightclub aesthetic out of nowhere really took me off guard and just kind of ruins the mood. I didn't want it to be dank dungeons the whole way down, but modern aesthetics are just out of place for me even in a land of warped time and space.
  12. 5.00 star(s)

    Adawiny12

    Fking nice game except the grind, grind is horror in itself, game is hard while grind same thing will take one day to reach end! still awesome.#

    Sex is kinda similar many times but fun to take revenge on those bad bitches"
  13. 4.00 star(s)

    Ile00000000001

    a erotic horror first person dungeon crawler
    you can fuck the monsters in the procedurally generated dungeons once you knocked them down

    good gesture, facial expression
    voiced
    ok control

    time-wasting for dying in dungeon
    too dark to my liking, but arguably helps the atmosphere
  14. 4.00 star(s)

    Bot123321

    Great game, tons of potential. The gameplay itself is pretty decent. Not perfect, but for a porn game it'll do. The monsters mostly have unique and interesting designs that are a good balance of weird/scary and horny. The scenes themselves are great, at least the first time you see them. Problem is you'll be seeing them a lot.

    They get super repetitive after some time, as you'll have to run through the dungeons a lot to finish the game. This is my only issue with the game, its pacing is awful. Something needs to change for me to consider buying the game. For now, cheat engine will do.
  15. 4.00 star(s)

    RedPillBlues

    I was a huge fan of the devs first game. One of the few games on this site I would actually give 5 stars. So I went into this game expecting this to be even better, however this game is both much better and worst then the first game.

    The start of this game is absloutely fucking fantastic. The horror elements at the start. The actually fun gameplay, the variety of monsters, and overall atmosphere is so good. The intro boss is a great tone setter, both the love intrests are great, and the animations are just as good as the first with even better models. You go into the first dungeon and its filled 3 unique enemy types that all fit with the level, as well as a still very horror inspired boss. The first hour to two of this game is great. Actual 6 star game, and Ive never in all my years on this site said that about a game. However it all goes downhill from here.

    While the combat is fun, the whole dungeon loop isnt. For the first go around its not too as you only have to clear it twice. And with the game still being fresh, along with 3 enemy variants its not too bad. The next dungeon however requires you to clear it 3 times and reuses enemyvariants while only adding 2 next ones. The next 3 dungeons all require 4 clears and between the 3 only bring in 6 new enemies as well. By the second dungeon the gameplay loop is overstayed, and by the fifth actually makes the game dreadful. And this is all taking into account that you dont actually decide to farm. As the game goes on, theres less reward for more grinding. Not good design.

    Not only that, but as the game goes on, it loses more and more of the horror aesthetic. The later on bosses as well as enemies lack the same appeal the first dungoen does. And at time feels like cosplayers at best. I really wish the game played around with body types and sizes like it did at the start, instead of becoming more cookie cutter. Dont get me wrong, not ALL of the later enemies are cosplayers at best, but a lot are. I feel like there was so much potential wasted with the bosses and greater enemy variety.

    Honestly, I think this game is best played fully normally up until the point where you get frustrated with the loop, and then just using a save to unlock the progression locks and play normally from there as it were the first dungeon. Its a shame. The games still a solid 4 star, and is fantastic. But It could be so much more IMO. Even just a tweek to how many times you have to replay a level could bring it to a 5. Or for gods sake make the level loading quicker.
  16. 4.00 star(s)

    vereniot3

    a great game for fans of horror, shooter, and H-content, everything is in moderation, there are a lot of enemies, everything is classic, but the ability to try out all the enemies in a separate room seems a bit excessive, as you already know what awaits you, and you can also try out all the H-scenes at once. The graphics and storyline are ordinary, without anything special.
  17. 5.00 star(s)

    c00mer2605

    Insanely high quality for a horror porn game, the amount of contents available and it just the 0.1 beta is unbelievable, for being a solo dev they had outdone themselves. Looking forward to the full game!
  18. 4.00 star(s)

    CarbonBeast

    Sin Spire [v0.1] beta
    Could be better..
    Pros:
    -nice enemies
    -nice graphics
    -nice atmosphere
    -nice animations
    -nice h-scenes
    -nice story
    -nice audio
    -nice upgrade/battle system
    -fully voiced (pretty much)

    cons:
    -the gameplay is very grindy and monotone. Collecting 4 orbs to fight one of the 5 room bosses takes forever, even with cheats. It's pretty much just running from exit to exit, which takes like 40 minutes.. 40 minutes of pure running just to fight one enemy is nuts. Playing "normally" would take maybe 5 hours..

    -lack of enemies. I mean it has a decent amount of maybe 10 different normal enemies (about 2 new ones for every of the 5 rooms) with 1-2 sex-animations but compared to the time it takes to finish a room this is really not much and gets boring fast

    -the money/upgrade/shop system is very unbalanced. After like 4 hours of playing on easy(!), I just had to cheat money because it was pretty much impossible to progress or would take months. You can get some money from opening chests (100-800) if you are lucky or purifying enemies (100-300 mostly) but to purify the enemies you need to defeat them, and you need a weapon for that and the cheapest is 1,000 coins and this one breaks after 2–3 enemies. Especially at the beginning, this is very frustrating. You can make skill upgrades, so that the weapon don't break that fast or do more damage, but it cost like 1,000,000 coins to get to a noticeable skill level of damage + durability

    the unique style of this game is great, and it could be easily one of the best games this year, but the huge grind sadly makes it only an average 3-4 star experience
  19. 2.00 star(s)

    LustAngel

    The repeat till you get it system isnt that good in my opinion but definitely can be better all in all not that fun its the graphics that save it for me. That said i think defeat scenes should be added too for the normal monsters.
  20. 3.00 star(s)

    hot potato

    The foundation of the game is great, with good models, no bugs and an interesting concept.
    But the main gameplay loop just isnt balanced at all. The game dosnt know if it wants you to fight things or sneak past things.

    IF you try to stealth past things and sneak attack monsters, half of them spot you from out your field of view so now you have to fight. The other half spawn staring at the only way down the coriridoor so you physcally cant. In the few rooms where neither of these things happens and you can use a bottle to distract them and hit them from behind which shows it all can work great. but this is few and far between.

    So fine you think ill fight. Well first off you have to find a weapon to start. Then when you do fight the enemis you get nothing for it if you dont purify them, which, even after leveling my relevant stat 12 times means you can only purfiy 2 eneimes before your out of juice and have to wait 5 mins before you can do it again. but if you dont do this the monsters all respawn and then always know where you are until you leave the level, even if you hid in the rng lockers that spawn to try and help with the stealth.

    And this then becomes a problem because money. anything and everything in this game needs you to get money from upping your stats to getting new items.

    A metal bar costs 1000, on the first level you can kill at most 2/3 enemies with it that each get you 100 each, which means it costs more to interact with the monsters that reward you get for killing them. So if your interacting with them in any way but the sneaking up and hitting them its a net loss, which then become a problem beacuse 90% of the enimes can only be dealth with in this way.

    Then looking at the perks you can buy nothing helps with stealth, its all about being caught and then getting a boon after being caught, which goes agaisnt the whole stealth aspect of the game. so you never actually feel like your progressing any futher up the tower.

    i fell with a little bit of balance testing and tweaking of numbers, these things could be fixed to make an interesting game, but as it stands it isnt quite there. i will keep an eye on it as it is well made with no bugs tha i encountered after playing for 4 hours. however the models look great and its a great vibe of a horror meats porn.

    TLDR the stealth part of the game is badly balanced, which causes the rest of the game to fall down around it. If you wanna see the porn cheat a load of gold into the game and turn it into a generic shooter with info ammo.
    Likes: PrGo