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Singleplayer or Multiplayer? How MP in Hentai games should/could look like.

What game mode would be best for You? ( pick one )

  • Singleplayer

    Votes: 24 52.2%
  • Multiplayer ( Host Leader )

    Votes: 17 37.0%
  • Multiplayer ( write ur idea )

    Votes: 5 10.9%

  • Total voters
    46

hakarlman

Engaged Member
Jul 30, 2017
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In your multiplayer idea, how would multiplayer enhance erotic stimulation? So let's say I'm playing multiplayer LonaRPG. I'm jacking off with one hand, and the other hand is playing. When do I cum and stuff like that? Is the goal for the zombies to like strip Lona or something? I can't think of how multiplayer would enhance the erotica, especially if the player zombies can't talk to the host player.

Multiplayer would have to add a significant boost to the erotic experience.

Let's talk about multiplayer porn games in general. 3dxchat. I played that game for a while. The biggest problem is that 95% of people are too stupid to roleplay, they lack imagination. 5% of people are great, but it takes forever to find intelligent people who can roleplay from their imagination.
 
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DuniX

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Dec 20, 2016
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BUT both lewd modded Elder Scrolls and Fallout games proved that lewd content is boring.
That's pretty much the chick or the egg problem.
The reason lewd content is side content because that is precisely what it is since ultimately a mod, they aren't that integrated into the gameplay.

In the end, interesting multiplayer hentai games are like interesting realtime 3D hentai games.
It's not impossible if you look at Carnal Instincts, Wilf Life, Monolith Bay. There is enough funding at least.
 
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anne O'nymous

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It's not impossible if you look at Carnal Instincts, Wilf Life, Monolith Bay. There is enough funding at least.
Why haven't you quoted the last sentence, "It's not that they can't exist, but that no one can afford to effectively do them, at least not in a decent time and with a decent enough quality."

Wild Life, started in 2017. Far to be finished, and proof that Ren'Py games aren't the only one to be restarted. Have one of the on the scene.
Carnal Instinct, started in 2020, they plane to leave the pre-alpha status at the end of this year. Have an .
But at least those two have what is missing to Monolith Bay, started in 2020, the quality, while itself have for it to be the most complete in terms of game play ; one of the too few Unreal games that want to be a game before being fuckland. It's also the lowest budget.

And strangely, your three examples prove me right. It's not impossible, but to have it with indie budgets, you'll have to sacrifice either the development time, the quality, or, I forgot it the first time, the game play. When not two of them.
 
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DuniX

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Why haven't you quoted the last sentence, "It's not that they can't exist, but that no one can afford to effectively do them, at least not in a decent time and with a decent enough quality."
Because it's wrong.
It's more of a question of them now knowing what they are doing just like most projects here do not know what they are doing. They get away with VNs because that is based on Writing Content and what you consider "Cinematics" not Gameplay.
It's not because of production or budget that they can't succeed, the graphics you can't argue aren't top notch at least.
In fact if you look at AI Shoujo not even Illusion knows much in terms of actual gameplay.

But that doesn't mean every developer must be as incompetent as them. There are great many Indie Games with all kinds of Gameplay. This can include even Multiplayer.
 
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anne O'nymous

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It's more of a question of them now knowing what they are doing just like most projects here do not know what they are doing. They get away with VNs because that is based on Writing Content and what you consider "Cinematics" not Gameplay.
You're talking about games like Perfect Date, right ? I mean, you aren't stupid enough to bring Ren'Py VN in a discussion that absolutely not regard them, nor to believe that Unreal is never used to make VN relying on static DAZ studio render, still right ?
Because the subject is moving games made with Unreal, games for men, games where you don't just click on a button to make the text advance... Games like bambook ones by example. The good old meet & fuck level of wtf surviving Flash death thanks to some devs.
No, I'm kidding. It's about realtime 3D games, and bambook ones are mostly 2D. It's games like Mopp4studios ones we are talking about. A great gameplay coupled to top notch quality... or not.


In fact if you look at AI Shoujo not even Illusion knows much in terms of actual gameplay.
In regard to what ? There's more gameplay value in a (not this good) game like Abandoned: A tale of forgotten lives, than in most Unreal games, that are mostly breeding/date/fuck simulators ; note that I said "mostly", what mean that there's of course exceptions. Hell, even Mike Velesk's games, made with his homemade realtime 3D game engine, have more replay value that most finished Unreal games ; not that I said "most", what once again mean that there's exceptions.

Oh, by the way, it's not something new, Illusion existed before Honey Select, you know... You know, right ?


But that doesn't mean every developer must be as incompetent as them. There are great many Indie Games with all kinds of Gameplay. This can include even Multiplayer.
Then it's a chance that I said that it's not impossible... Or are you blind to negation ?

It's really funny to talk with you sometimes. You've this ability to focus on a part of the subject and totally forgot the rest, even when, like it's the case here, it's a single sentence, what make you answer totally out of the context.

Of course, the games I used as example haven't been chosen randomly. I took examples that was talking for me, and they obviously don't represent all games made with Unreal. But you are still missing the point, that isn't in the possibility or not to have realtime 3D quality games providing an effective gameplay outside of a fuck/breeding/date simulation, but the fact that making those games need either a lot of times or a lot of money. And, I can have missed them, there's thousands of games and I only have one life, but so far there isn't an Unreal, or even Unity, game proving me wrong.
If the game is effectively a (20's) quality game, then it's in development since more than three years and still far to be finished. If the game is finished and of quality, then it's a short fuck/date simulator, therefore there's near to no gameplay value. If the game is finished and have some gameplay value, then it have a low quality.
 

Tobi/Chaos

Member
Feb 17, 2021
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Hmm I'm thinking if i should rename this Topic to
Let's fight about who is right?

I personaly don't like any UE games... so far didnt found anything playable...

I downloaded Carnal Instrict cuz it was looking like WTF SO HOT PP GO UP !...
And once i downloaded it and started it was... sooo... walking... attacking... and some idiotic few quests...
what a gameplay... I played it for like 2 hours and then deleted game... i saw Carnal Instrict getting updates few times...
But after what i saw playing it ~6 months ago... I'm no longer interested in game that is not a game...

Well thats why I decided to make 2D RPG, as 2D require much less work and I'm alone at it.
I think i already said it once here on F95, games are to be games, games needs Gameplay.

I can play ugly game as long as its having good gameplay and things to do...

Thats why I'm so big fan of LonaRPG
Lona i need to say is pretty ugly... Lona have no animations at all and all sex scenes are one of like 5 or 7 possible sprites
Lona is far behind UE games in look, Lona simply looks ugly...

And yet...

I deleted Carnal Instrict after 2 hours
I deleted Wild Life after ~5 hours

I still have LonaRPG after playing over 200 hours, and i even contributed to LonaRPG Wiki
( Reading Lona Wiki You are reading lot's of my tutorials :3... i focused mostly on Quests on Wiki <3 )

Mopp4studios ones looks so terrible if You ask me xD
These 3D models and shaders are so PUKE... :x...
 

DuniX

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Dec 20, 2016
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You're talking about games like Perfect Date, right ? I mean, you aren't stupid enough to bring Ren'Py VN in a discussion that absolutely not regard them, nor to believe that Unreal is never used to make VN relying on static DAZ studio render, still right ?
Because the subject is moving games made with Unreal, games for men, games where you don't just click on a button to make the text advance... Games like bambook ones by example. The good old meet & fuck level of wtf surviving Flash death thanks to some devs.
No, I'm kidding. It's about realtime 3D games, and bambook ones are mostly 2D. It's games like Mopp4studios ones we are talking about. A great gameplay coupled to top notch quality... or not.
I am not sure what your nonsensical rambling is supposed to be about.
80% of projects here are "Visual Novels" so that acts as a crutch for them, how they are evaluated is based on Writing not Gameplay.
You don't necessarily need to be 3D to have Good Gameplay but for the kind of Multiplayer Game that the Topic is about then 3D is more suitable.
Oh, by the way, it's not something new, Illusion existed before Honey Select, you know... You know, right ?
Yes but what Illusion game can be considered to have much gameplay? Artificial Academy? Maybe Rapely?
You have more luck with Gameplay from KISS developer that made the Custom Slave series.
Then it's a chance that I said that it's not impossible... Or are you blind to negation ?
And I quote from you:

It's not that they can't exist, but that no one can afford to effectively do them, at least not in a decent time and with a decent enough quality.
Cowardly backtracking much? Too bad your gaslighting doesn't work on me.
If you say bullshit, do not expect me to accept your bullshit.
It's really funny to talk with you sometimes. You've this ability to focus on a part of the subject and totally forgot the rest, even when, like it's the case here, it's a single sentence, what make you answer totally out of the context.
Careful you might achive some self awareness.
but the fact that making those games need either a lot of times or a lot of money.
No. You are just incompetent at understanding Gameplay just like those projects.
Just because you yourself can't imagine it doesn't mean that is the truth of the world.
There are plenty of Indie Games released on Steam every day and some of them can be great.
In the first place Indie Games don't have the crutch this "Adult Games Industry" has, they have to scrounge up assets or make them themselves where they can't just use Daz or Illusion and call it a day.
It is the "Adult Game's Industry" that is the Distortion to how things normally work.
 
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anne O'nymous

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80% of projects here are "Visual Novels"
And ? They could be 99% of the games, it wouldn't make them more relevant to a discussion regarding 3D realtime hentai games and multiplayer ones.
51% of humans are women, yet you'll not start bringing them to a discussion talking about what's the best underwear to wear when you do sport and don't want too sweaty balls at the end of the day.


And I quote from you:
[...]
Cowardly backtracking much? Too bad your gaslighting doesn't work on me.
If you say bullshit, do not expect me to accept your bullshit.
You quote it, you force emphasis onto it, yet you continue to stop at the "no one can afford to effectively do them", totally discarding the following "at least not in a decent time and with a decent enough quality"...


There are plenty of Indie Games released on Steam every day and some of them can be great.
When you goes back to my initial post to quote one sentence, you should have take more attention to the one that was just before it, in the same paragraph:
In the end, interesting multiplayer hentai games are like interesting realtime 3D hentai games.
Not only you systematically discard the part that don't permit you do feel smart to your own eyes, but in top of this you now starts to answer totally outside of the context. What next, you'll bring AAA studio games to your rescue ?
 

DuniX

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Dec 20, 2016
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And ? They could be 99% of the games, it wouldn't make them more relevant to a discussion regarding 3D realtime hentai games and multiplayer ones.
Visual Novels are not Gameplay.
You quote it, you force emphasis onto it, yet you continue to stop at the "no one can afford to effectively do them", totally discarding the following "at least not in a decent time and with a decent enough quality"...
I do agree that understanding Gameplay is something beyond you.
Not only you systematically discard the part that don't permit you do feel smart to your own eyes, but in top of this you now starts to answer totally outside of the context. What next, you'll bring AAA studio games to your rescue ?
I play mainly Japanese Games that do have Gameplay, were they also impossible?
Yes this Adult Games Industry had this trend of projects without much gameplay, but that doesn't mean it's something they can't do if they try. It's only you that is saying that.
What are Japanese people aliens not humans? Don't they also have Indie Developers? Why would it then be impossible for Western Developers?
 

anne O'nymous

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I play mainly Japanese Games that do have Gameplay, were they also impossible?
Can someone really be this fuckingly stupid ? No, seriously, admit it, you're just helping me pleasantly pass time, right ?

Not a single time did I said, nor even implied, that it was impossible to have gameplay. What I said, and explicitly repeated every single time, is that you can't have a game that have both quality and gameplay and a decently short development time and be a hentai game and be realtime 3D and be made by an indie team/creator like we found on the adult gaming scene (therefore persons who do this on their free time and not as their full time job).
I case you don't know it, because you really looks like you don't know it, "and" do not have the same meaning that "or".


Now, you'll excuse me, but I have a busy week incoming, so no need to help me pass time, I'll not have much free one.
 
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bethrezen0

Member
Jan 27, 2022
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Hmm I'm thinking if i should rename this Topic to
Let's fight about who is right?

I personaly don't like any UE games... so far didnt found anything playable...

I downloaded Carnal Instrict cuz it was looking like WTF SO HOT PP GO UP !...
And once i downloaded it and started it was... sooo... walking... attacking... and some idiotic few quests...
what a gameplay... I played it for like 2 hours and then deleted game... i saw Carnal Instrict getting updates few times...
But after what i saw playing it ~6 months ago... I'm no longer interested in game that is not a game...

Well thats why I decided to make 2D RPG, as 2D require much less work and I'm alone at it.
I think i already said it once here on F95, games are to be games, games needs Gameplay.

I can play ugly game as long as its having good gameplay and things to do...

Thats why I'm so big fan of LonaRPG
Lona i need to say is pretty ugly... Lona have no animations at all and all sex scenes are one of like 5 or 7 possible sprites
Lona is far behind UE games in look, Lona simply looks ugly...

And yet...

I deleted Carnal Instrict after 2 hours
I deleted Wild Life after ~5 hours

I still have LonaRPG after playing over 200 hours, and i even contributed to LonaRPG Wiki
( Reading Lona Wiki You are reading lot's of my tutorials :3... i focused mostly on Quests on Wiki <3 )

Mopp4studios ones looks so terrible if You ask me xD
These 3D models and shaders are so PUKE... :x...
I don't really understand whats up with carnal instinct, how is gameplay not similar at the base level than Lona RPG. Walking, attacking and quests. As if that's not what you also do in Lona. Maybe the pacing and amount of content is your problem ?
Lona RPG throws you into a dungeon full of mobs from the very start after a short tutorial level, CI throws you into the city where you at first just walk and talk with NPCs. It has camps with enemies and locations with only hostile mobs too. As for the quests, Lona's first quest is collect rat tails, second quest in the INN would probably be go collect herbs in the forest since it sounds quite easy, if you play for the first time since after learing that even goblins pose actual threat in this game i don't think many people would pick the missing caravan. And other 2 quests there are just go there kill undead/shit in mines/cemetary. Not really intelligent type of quests either. Lona don't start with all the interesting stuff in the beginning either.

As for combat, it's not really at it's core that much different either. You attack mobs and don't want them to attack you and try not to get surrounded by many enemies at once. There's no battle in chess between you and monsters in Lona or some stuff. You just attack and make things not alive(unless you are playing succubus build, but early game you won't really do that). Actually for me battles in CI were more dynamic and responsive.

And Walking, Lona RPG isn't really a fully open world game. It's World map based, You save a lot of time and skip all filler locations to get to your destination with content. If you needed to go from one part of the screen to another through all the city manually, Looking mostly the same and filled with unimportant NPCs, it wouldn't be any different from CI. That's just how fully open world games are. They are filled with alot of empty spaces where you can't really do anything. Those empty spaces are needed to give the world a scale, and also a feeling of openness. In lona RPG you can enter any square on the world map, but most of the squares serve no purpose at all, there are no quest there, no interesting npcs or anything really. Maybe you could find a couple of items in the city lying around, or use the well, but that's mosty really it. It exist just to enhance the feeling that its an actual world, not just a bunch of locations sewed together. But i can agree that CI is maybe too big for the amount of content there is, and you do walk alot without encountering anything differnt in the process. But it's better in this regard to some other open world games, like "Hunt and Snare" for example, where it's a completely gigantic barren wasteland with bits and pieces of content here and there.

Carnal Instinct is not a bad game, but i actually dropped it too, after like 5 hours or so. Because of 2 main reasons, 1st it isn't even close to being finished or at least it feels like it is. Lona RPG feels like a finished game. There just isn't that much engaging content in CI for me, especially H-content. And 2nd It really feels like an Ubisoft game. Which is kudos to devs that they made a game that is comparable to what typical AAA studios today do. But Ubisoft games are very boring and samey. I'm absolutely tired of games like Assassin's creed, and CI really reminded me of a game that is like an newer Assassin's creed in how it plays. That's why i got bored of it rather quickly. Other than that the game looks and plays like a competent game with effort put into it.

Also i defiantly would not call Lona RPG an ugly game, it's just on the simpler side of graphics. But stylistically there is nothing ugly about it and it absolutely has it's charm and looks consistent. The game you linked is on the uglier side for sure, not because models don't have as much polygons or Hi-res textures like in CI or other graphic heavy games, but because of how it's done. Characters kinda evoke the uncanny valley feeling and also look like blow-up dolls. And of course allmost all the DAZ3D VNs is the greatest example of how Ugly and uncanny can 3D be.
 

DuniX

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Dec 20, 2016
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830
is that you can't have a game that have both quality and gameplay and a decently short development time and be a hentai game and be realtime 3D and be made by an indie team/creator like we found on the adult gaming scene (therefore persons who do this on their free time and not as their full time job).
And I keep saying that none of that is true.
You don't need millions of dollars and decades of development to make it happen. Otherwise what would Japanese Developers do? Do you think they have all that?
The Funding and a Team that can achive that is within the realms of plausible if you look at something like Wild Life.
The incompetence of the creators in this "Adult Games Industry" is just that, it would not stop developers from the wider Indie Scene to tackle this kind of project and they have created all kinds of Indie Games.

If there is a Budget there is a Way.
 
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rk-47

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Jun 27, 2020
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mp could work like mnfclub but minus the dumb pay2win elements and such