Aw man, the demo doesn't let you fight that eneroth boss thing we could in the operation check. Good demo, amazing art and good music, although not being able to really hit the bug enemies without magic was really annoying. Also I feel like the multi-stage losses weren't really multi-stage losses. Like sure you get the status effect in parts but nothing happens until the final stage so it's just a delayed game over. It's not like the village or the animal farm from Sinisistar 1 which is disappointing since I loved those. Especially since status effects are a thing now, having the actual effect change as the level goes up would be cool.
I'm also hoping for some h-events to happen with the town like the barkeeper offering you a drugged drink if you ask for a potion while your clothes are damaged, or if you push too hard to go into the that house the guy knocks you out. If there's some kind of reputation system where the village trusts you more as you do quests, those things happening when your reputation is bad and then them helping you once you've raised your reputation enough would make sense. They seem to be wary of the church so starting off negative would make sense I think, but it could also start neutral and then get worse if you screw up or refuse a quest.
Also there seems to be a bug with getting infected with leech eggs 3 by the leech men, normally you'd walk for a bit before the eggs hatch and you get the game over but when you get the third egg from the leech men, she just keels over and dies when she respawns.