Nernj

New Member
Jun 27, 2021
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Unfortunately, it's impossible. You can only change skin color or clothes. To change model height you must edit the animation code in game too, not just edit the sprites. :cry:
A sample (just ignore the number because I add them just to easier edit):
View attachment 4770663












As you can see, the character can't stand still like the original because that's how the animation coded. You can also see her back hand get blocked by the body because her body part is upper layer (while Haanja original her body part is lower layer).
Lilia legs is separated into 2 part while Haanja legs is same as her body, so you must redraw her leg but the animation still look pretty weird.
Also many other problem occur when edit further. The easiest one can see is when she do attack, because the height different, you can only edit Lilia but can't edit the "attack effect" picture.
it's so Haanjover :cry::cry::cry:
 
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Perfect Human

Newbie
Jan 15, 2020
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v1.0.5 (updated 4/23)
  1. Fixed a problem that items could be lost when loading saved data in certain situations in the cathedral basement.
  2. Fixed an issue where the UI can be operated by default even with wasd (to prevent typing errors that occur with certain devices).
  3. Fixed a problem with saving the cursor position in the save slot.
  4. Fixed an issue where fast travel is sometimes possible where fast travel is not possible in the progression.
  5. Fixed an issue where fast travel can be performed in places where fast travel cannot be performed in the progression.
  6. Fixed some UI layout problems.
  7. Fixed a problem in which the dark mode sometimes does not open when skipping the appearance of some bosses at certain times.
  8. Other
 

FlamerionFF

Member
Apr 6, 2022
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wow.. the hitboxes for the huge goblin are so bad..
i jumped FAR over his left hand and he still grabs me.. srsly, wtf

i even jumped towards it, so when i landed i would be on his left as the hand goes to the center for the grab..
(in other words, i would have 100% cleared the grab)
Nah, not really how You should dodge it. You can move away from arm, but better way to deal with arms is Crouch and Jump: Look at his hand before he launch them, if it's to the ground - jump, if above - crouch.
 

Mod Learner

Active Member
Dec 1, 2019
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The way her hand keeps bugging when she walks makes it look like she's cheering and it's pretty funny. Would you mind sharing the portraits and defeat sprites though? Sadge we won't be able to get a full skin :/
The hands part can fixed actually, it's just because when I notice it's pointless to continue so I just leave Lilia original hands.
I planned upload everything I edited when I finish, however it's unplayable, because some animation re-use same sprite parts so when you edit a scene, it might effect other animation as well. It's only useful if you want to watch one scene a time.
I'm also not plan to edit all scenes, because I don't like guro and pregnant sex. I'll just do normal sex scenes.
And here is the Gravekeeper portrait (just in case someone want it early for any purpose, I'll upload them all when I finish anyway).
dead_base_gravekeeper1.png
damn sick work! but her dead face honestly makes it kinda too scary, unless that's what you wanted. I changed it so that she will at least look alive though it doesn't look completely right but honestly will probably take too long if I want to try and figure out whats wrong.
Haha, I'm not sure what you mean about dead face but I want her expression a little painful like Lilia original face (well, since she's get raped by a zombie). This face look like she'll just enjoy it. But maybe it can use in the druken scene, I don't know.
Though I'm not good at photoshop so if anyone can make a clean body (I mean without dirt and blood, the sperm is okay) but brighter from her original portrait then it'll very useful for me.
dead_base_cure_parasite_back.png

it's so Haanjover :cry::cry::cry:
With the game goes so popular, I have high hope that the developer will make her playable (in some part because playable entire game is too much). Since I don't know why this portrait of her exist in the game if it doesn't have any purpose.
 
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Jul 21, 2022
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fuck all forms of censorship. Only weaklings censor something like a fucking sprite or artwork or something. IE any fomr of entertainment media to be more specific. This and all other games and such from japan should be uncensored instead of this weak-ass pathetic mosaic bullshit. I hope someone figures out, assumiing they havent already, how to decensor this.
 

Perfect Human

Newbie
Jan 15, 2020
23
121
89
Not sure how much this will help, but I got this from the blog post.
Might help a little. I didn't know what to do with Hanya in this image, because I couldn't generate her crotch properly. She isn't visible in the game anyway, because she's under Lilia, so I decided not to do it, but I'll try again with these sources.
 

eryson

Member
Mar 8, 2018
106
162
135
speaking about Rabiane and the Observer, I always thought that lending herself to the slug would be necessary to reach the observer's place, that's why she did it :V
but the red eyes and distant looking during the cutscene makes things very suspect >:V

now that in the sequel you can smash the slug in the end (in both ways), I hope the developer have something in mind >:V
 
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Shadowclonezero

Well-Known Member
Sep 21, 2017
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Nah, not really how You should dodge it. You can move away from arm, but better way to deal with arms is Crouch and Jump: Look at his hand before he launch them, if it's to the ground - jump, if above - crouch.
so while in the center, you just jump up if the hands come from a lower position..
..just straight up for a sec? it's more simple, but less intuitive, so i jumped to a direction so i essentially tried to jump over the grab..
but that doesn't work obviously since the hitbox is very tall for some reason lol

i moved when the arms came down too.. it works but it's more effort than a simple crouch

i guess i'm moving too much and this game is more simple then?
 
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Mod Learner

Active Member
Dec 1, 2019
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so while in the center, you just jump up if the hands come from a lower position..
..just straight up for a sec? it's more simple, but less intuitive, so i jumped to a direction so i essentially tried to jump over the grab..
but that doesn't work obviously since the hitbox is very tall for some reason lol

i moved when the arms came down too.. it works but it's more effort than a simple crouch

i guess i'm moving too much and this game is more simple then?
It's actually very simple if you know boss attack pattern.
All boss fight for anyone who struggling, all of them except the final boss quite easy if you know the strategy. I still not figure out how to fight the final boss easier.
Edit1: Added easy method to defeat Final Boss.
Edit2: I play version 1.02 and see the bosses now get nerfed. So I made new video and removed the old one (though I wonder if it's necessary since they're so easy now).
Edit3: Added no damage challenge, it's actually doable.:oops:

Also added optional boss, this boss the the only one that required some skill but you don't need to defeat him to progress story (except if you hate lose). Also small guide to save MP go through the village since it need to fight with the boss.
PS1: Yes, I let him gab me on purpose because it's easier for timing next attack.
PS2: Yeah, I m clumsy press wrong button for first attack, don't mind about it.
:cry:
-------------
All thank ShadowEdge for this boss fight guide.:LOL:
 
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mk40

Member
Jul 23, 2018
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A guy from bilibili called 元素雨 made an uncensored mod (maybe, I am not sure). Checked, OK for me.
Try search "【SiNiSistar2】无码mod正式发布(双色),全CG替换" in bilibili.
View attachment 4772435
Maybe you could share the archive file if you downloaded it, because the link I found on Bilibili require an account (mCloud) to download the archive. :cautious:
 
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Zanurah

Member
Jul 10, 2022
324
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I don't know much about her, barely started that game.
It's not bad... but it also uses Esoteric Software's Spine 2D, which is common for many adult games in this age.

Personally? I hate that system with a passion. Unlike pixel animation, like Sinisistar and its sequel, games that use Spine 2D fail to grasp movement weight and have this unnatural 'floaty' feeling about them, and NoR is no exception. That's not to say I write off games because of it, but it really doesn't come close to pixel animation, which also carry far more emotion.

I have written off one game specifically because of it, though, that being La Vitalis: Immortal Loss. The animations in that are some of the worst I've seen in that I wish the dev just kept to the style he used for The Agnietta instead. I'd almost say the same for Cyan Brain but the dev for that has a better grasp of environmental ambience that it mostly makes up for it.

But yeah, again NoR is not bad. I just wish there were more scenes with the succubus and that she got a CG, damn it!
 
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