Create and Fuck your AI Cum Slut -70% Summer Sale
x

Unity - Completed - SiNiSistar 2 [v1.0.7] [Nennai 5]

  1. 5.00 star(s)

    ExcitedLemur404

    Guro games are a pretty damn niche genre, so its rare we get new releases in general, let alone new releases of this incredible quality. Not only is this a great guro game, not only is this a great porn game too, but this is genuinely a decent video game, especially in terms of art direction(not just the spicy stuff)

    The amount of content vs the first game is massive with nearing on 100 scenes and a staggering 8ish hour run time.

    I genuinely cannot recommend this game enough.

    Anyways here's some nitpicks in case the devs do read this:

    - the lack of music is very strange. To me the first game had a pretty iconic and memorable soundtrack, yet here, even in boss battles, there was little to no music. Hoping this is a bug rather than a choice.

    - More climatic ending scene. I like that there's a post credit scene, but considering its probably the last thing most people will see, it being so short does suck a bit.

    - CG featuring woman besides the protagonist. Besides the one zombification scene early on, there are no CGs featuring other characters. Those, imo, are my favourite scenes due to the implicit tragedy of the protagonist failing not just herself, but another woman as well. That zombification scene, as well as any of the other scenes with Hanjaa(spelling?? idk) are easily my favorite and I hope they can be expanded in future.
  2. 5.00 star(s)

    HFalx

    Well designed game, amazing spritework, good selection of H-scenes with a very sexy VA. Of course it has a lot of gore and horror elements, so maybe not ideal for vanilla-lovers.
    And I guess I need to write even more to fill the 200 characters, fine.
  3. 5.00 star(s)

    zarlinkin

    a stepup pixelart compared to the first game, more social interactions, more rpg elements, more eroguro, more disgusting elements, it just might be the best ero-game i've ever played period

    my only complaint would be that the bosses are a bit challening, but that's to be expected from someone playing with one hand only

    im kinda curious as to what kind of things the next updates are gonna bring, i'll be waiting for it
  4. 5.00 star(s)

    SOS117

    I don't have the habit of writing any reviews on F95, but this game is one of the best H game experience I ever had, what these devs have done in the art, design and gameplay is such A STRAIGHT evolution from the first, it's actually INSANE.
  5. 5.00 star(s)

    Zelnik

    Version 1.0.1
    Everyone knew that Sinisistar 2 would be great... but no one really anticipated just -HOW- great.

    Let me make this clear, I have never given an H game a 10/10 score before, but this time I think I will. Lets go into nauseating detail shall we? I will try to keep things spoiler free.

    Narrative: While the first game kept it's plot rather ambiguous, this one gave a nice and specific story. We follow a fantasy narrative that provides plot elements that allow you to progress. It's not Shakespeare, but that's a good thing since we are here for the H content -first- and the story somewhere below gameplay. It is there, it's not intrusive, and provides good progression for the game.

    Gameplay: The controls are a little less snappy than the first game, if only because the first game was less intensive than this one. Movement, cooldowns and fighting are tolerable, and better than most other side scroller games. What is important is that the combat is interesting -enough- to get you to the next area. Hidden content is pretty rare but does exist.

    Visuals: Beautiful as always, and critical to the game. Beloved pixelart with some additions of simple 3d objects. It is absolutely the same style and aesthetic that we expected from Sinisistar. The monsters are monstrous, the ladies are beautiful and everything flows well.

    H-Content: This game is fantastic with it's H-Content, and even has a "grotesque filter" for those not interested in the guro content. Taking the more ambiguous Sinisistar 1 and making it explicit clearly was a monumental undertaking but it was done very well. Tons of new monsters and plenty of ones you may remember from the first game given new life. Integration with a pregnancy mechanic was fantastic, and gave good reason to go back to prior areas to explore again. There is one scene not accessible from the gallery, you have to beat the game to get it.

    Overall: Sinisistar 2 is to Sinisistar 1 as Megaman X is to Megaman. It is a quantum leap ahead in gameplay and doesn't just claim the crown of "best H game", it saunters up to the throne and takes it with a kiss to the crowd. The only game that truly competes with it is Thornsin, and after that, it's own prequel!

    Buy (yes, buy) this game. It's 100% worth it, especially since the developer is dedicated to releasing more content for the game.
  6. 5.00 star(s)

    FrankenMusen

    This is a very short demo, maybe about 30 minutes worth of fun at the moment. Honestly it was pretty good, you can't go wrong with a game about a nun getting raped by monsters, and this one has some satisfactory gameplay plus very good animations. The animations are hot, and if you die you can restart on the same screen, which is nice.

    If you're a pervert like me, and you like the tags mentioned, you're gonna like this. I hope it becomes more popular
  7. 5.00 star(s)

    DiamonBog

    so its a good inprovement on the first game in both art and gameplay.
    love the lovecraftian monster and the dark fantasy esthetic to the enviroment.
    if we can get a full game on the same level of care then the demo this might turn out as a solit platformer akin to hollow knight
  8. 5.00 star(s)

    Dadash13

    v0.2.0.4

    Very interesting and promising game
    It is still in early development but already have a good arsenal of content
    A dark and depressing 2d side scroller with struggle system and gorgeous pixel hand work that we love
    Some of the content is depressing, but expected from this dev ( being eated ny zombie or digested to death )
    Control can be sluggish somehow but still playable
    Also interesting power up system that help you very much
    Try it yourself , and lets hope this game will be nutshell as a SiNiSistar 1.
  9. 4.00 star(s)

    JakeMSG

    As with the first game in the series, I made a review on this game, at least it's current development status. Many things are shared between the games, but it still seems like this one is an evolution on the other one's mechanics and premise. Either way, a full review for both here, on my blog:
    [The Link]

    And to finish this also with the fast small version here:



    ================ Plot = ----
    ================ Gameplay = 5.75
    ======== Mechanics = 6
    ======== Complexity = 6
    ======== Uniqueness = 6
    ======== Replayability = 5
    ================ Scenes = 6.66
    ======== Visual = 8
    ======== Written = -
    ======== Interactivity = 4
    ======== Replayability = 8
    ================ Development = 8.5
    ======== Stability = 8
    ======== Communication = 9
    ================ Obtaining = 7
    ======== Price = 6
    ======== Methods = 8
    ================ FINAL SCORE = 6.97

    QuickView

    Just like the first game, it maintains its grim, pixelated, style, and once again, it is a platformer ryona game, this time around with what I feel will be a bigger general game scope. It's still in development, but it has quite the potential to improve on the 1st one's formula. We'll have to see how far it goes, so far it's going pretty well!
  10. 5.00 star(s)

    hebizaihu

    :)客观来说我会给这个作品4.7分【版本1.4.2】

    大家了解这个游戏的同时必然会接触到上面系列的作品,可以看出两部作品的进步,像素风的成长,虽然打击感不是很好,但是作品的美感冲击度,可以得到几乎完美的评价。【这是我多年对日系游玩得出的个人见解】

    我还是希望这个作品能被更多人去了解的,因为人气越多出名度也就越高,自然而然,也会有更多人愿意去为正版付费,从而产生更多优秀的作品。

    【可爱的修女还不能满足你变态的内心吗?你需要救赎!】
    :) objectively speaking, I will give this work 4.7 points [version 1.4.2]
    When you understand this game, you will inevitably come into contact with the above series of works. You can see the progress of the two works and the growth of pixel style. Although the sense of blow is not very good, the aesthetic impact of the works can be almost perfectly evaluated. [this is my personal opinion on Japanese tourism for many years]
    I still hope that this work can be understood by more people, because the more popular it is, the higher its popularity will be. Naturally, more people will be willing to pay for the genuine work, so as to produce more excellent works.
    [can't the lovely nun satisfy your abnormal heart? You need redemption!]​
  11. 5.00 star(s)

    TheHighSpire

    Review of SiNiSistar 2 [v1.0.6] [Nennai 5]

    This game absolutely deserves the 5 stars I’ve given it. SiNiSistar 2 features straight forward game play and story, a compelling combat system, an engaging curse/status effect mechanic, a well-written story, and a strong variety of enemies and animations for each.
    This review is structured as follows:

    • Story
    • Theme
    • H-scenes
    • Map design
    • Combat
    • Summary
    Story

    You play as [insert name], a nun tasked with purging the land of abominations and uncovering the source of the corruption. Specifically, your mission is to assist a village under siege by venturing into the wildlands and rooting out the infection taking hold. The story is intuitive and well-suited to the game's design—you don’t need heavy exposition to understand what’s going on, why you’re there, or what your goals are. It’s simple, clear, and effective.

    Theme

    The game’s theme is excellently executed, immersing you in a world tainted by corruption. I won’t spoil anything, but the enemies make perfect sense within the setting, and each area you explore has its own unique tone and challenges. There’s a lot of creative variety—from environmental obstacles like sinking mud to cleverly placed traps that keep you alert.

    A key part of the theme is the status system, which is one of the game’s standout features. You begin with the Blessing of Infertility, a protective charm for nuns that, once lost, is gone for good. Beyond that, there are a host of other status effects—some temporary, some cosmetic (like lactation or breast size changes)—that fit seamlessly into the game's logic and worldbuilding.

    While I appreciate that you’re not constantly bogged down by crippling status effects, some of them may be a bit too easy to clear. Still, that’s ultimately up to the player’s preference and you can simply decide not to clear them

    H-Scenes

    Nearly every enemy has its own animation, making it genuinely interesting to see what happens if you lose to a new foe. Fortunately, losing isn’t a major punishment—you respawn nearby with 50% HP/MP, allowing you to explore different scenes without having to reload or grind back. It’s a great system that encourages experimentation.

    The Map

    The map design is fantastic. Unlike many games where you can get lost in a maze of pointless corridors, here everything feels purposeful. Three key elements make the map stand out:

    1. A clear “mini”map that helps you track unexplored areas.
    2. Logical interior layouts that prevent disorientation.
    3. A fast-travel system that skips over repetitive backtracking.
    Exploration feels meaningful and efficient, never frustrating.

    Combat and Balance

    Controls are fairly standard:

    • Z – Jump
    • X – Interact/Attack
    • C – Magic Attack (melee)
    • V – Magic Attack (ranged)
    While the controls take a bit of getting used to, they are alright after some practice. The side-scrolling combat is surprisingly varied—some enemies are vulnerable to ranged magic, others to melee attacks.

    What really shines is the balance. Enemies can be tough, but they’re beatable with the right approach. Many enemies can grapple you, initiating a struggle that costs 1 Defiance Point to break free (restored through purification while praying). As your Defiance drops, escaping grapples becomes harder, which adds a nice layer of tension and risk.

    To Sum It Up

    The Good


    • A well-written, "show-don’t-tell" story.
    • Excellent thematic cohesion throughout.
    • Wide variety of high-quality H-scenes.
    • Losing is low-stakes, encouraging exploration.
    • Intuitive map design, complete with fast travel.
    • Combat and status systems are tightly integrated.
    The In-Between

    • Status effects might be a bit too easy to remove—but that’s a personal choice.
    • Only one outfit; no customization options.
    The Bad

    • Honestly, nothing stands out as a major flaw.
  12. 5.00 star(s)

    pussyaddict0606

    Still no update so far. But i wanna mention some stuff. (V1.4.2)

    Back in the day while i first played Sinistar 1 i did get amazed by the game's over lookingly good art. By that what i am trying to say is the ambiance, that horror/gothic vibe. The music & sh#t. I think this game is something much better than NoR (for me).

    I'm not a snuff/ryona guy but this game is f#cking hot in some weird way. I hope this second game will contain much more Lewd material than the first one. At least an equal level to gore scenes.

    By the way the art here is much better than the first one. At least even the new look of our pixelated heroine Rabiane is some kind of a wank material ( ͡° ͜ʖ ͡°) I don't know how to tell this but a lot of side scroller lewd games (especially made by japan developers) has that midget/pixelated in game apperance of the heroine. Like in the first game. If is there a name for this (like a form of art style in pixel games) i really don't know. I'm not a cultural wanker about all this sh#t. I'm happy that the dev has a much better art style now.

    I love having an appearance customization options in games. And by the looks of it we will have some options more than the tights on/off option in time. I hope we will have this sh#t. Can't wait to play full version.

    And as a big Lovecraft fan i can say that if lovecraft had a chance to play Sinistar games he would wank that 'benis' untill it explode. :Kappa:Even he is a somekind of asexsual dude.