Others Sister Marie's Mission [Demo] [h42zhu]

2.50 star(s) 2 Votes
Oct 12, 2017
122
59
so only animation right? I only find goblin, trap, slightly bigger goblin, and boss goblin have 2 animation correct? cause I didn't find the plant in the picture where can I find it? the game is good enough if only save load is capable then it is better cause i already reach stage 2 with the slime
 
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Innocent Chloe

Active Member
Jul 23, 2017
585
968
It has potential but has a long way to go before being a playable fun h-game. Firstly it needs to let you maximise the window it is way too small on a 1440p monitor

Secondly the h-animations need to have a zoom function and why does this game use keyboard for everything except the save menu which you have to use a mouse suddenly

When you get a game over the game just closes at least that's what happens for me

I don't think this demo was ever intended for wider distribution
 
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LightSoap

New Member
Nov 22, 2018
5
0
When I reach the end of the first combat area with the goblins, my game just closes. It also does the same thing on a game over
 
Dec 9, 2018
239
282
When I reach the end of the first combat area with the goblins, my game just closes. It also does the same thing on a game over
I got further than the first Goblin Area, but then it crashed at another spot. yeah... something is wrong in the code, I guess...
 

Suminohana

Member
Aug 27, 2023
260
208
Yeah... 4k has become a norm, 8k coming out, and too many devs think Gameboy graphics are the shit.
They misspelled it though. They're the shits.
Yeah. I don't know why resolutions lower than 1080p are still a thing. Do the developers work in 480p CRT monitors or something? it's mental. the japanese are infamous for this, so that many games from there look awful on 1080p due to scaling (sometimes they don't even scale which is even worse because the screen is ultra small)
 

Weoooo

Newbie
Jul 13, 2021
53
62
Original sprite art is a real big plus, it looks great. I do think the view is too far back, and the game space too large for the movement speed of the character. But as a proof of concept, I like it.
 

Terakahn

Active Member
Oct 5, 2017
766
367
Suggestions if you continue development.

Don't make hentai scenes game over. That's why people are playing your game. Why would you punish them for it.

Controls are weird. Shift for dash, space for jump, arrow keys to move? Why not wasd? and the menus aren't navigatable by keyboard, you use the mouse to select a save slot? It's all over the place. Also sticky keys exist, so shift for a button you want to press often isn't good.

Not being able to resize or full screen the window is a terrible idea too. This isn't a game for ants.
 

user182737

Member
Feb 6, 2021
445
455
Controls are weird. Shift for dash, space for jump, arrow keys to move? Why not wasd? and the menus aren't navigatable by keyboard, you use the mouse to select a save slot? It's all over the place. Also sticky keys exist, so shift for a button you want to press often isn't good.
Excuse me, sticky keys?
Shift is used for almost any game as dash or dodge button.
Go into your windows options and disable it if you actually encountering that as an issue
 
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Suminohana

Member
Aug 27, 2023
260
208
Suggestions if you continue development.

Don't make hentai scenes game over. That's why people are playing your game. Why would you punish them for it.

Controls are weird. Shift for dash, space for jump, arrow keys to move? Why not wasd? and the menus aren't navigatable by keyboard, you use the mouse to select a save slot? It's all over the place. Also sticky keys exist, so shift for a button you want to press often isn't good.

Not being able to resize or full screen the window is a terrible idea too. This isn't a game for ants.
the space+arrow keys combination is a platformer one.
space+WASD is for 3d games that require mouse use.
 
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2.50 star(s) 2 Votes