Hey hey hey! Zachy here.
I basically need some ideas on creating a Skill for my RPGM side-scroller game. And when I mean skill, I mean a special move you can use in combat to defeat enemies more easily or escaping. The skill system will be pretty similar to the one seen in Megaman games. After defeating a boss, you get to use one of their special abilities agaisnt enemies.
I have definitive ideas for some of the skills, like an aerial dash, being invincible for some seconds, or shooting magic. The problem I have right now, is the first skill the player will get after defeating the first boss. I was thinking about a 'dash' that would let the player slide under gaps and pass through enemies, or an improved melee attack.
The first boss is going to be some kind of Tree Girl wich is going to remain stationary on a corner of the screen and shoot leaves to you; and then after recieving certain amout of damage, she's going to dash to the other side of the screen and keep doing the same thing till' you defeat her.
What do you guys think? Would a 'dash' skill be appropiate for this boss? Or should I think on something else?
Of course, you're welcome to leave your suggestions. Thanks, btw!
I basically need some ideas on creating a Skill for my RPGM side-scroller game. And when I mean skill, I mean a special move you can use in combat to defeat enemies more easily or escaping. The skill system will be pretty similar to the one seen in Megaman games. After defeating a boss, you get to use one of their special abilities agaisnt enemies.
I have definitive ideas for some of the skills, like an aerial dash, being invincible for some seconds, or shooting magic. The problem I have right now, is the first skill the player will get after defeating the first boss. I was thinking about a 'dash' that would let the player slide under gaps and pass through enemies, or an improved melee attack.
The first boss is going to be some kind of Tree Girl wich is going to remain stationary on a corner of the screen and shoot leaves to you; and then after recieving certain amout of damage, she's going to dash to the other side of the screen and keep doing the same thing till' you defeat her.
What do you guys think? Would a 'dash' skill be appropiate for this boss? Or should I think on something else?
Of course, you're welcome to leave your suggestions. Thanks, btw!