Skyrim Patreon mods

5.00 star(s) 1 Vote

Heranwen

Active Member
May 3, 2021
574
306
I did it, I MADE ZAZ WORK IN PANDORA HAHAHAHAHAHA, I will put together a tutorial but in simple words when generating the animations with Pandora the defaultmale.hkx and defaultfemale.hkx files in the \meshes\actors\character folder are not able to correctly group the number of animations from zaz 8+ therefore I generate with all the animations using FNIS those elements are clean, then I generate the pandora in another folder, and I replace that data with what was generated in pandora, good for the zap furniture animations and everything else It will work without the problem of nemesis animations. It took me 7 days but I did it. I still have to do more tests but it worked.
I tested Thief with Pandora and some of the animations related to objects didn't work. Maybe your method can also make that mod's animations work.
 

anonskyrim99

Newbie
Aug 21, 2022
30
48
I tested Thief with Pandora and some of the animations related to objects didn't work. Maybe your method can also make that mod's animations work.
It may help others, not just zaz, since the method itself replaces some files that Pandora packages "badly" and replaces them with those that FNIS is able to package, which do not affect the native behavior of nemesis or Pandora. At least this method will help until Monitor solves the problem of recognizing script with animations so that they run correctly,
 
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undef1ned

Member
Oct 1, 2017
136
271
Dogma prices are lowest out there, you have to pay only 1$ to get access to his releases, but since there are people out there(myself included) who live in countries that have no way of purchasing patreon subscribtion and to this day nobody released 1.6 version on loverslab still, I guess 5 days grace period is enough.
Hopefuly someday these services will finally accept cryptocurrency :/

Thief 1.7.1.7 SE (en) -
Thief 1.7.1.7 LE (en) -
Thief 1.7.1.7 SE (ru) -
Thief 1.7.1.7 LE (ru) -
updated links with 1.7.1.7
 
Jan 29, 2024
56
32
For this reason, check my ostim sa animations, since these only work with the nemesis or pandora environment "at least the packages I put together for Ostim myself, using only nemesis". They all work the same as when I used nemesis. In addition to the pdf for the instructions "it will be somewhat cumbersome" I am creating an .exe that does everything by itself. I already have the pythom version of the patch. It works but it is a literal V.01 version.
"It is in Spanish since it is the language that is most comfortable for me, then it will be in the languages that I want" it has 3 buttons. The first one runs FNIS, the other Pandora and the last one patches it so that it works zaz. "This will not be ready until a week, but you will be able to patch it manually with the help of the pdf, the .exe is just to make life easier." I'd better go sleep.
You made a great work! But I can't find your guide :D
Am I stupid or you just didn't release it yet?
 

onlyvayne2

Newbie
Oct 22, 2020
21
5
You made a great work! But I can't find your guide :D
Am I stupid or you just didn't release it yet?
He said next week, "This will not be ready until a week, but you will be able to patch it manually with the help of the pdf, the .exe is just to make life easier." so need to wait for polish and such.
 

anonskyrim99

Newbie
Aug 21, 2022
30
48
Sorry for the multiple comments. A few weeks ago, I posted on this page that Pandora was an incredible animation engine. However, in my ignorance of ZAZ 8+ not functioning correctly, I felt bad about leaving it as is. Therefore, I decided to find a solution. Thanks to everyone who mentioned that ZAZ wasn't working; it would have taken me a while to realize. Here, I'll leave the versions of the guide in Spanish and English.

For those wondering if this affects their Nemesis animations or why I use FNIS to patch Pandora, this diagram might serve as a visual guide on how the patch works
POWERPNT_SmReyKV3R6.png
 
5.00 star(s) 1 Vote