Skyrim Patreon mods

5.00 star(s) 2 Votes

Douie

Member
Sep 9, 2024
111
152
flip flopping that much he might just be mentally ill. occurs to me I've never seen any of his work. Its pretty good?
It's average at best. People are just starved for Ostim content so they pay for his stuff. Moon is a much better animator (she's the author of lovemaking compendium!)
 

KillTrust

Member
Jun 24, 2017
287
996
flip flopping that much he might just be mentally ill. occurs to me I've never seen any of his work. Its pretty good?
Yeah it seems like hes not all there. Dude is a little on the wheelchair/helmet wearing type beat.

I also spoke to him about this a couple of months back and he actually told me the opposite. He point blank told me that he needs the money so he's doing what people want. He's focusing on animations since it's what gives him the most money.

So surprise surprise, he's an hypocrite.
He is absolutely full of shit. This is what he said 2-3 months ago. So yeah hes either on drugs or just retarded couldnt tell you. He can't make up his fucking mind on what to do. He reminds me a lot of Baka who is another kinda schizo modder who also can't make up his mind on what he wants to do.

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Ottaner

Newbie
Oct 7, 2023
22
11
Does anyone know how to fix a problem I'm having with sexlab, petite animations, the actors are getting the size of the character, even disabling the scale, I have some Goblins followers and when the animation starts they change size, they get bigger
 

BosonField

New Member
Mar 9, 2024
8
11
Yeah Ace sucks, anyways if anyone wants to keep supporting him and use his Size Difference animation pack but its creeped out by how the females got a height of a 15 year old, you gonna have to open the scenes files and change the scale value

Navigate to "OARE Size difference 1.??/SKSE/Plugins/OStim/scenes" here you gonna see a bunch of folders with the scenes(json) files open on your text editor of choice and scroll down to the actors section in there you will see a "scale" option one for the male and one for the female, the male is set to 1.000 or just 1 or 1.0 because ace doesn't keep his code consistent anyways change that value to 1.197, now for the female it is set to 0.833 change that to 1.0 and done. The female will keep its height and the male will increase so there's no misalignment with the animations.
 
Jan 29, 2021
114
204
I don't like that in Skyrim men and women are almost the same height, but Ace has shrunk the female character too much in the SD pack, imho. Like, the female character gets too small in head size, hand size, etc. relative to the male character, it kinda sucks. The problem is that in fact it's not the height but the scale of the character that is reduced, and Ace didn't manage to find adequate parameters. In Anubs' pack there are Big Guy animations, I think the character proportions are better chosen there, the woman is not so small compared to the man
 
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Yurei

Newbie
Aug 6, 2017
69
112
yes and its dangerous out there so take this
View attachment 4424046


I don't like that in Skyrim men and women are almost the same height, but Ace has shrunk the female character too much in the SD pack, imho. Like, the female character gets too small in head size, hand size, etc. relative to the male character, it kinda sucks. The problem is that in fact it's not the height but the scale of the character that is reduced, and Ace didn't manage to find adequate parameters. In Anubs' pack there are Big Guy animations, I think the character proportions are better chosen there, the woman is not so small compared to the man
Anub Big guy animations is a conversion from loverslab animation ? I don't know, just asking cause i know that some pack are just conversion and i don't see the reason to convert animation to ostim since you can have ll in same time too. I know that some pack are just conversion animation but don't remember if it's anub or other one.

I never used oare size even if i have downloaded the pack cause i'm always trying to mod my games and never played my modded game lol. But yes, every people with the same size is boring. SO it's good to have some animation made for different size. It's good to have obody and cie to have diversity shape and with racial skin vairance, it's a good combo for diversity.
 
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BosonField

New Member
Mar 9, 2024
8
11
Ace has shrunk the female character too much in the SD pack, imho. Like, the female character gets too small in head size, hand size, etc. relative to the male character, it kinda sucks.
This and...

... Imma tall man me self but ace went overboard with the scaling, so much that if you use the pack you see that there is not that many kissing animations because the female head is so small that it almost gets devoured by the male head lmao my guess ace noticed that and just stopped doing kissing animations. Anyways glad you accepted me cat I shall add this one to my ranks. ^_^
 

Yurei

Newbie
Aug 6, 2017
69
112
... Imma tall man me self but ace went overboard with the scaling, so much that if you use the pack you see that there is not that many kissing animations because the female head is so small that it almost gets devoured by the male head lmao my guess ace noticed that and just stopped doing kissing animations.
Hum that's suck indeed.
 

Rokentor

Newbie
Jul 29, 2022
50
127
In standard Ostim animations male have something like 1.03 and female 1.0, i think. Females are a little shorter. I like this configuration. It's important a standard configuration of animations because it makes everything work together. If you reduce or increase the size too much, other animations even out of sex will be fucked up and clipped. Or when you end the animation, characters will change too much their heights to return their standard sizes.

In sexlab it scales both actors to the same height during animations. At least here the alignment doesn't work well if i disable the scale, so "petite" animations also don't work here, because they scale to the same height. So i don't use them for SL.

In Ostim i think the Size Difference animations are interesting for goblin followers, but i need to replace the custom skeleton with a standard one, if they have a custom one, and edit the goblin height to match the change of SD animations. Otherwise, they change too much their size, which is dumb during gameplay.
 
5.00 star(s) 2 Votes