Skyrim Patreon mods

5.00 star(s) 3 Votes

-T_T-

New Member
Mar 19, 2023
3
4
13
Sorry, I had to limit registration to this list of email providers, because SchakenMods kept creating new accounts with temporary emails and spamming.


You don't have permission to view the spoiler content. Log in or register now.
Alright, fine. So I dug up an old hotmail account that has existed since early 2000. Tried registering an account. Never got the confirmation email. And no it's not in the spam folder. Also loaded up the registration form again afterwards to check my browser history for what I entered and I know I entered the correct address.

The registration function for your mod site is broken. By trying to keep out Schaken you're keeping out legitimate users. I'm done.
 

Excrucias

Newbie
May 20, 2022
27
36
31
Can someone help me with Billyy Petite animations?
I'm playing a normal female character and I can get the human animations to work when scaling the male to 1.20, but can't get the creature animations to work either by scaling my character to 0.8 or the creature to 1.2, they only work with female characters that are originally smaller.
 
Last edited:

wally_west19

Newbie
Feb 11, 2022
46
32
109
Unfortunately, i'm not and i have not seen a single person in the comments on the nexus or anywhere who would say that this intimate physics/collisions works for him as it should when playing animations. I will write to you in private messages for further discussions.

Can someone name a body replacer with pussy/anal - physics/collisions that works for you personally as it should when you playing animations?
I've tried out this body alongside many others like 3ba, UBE etc got none working with vagina collision with SOS or HIMBO or TNG and yet i see most skyrim rule34 videos have perfect collision.
 
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reidanota

Well-Known Member
Nov 1, 2021
1,236
1,274
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Can someone name a body replacer with pussy/anal - physics/collisions that works for you personally as it should when you playing animations?
Some collisions are added by animators - my guess is those rule34 videos use those animations. As long as the body mesh is weighted for labia and anus nodes, animations that work on those bones should look fine.

As for general collisions, it depends on a lot of factors, not least of these are actor scale and alignment. My very superficial experience hints at that BHUNP vagina works well with SMP collisions, as long as the male body is also using SMP (you can pick during BHUNP installation between SMP or CBPC collisions for each general body area). 3BA works best with CBPC collisions (they're not as tight, opening clearly happens ahead of penetration because of how the spheres are set up, but you can pick camera angles where this isn't so apparent).

For CBPC. collision spheres are set up in those CBPC inis. Both 3BA and BHUNP have their own setup integrated and that does NOT look tight in sex animations. You can tweak it. The caveat is that the smaller the spheres, the less tolerant to misalignment. I prefer to have average sized spheres that normally cause labia to react even when there's a misalignment with the male parts - it's a bit like having xVASynth audio rather than silent lines. Not great quality, but some responsiveness is better than feeling like meshes don't have those animations enabled at all. I don't do videos, though.

SMP is trickier, its collisions are much more realistic when they work, but it's very sensitive to correct alignment. If you're playing with a lot of different SLAL packs, it's a drag to get them to all to align perfectly. Personally, I don't care about shortstack or giant characters and set Sexlab to reset actor scales during scenes - that, at least, lets me exclude any and all non-equal scaled animations (usually referred to as big/small/1.2 scale, etc) and align the rest if they aren't well aligned to begin with. If you play with different scaled actors, this is a lot more difficult to maintain. COCO body had its own SMP xmls and worked very well for me with no tweaking of mine.

Also relevant is whether Sexlab is set up to compensate of heel height or not. I feel like heel compensation doesn't work very well, so I disable it and just force sexlab to strip shoes off characters - you lose scenarios where you might prefer to see those heels on, but at least alignment follows the general rule and works best in most situations.

If you use mods like Better Female hands wrists ankles and leg ratio twists for XPMSE, or Vera's skeletons, or even NPC mods with custom skeletons, there's a big chance they break alignment in Sexlab animations, too.
 

Pörsy

Newbie
Sep 1, 2021
30
88
60
Hi, i just switch Pandora from Nemesis. Since Pandora support creature animations can i use SL with OSTIM Standalone for more content?
 

KillTrust

Member
Jun 24, 2017
328
1,199
325
Hi, i just switch Pandora from Nemesis. Since Pandora support creature animations can i use SL with OSTIM Standalone for more content?
Yes you can. I run SL and Ostim together.


?!
I use both nemesis and fnis
Pandora has well matured now to the point its very stable. The UI has changed so its now basically fully functional. I switched over a few months ago and has had zero problems with it so far.
 

Ed Newman

Newbie
Oct 6, 2019
22
19
140
Unfortunately, i'm not and i have not seen a single person in the comments on the nexus or anywhere who would say that this intimate physics/collisions works for him as it should when playing animations. I will write to you in private messages for further discussions.

Can someone name a body replacer with pussy/anal - physics/collisions that works for you personally as it should when you playing animations?
I've been using COCO BodyV6.96 3BBB SSE Ultimate with CBPC Anus Support 2.2 and OUranos - OStim Standalone Patch for CBPC Anus Support.
It works fine now, but it took sometime to get there. I don't know the UUNP version, but I've heard it's trick to adjust.
 
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5.00 star(s) 3 Votes