still have bugs wait for the fix
Babodialogue 5.80V is now updated for supporters.
- Change Log(5.80)
▪ Added several new locations for Kidnapper's Outposts.(Currently Encounter 07 is the only event that leads to this scenario.)
▪ Kidnappers will set a trap(Snare Rope) - TNTR Requirement
▪ New dialogue trees for kidnappers.
▪ More diversity to kidnapper's AI behavior pattern.
▪ If your sneak skill is high enough, there's a chance that kidnapper might not notice you.
▪ Kidnappers' attack now is not triggered by whether you wear armor, instead they will attack you when you hold weapon in your hand.
▪ Even if you retrieve your gear from the confiscated container and if you are caught, your items will be confiscated once again.
▪ While you sleep, there's a chance that one of the kidnappers sneak up to you with malicious intent.
▪ If you decide to "wait" during being tied up in Kidnapper event, there is a chance that one of the kidnappers come to you for something(Currently buggy. won't fire.)
▪ Bug Fix: Kidnapper infinite sex loop
▪ Bug Fix: Player's soliloquy overlapped when Kidnapper event got started.
▪ Optimized overall Kidnap scenario and scripts. (Because of this, some of the kidnappers do not respond you when you are free of the rope. It will be fixed soon.)
▪ New QTE method is added. Text QTE. It is used only in certain events for now such as Snare Trap. There will be more to come. Please configure the settings in MCM.