So I think I've played most of the major visual slave management games out there - Slavemaker, Whoremaster, Jack o Nine Tails, Slave Lords, Overseer, various flavors of SimBro, Brothel King, and some others.
They all share the same problem though... once you figure out the core gameplay loop, the game quickly loses almost all of its flavor as you fall into the same routine for every slave. I think Jack is the perfect example of this - the game seems great at first, almost overwhelming, but then you realize that you can just brute force your way through every slave in the exact same way and at that point the game just becomes repetition by numbers. These games simply aren't dynamic enough in their response to what the player is doing.
Are there any games which overcome this issue? Note that I intentionally left games like Free Cities and Strive for Power off the list as I'm not into purely text-based games.
Thanks.
They all share the same problem though... once you figure out the core gameplay loop, the game quickly loses almost all of its flavor as you fall into the same routine for every slave. I think Jack is the perfect example of this - the game seems great at first, almost overwhelming, but then you realize that you can just brute force your way through every slave in the exact same way and at that point the game just becomes repetition by numbers. These games simply aren't dynamic enough in their response to what the player is doing.
Are there any games which overcome this issue? Note that I intentionally left games like Free Cities and Strive for Power off the list as I'm not into purely text-based games.
Thanks.