The game's pretty satisfying to play. I'd say it's grindy, but it's only really as grindy as you want it to be. Like you can simply buy slaves and sell them without touching them at all for a profit. The money you get is really only good for unlocking more species of monsters and buying a monster that really strikes your fancy, but is pricier than normal. Breaking in a slave is very satisfying. It feels very rewarding watching a slave slowly open up to sex. I was pleasantly surprised when I find out that some of the monsters will unmask if they're broken in sufficiently.
I agree with many of the comments in that the biggest drawback is that you can't control much of how a monster is generated. The randomization is something that I could have done without. Sometimes, you can get the exact design you want, but it's ruined by the fact that the color looks like crap. Why most monsters can be born as any color of the rainbow, I don't fucking know. You might also find it distracting that if you have a monster with multiple limbs, they sometimes spasm because each limb moves independent of another and you sometimes get funky poses.
I agree with many of the comments in that the biggest drawback is that you can't control much of how a monster is generated. The randomization is something that I could have done without. Sometimes, you can get the exact design you want, but it's ruined by the fact that the color looks like crap. Why most monsters can be born as any color of the rainbow, I don't fucking know. You might also find it distracting that if you have a monster with multiple limbs, they sometimes spasm because each limb moves independent of another and you sometimes get funky poses.