Slime-Core
Developer Notes:
This is roguelike & sandbox game with complex transformation mechanic in typical dark fantasy setting. Lands, NPCs are random generates each time you start new game. Each NPC exists and acts at every moment of game until they die and has same capabilities as you(but right now they not to smart for complex actions).
This is pure tech demo without some essential graphical elements, content and some game mechanics. Right now it not even has save function.
What i need is feedback. Do you want game in that genre?
Game made on C++ & SFML.
Controls(for 2D version):
Q,W,A,S,Z,X - directional movement
Space - wait
Left mouse button -
if ability not selected: move to that cell if it nearby to you
if ability selected: select cell or creature
Mouse Right Click - call circle menu(can be used on creature icon on map)
Mouse Wheel Click - apply ability and end your turn
Abilities can be dragged to right side of window.
Controls(for 3D version):
Q,W,E,A,S,D - directional movement
Space - wait
F - apply ability
Left mouse button - if ability is selected then selected creature or cell
Right mouse button - if ability is selected and mouse hovered over selected creature or cell then deselect it else deselect ability
Middle mouse button - camera control
C - change camera mode
Thread Updated: 2021-07-07
Release Date: 2019-11-19
Version: 0.32
OS: Win
Language: English
Genre:
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Installation:
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Changelog:
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