Dwarin

Member
Jul 3, 2018
113
167
210
It's a fun little game, hour or so of randomly playing around before I gave in and checked the gallery for the walkthrough.

My only real complaint is that I wish there was something in-between "flailing around randomly" and "check the walkthrough in the gallery". Like the game would evaluate which ending a failure was closest to having reached, and grade you on what you missed. Basically a hint system (not bratty enough, more goth, etc.), vs outright hand-holding.

Fun idea though and lots of potential if you wanted to build it into a larger project of some sort.
 

Grampybonestudio

New Member
Apr 9, 2018
5
5
105
It's a fun little game, hour or so of randomly playing around before I gave in and checked the gallery for the walkthrough.

My only real complaint is that I wish there was something in-between "flailing around randomly" and "check the walkthrough in the gallery". Like the game would evaluate which ending a failure was closest to having reached, and grade you on what you missed. Basically a hint system (not bratty enough, more goth, etc.), vs outright hand-holding.

Fun idea though and lots of potential if you wanted to build it into a larger project of some sort.
It does give you hints already if you pay attention. I finished the game without using the walkthrough by pushing random stuff until I figured out that when starting with the clothes it was easy to get it to understand what I was trying to do and then it basically tells you what you are doing wrong so you can adjust your choices until they match.

It wont say "not bratty enough" but it will say if you chose the wrong personality type or if you just didn't go far enough into the chosen personality type so it's really not hard to figure out.
 

Justsom3guy

Formerly 'ultspd'
Game Developer
Mar 1, 2018
27
80
88
It's a fun little game, hour or so of randomly playing around before I gave in and checked the gallery for the walkthrough.

My only real complaint is that I wish there was something in-between "flailing around randomly" and "check the walkthrough in the gallery". Like the game would evaluate which ending a failure was closest to having reached, and grade you on what you missed. Basically a hint system (not bratty enough, more goth, etc.), vs outright hand-holding.

Fun idea though and lots of potential if you wanted to build it into a larger project of some sort.

Think you played an older version, I added a pretty similar system in the v1.2 update.
 
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hawuziw

Newbie
Jun 19, 2018
24
22
89
Was a pretty fun little game, with the hints you get when failing it is pretty easy to figure out the correct combinations. Only ones I needed the walkthrough for were ending M and T. Walktrough was clear, not sure why people were having issues with it.
 

Justsom3guy

Formerly 'ultspd'
Game Developer
Mar 1, 2018
27
80
88
Was a pretty fun little game, with the hints you get when failing it is pretty easy to figure out the correct combinations. Only ones I needed the walkthrough for were ending M and T. Walktrough was clear, not sure why people were having issues with it.
Too be fair, I did update the walkthrough and the hints page later on, the original version I posted was a lot harder.
 

Kamet-69

Member
Jan 31, 2020
210
76
155
i dont understand how to pass the first girl.
it seems that she is already as she is supposed to be.
also it seems that i must use all 10 modifications
 

miltonlucifer

Member
Dec 31, 2019
151
297
178
Too be fair, I did update the walkthrough and the hints page later on, the original version I posted was a lot harder.
awesome little game.
but ... I would see this game as a prologue to an full fleshed story game.
to me it's a greatly done character creator. there's definitely great ideas for trailer-hooking a story/choice-driven game behind that.

cheers mate. hope you will go further in your concept.

not necessarily more combination, but more interactions with the 10 working combinations.
 
3.80 star(s) 8 Votes