I'd like that. I wanted to feminize that bully you can force a blowjob with.Any chance we can get more characters to sissify? Or more content with Ell?
Very. The strength of this whole game is the writing.Is the story good?
Yep. Elliot actually won the poll this month. He will get an update starting his solo arc when 0.18 comes out.Any chance we can get more characters to sissify? Or more content with Ell?
That's the plan for him. I won't get started with him until I finish phase 1 of the game though.I'd like that. I wanted to feminize that bully you can force a blowjob with.
Each character is pretty much their own self contained story. Some tie together but most will be their own thing. Chances are there will be at least a couple that you like.Is the story good?
Hmm, is there a seduction of someone else's wife?Yep. Elliot actually won the poll this month. He will get an update starting his solo arc when 0.18 comes out.
That's the plan for him. I won't get started with him until I finish phase 1 of the game though.
Each character is pretty much their own self contained story. Some tie together but most will be their own thing. Chances are there will be at least a couple that you like.
Not yet but thats a kink that I'll get around to eventually for sure.
I like the game but it takes too long to collect Charge to change something , isn't there an easier way to increase the number??
Not yet. The staff at the college is going to become available once you get the Dean is under control. It'll be a while before we get there though.Is Tia at all romanceable currently? If not are there any plans for her down the line?
If you read the "Gameplan" section on the first page i explain my plans for this. Basically I'm working on arcs from private to public. That way I'll get more full finished arcs in the game faster than if i bob back and fourth.Are there any plans to expand the Public routes of AJ, Alex and Karlee and India's Bimbo path?
Just wondering if it's still in the plans since many updates have expanded on their other routes and I think I'm starting to get locked out of a lot of the latest content by being stubborn xD
Focus on playing through India until you talk to Elliot and learn how to code. From there unlock the Hacker Character.I like the game but it takes too long to collect Charge to change something , isn't there an easier way to increase the number??
Sounds like a loop alright some variable not setting correctly I'd guess. You mind sending me a save? I can see whats not getting set properly and fix it. I'm working 12's the next three days so it'll be Wednesday at the earliest I'll be able to look at it.Every time I go to office i see Marica .... some kind of loop
when i write ; Charge: 40Hit F12 and your browser will pop up a Javascript console window to the right of the VN. I'm going to paste this screenshot of my chromium with the javascript console open. Note that I've already done the things that I will talk about next.
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The first thing I did was type "Sugarcube.State.variables.charge" at the ">" prompt in that window and hit enter. That returns a 0 which is the current charge on the phone as you can see in the content window as "Charge: 0". Note that as you type, the console will automatically populate a popdown list with possible completions. So after typing only "Sugar" I can just hit the right arrow key and it will fill that out as "SugarCube". Then I typed ".State.var" and that was enough to let me hit the right arrow key again to have it fill out "variables". So you don't have to type all this everytime and worry about it being incorrect.
I hit the "up arrow" key to recall all of that and just typed "=40" to set it to 40. Note that the content window on the left is in suspended animation while the console is open. So that "Charge: 0" won't change to "Charge: 40" until after I close the console window by clicking the "x" gadget in its upper right and then click something to go into the next passage.
I did "up arrow" again and then used backspace to erase the ".charge". This showed all of the variables in effect for the VN but as a "closed two line tree between "{" and "}" with a small ellipses "..." at the very right. To open it up as the full scrollable list I clicked on that "..." and we see the first page full of variables and values. I can now use "up arrow" and then type out individual variable names to peek and then use "=" with a new value to poke.
Congratulations. You now know how to hack 95% of Twine games since just about everybody uses SugarCube format and don't know how to change where the variable storage is hidden.