Renders seem easy enough to compress considering you can shave off like 90% of their size with minimal loss, but holy the videos get heavy. A 2-second simple loop on 1080p with decent lighting and slightly busy background will go straight to being 6+ mo, and considering some games have animations that are 10-20 seconds long I wonder how people deal with compression. I see some outrageously long animations being under 1mo with decent quality, when anything I put out, even after compression, is at least double that while being 5 times shorter, so clearly I'm missing something