- Dec 16, 2017
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Is everything repacked now or I still have to download that JS file?Its a js file from the game I changed one or two lines so yeah definitely a false positive.
Is everything repacked now or I still have to download that JS file?Its a js file from the game I changed one or two lines so yeah definitely a false positive.
Nothing is repacked yet until I confirm there arent anymore errors. That js file is for getting rid of the error window in case it pops up.Is everything repacked now or I still have to download that JS file?
I dunno why it got false positive, it says it got some Trojan:Script/Wacatac.H!ml is what my windows defender detected, maybe my defender is buggin, thanks for sharing the game and fixes btw. W game been waiting for this to get translated, I even asked Kagura Games to translate this.Nothing is repacked yet until I confirm there arent anymore errors. That js file is for getting rid of the error window in case it pops up.
There's actually a decensored version (v1.01 only) from someEvery time I see a game that peaks my interest, its censored garbage. Uncensor patches need to become a thing, cause I don't know how in the hell people get off to this shit.
I mean if the rpgmakermv files are decensored all you would have to do its replace them in 1.10 and it should work fine. That requires actually knowing which files are which though. Also yikes that download speed is atrocious. Might be better to rehost it somewhere else if you already have access to it.There's actually a decensored version (v1.01 only) from someYou must be registered to see the links, unfortunately KoroG90 is right, the female protag's vagina does not appear to have been painted with any meaningful detail so it looks pretty bad and pixelated even without the mosaics. But in my opinion it still looks 100x better so hopefully OP can redo the translation on this version if possible.
You must be registered to see the links(password: emilia546@eyny) as well as some in game screenshots for comparison.
i don't understand why the devs don't release a decensoring mod through a proxy "modder" outside Japan. everyone can pretend it's a very talented group of modders dedicated to remaking censored content, and it's a lot harder to get caught, because you'd need to prove the dev was in contact with that modder and that the modder couldn't have made that content themselves (which, without extradition, would be next to impossible)They are talking about the fact that a lot of the time what is distributed doesn't actually include the original uncensored art. Especially more recently, DLsite has been cracking down on games where you can dig into the files and find a simple switch and turn it off.
Some dev recently got caught with something like that because they told their followers how to do it, and so everyone is being scrutinized more closely right now, but even before that, lots of games didn't have any of the original uncensored art.
So any "decensoring" project, is less a remove the mosaic project, and more, someone has to go in and manually redraw all the parts project. Much more complicated.
Sure bro, I've deleted the folders of what appears to be Chinese MTL files and re-zipped it, don't know why it's still so big though, butI mean if the rpgmakermv files are decensored all you would have to do its replace them in 1.10 and it should work fine. That requires actually knowing which files are which though. Also yikes that download speed is atrocious. Might be better to rehost it somewhere else if you already have access to it.
Sweet, i'll take a look at the naming of the files and see if its an easy replace. If it is I'll include it in the next repack.Sure bro, I've deleted the folders of what appears to be Chinese MTL files and re-zipped it, don't know why it's still so big though, but here you go. Full save has been included.
Some more pics for comparison.
Seems like they haven't touched any splines\images. Just removed mosaic from the rpg -maker plugins.There's actually a decensored version (v1.01 only) from someYou must be registered to see the links, unfortunately KoroG90 is right, the female protag's vagina does not appear to have been painted with any meaningful detail so it looks pretty bad and pixelated even without the mosaics. But in my opinion it still looks 100x better so hopefully OP can redo the translation on this version if possible.
You must be registered to see the links(password: emilia546@eyny) as well as some in game screenshots for comparison.
You need to wait until she stops getting gangbanged before you can talk to her. Lose some of your hearts first then come back, should be able to give her the drink.just wanted to ask, how are can we save the little girl getting raped in the bunny girl disco area? im already at rank A and got some water for her. also, what are we supposed to do with the lighter->energy drink->some pill we got? thanks in advance!
Welp. That's actually a big improvement. And all done in the plugins, aye?Seems like they haven't touched any splines\images. Just removed mosaic from the rpg -maker plugins.
Here is a copy of these from that uncesored version.
I haven't tested it on the version pinned in this thread [have the game in 1.10 version from japanese games sites] and i can confirm it's working in 1.10.
No idea about the file order in the f95 version either, so make sure js folders goes directly to '\game_root\www\js' [make backup and rename\remove this folder first].
View attachment 2535994
Archive i posted seems to contain only additional plugins for rpg-maker engine, not the 'actual game content files'.Welp. That's actually a big improvement. And all done in the plugins, aye?
No wonder they are named so cryptic lol! ("JsScript**Set" for plugins; now I understand)
The problem I see here, is that if you apply what you attached to the game/TL here (which is, in fact, the v1.10, if I'm not mistaken) then you get things reverted back to v1.01, quite possibly.
That's why I say use ChatGPT. It's fairly good at writing these kind of expressions if you guide it, give it samples, and tell it what it should be.Harder than it seems since the outside \" are still required for the line to work. I'd need a regex to match the formatting of the string as well as only those inside quotes. There's probably a way but I need to think about it for a bit or just make one step by step which can be annoying.
\"\\\\C[10]The only option is \" to search for external factors。\"
The reason it breaks if there's an inside \" is due to the fact that this line is combined with 2 others that injects it into a js script for processing somewhere else. The full line that gets sent would actually be
NChoices_Setting(3,[\"\\\\C[10]It is difficult to escape on your own。\", \"\\\\C[10]The only option is to search for external factors。\",\"\"] ,24,100,610 , 50)
which is broken up between different lines in the JSON files.
Aside from the risk of being caught, it's because in general people outside of Japan are not paying for the games, they're pirating them. There's no motivation for the devs to cater to non-Japanese. I bet this game will get a Kagura Games release at some point.i don't understand why the devs don't release a decensoring mod through a proxy "modder" outside Japan. everyone can pretend it's a very talented group of modders dedicated to remaking censored content, and it's a lot harder to get caught, because you'd need to prove the dev was in contact with that modder and that the modder couldn't have made that content themselves (which, without extradition, would be next to impossible)
Yeah, so, after checking, you're probs right. They kinda shuffled up the plugins (e.g. like #45 became #47, but basically just renumbering them in the #20+, with barely (and I mean BARELY) anything changed in them code-wise) between the versions (with an empty and unused #59 and #60 added for v1.10), and/but the relevant ones with the mosaic are the same (#19 and #34 (albeit this one being #35 in the v1.10), so...Archive i posted seems to contain only additional plugins for rpg-maker engine, not the 'actual game content files'.
Games content usually happens in maps, etc json files, not in engine plugins ones.
So changing them shouldn't affect game version at all.
[unles updated game content would need some plugins which were added in that update etc]
There is one modified file, plugins.js [probably plugins list or something?], comparing v1.10 from my other download vs 1.01 from chinese community. Then 2 files were ripped from the plugins folder itself.
I tested it only in 'cg-mode' and it worked just fine. Can't tell if it won't produce any bugs in 'real gameplay'.