I decided on my game engine for my games but I can’t seem to be able to create custom sprites and portrait with it.
Basic glossary:
- Game engine
Software offering the base support for the making of games.
- Bitmap Editor
Software, nowadays generally small and limited, offering the possibility to create and edit images pixel by pixel.
- Image Editor
Software, nowadays amazingly powerful, offering the possibility to create, edit and manipulate, complex images through a lot of drawing tools and effect filters.
- 3D Render engine
Software offering the possibility to turn numeric objects into an image that will be their 3D representation.
Said otherwise, while some game engines offer tools for image manipulation/creation, it's not what they are for. Those tools are intended more for live test purpose, than for the full creation of the whole game.
When, on your other thread,
quarzo told you to start by browsing the different topic on this part of the forum, he wasn't just talking about sprite creation. What you should learned first, is how the whole game development process works. What each used software is doing, why using this king of software is better than using that one (depending of what you intend to do), and so on.