Hello
I use the scene "kitchen and dining room"
my problem is that I add a spot light or a point of light to give a little more volume to the characters but alas I do not see the difference in the light on my character during my render and no matter how much light (or the power, luminous flux) that I have set. On the other hand in "shaded texture" mode this difference in brightness I see it well but as soon as I switch to mode "nvidia iray" I come back to the basic light of the scene without any of my settings are taken into account
what's wrong, what did I miss?
Thanks for your help
I use the scene "kitchen and dining room"
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my problem is that I add a spot light or a point of light to give a little more volume to the characters but alas I do not see the difference in the light on my character during my render and no matter how much light (or the power, luminous flux) that I have set. On the other hand in "shaded texture" mode this difference in brightness I see it well but as soon as I switch to mode "nvidia iray" I come back to the basic light of the scene without any of my settings are taken into account
what's wrong, what did I miss?
Thanks for your help