Hi everyone,
I hope that this is the right place to write this question.
I have a simple screen with an imagebutton and a dismiss displayable. My goal is to add it while a scene is called, and if the player doesn't press it, he will just continue with the story. Everything works OK thanks to the dismiss displayable, but if I return to this scene and click skip (ctrl), it won't continue, and I want it to continue.
Can I fix it somehow? Or is it a better way to do that?
The screen:
The scene I want to call it:
Thank you,
DogCat
I hope that this is the right place to write this question.
I have a simple screen with an imagebutton and a dismiss displayable. My goal is to add it while a scene is called, and if the player doesn't press it, he will just continue with the story. Everything works OK thanks to the dismiss displayable, but if I return to this scene and click skip (ctrl), it won't continue, and I want it to continue.
Can I fix it somehow? Or is it a better way to do that?
The screen:
Python:
screen SomeScreen():
dismiss action Return()
imagebutton :
idle "common/screens/gallery/gallery_images/someImage.png"
action [Hide("SomeScreen", dissolve), Function(somefunction), Return()]
xpos 15
ypos 1320
Python:
scene SomeScene with dissolve
Some_character "There he is"
call screen SomeScreen
DogCat
Last edited: