- Sep 30, 2018
- 102
- 70
Well,
goal is to present game rules and in the same time to build the character. The simple example is :
How can i have the screen without the next statement being executed
goal is to present game rules and in the same time to build the character. The simple example is :
Python:
label setupGame:
speaker "rule 1.."
speaker "rule 2.."
speaker "Choose your items in the next screen :"
# For Test, I used screen confirm thinking i just have to do this kind of screen
# Goal here is to show a first setupScreen
show screen confirm(message="test", yes_action=Hide('confirm', dissolve), no_action=Hide('confirm', dissolve))
speaker "rule 3.."
speaker "Choose your weapons :"
show screen weaponsScreen()
.../...
Last edited: