Daz [SOLVED] Surface reflection

Aug 20, 2018
217
109
Dear friends. It's me again...

I just want to get a piece of advice about surfaces. Almost every surface is reflecting lights.
Not to mention the data, DAZ needs to process...

Skin is shining, lips are shining, the surface looks like glass. I'm facing this issue for a while, and I'm sure there is a better solution than to photoshop everything...

Thanks!
 

GDS

Best Dev EVUR!
Game Developer
Jul 19, 2017
986
2,178
need to be more specific, mate
show prints and shit.
 
Aug 20, 2018
217
109
I'm not able to upload examples, maybe tomorrow sorry...

Even the male characters have glossy lips, sometimes the light source on the left of the room is visible on the characters right side of the skin, when the mirror is behind the character. That light source is visible as a glossy reflection on the characters right side...

I mean the light bounces in the room and it's making the surface glossy
 

mickydoo

Fudged it again.
Game Developer
Jan 5, 2018
2,446
3,557
DAZ asset creators love making everything shine and/or reflect like a mirror, look in the surfaces tab for Specular Weight or more common is gloss and turn them down.