- Jun 16, 2018
- 303
- 804
I'll do my best. Thanks for the reality check.Not defending this person you're replying to, but just calling people "noobs" as a deflection to criticism is kind of worrying. Whether people like or love a game isn't a reason to say "I don't need to change anything", and I only say this because I would hate to see a project with so much potential go the way of Yanderedev whose head got so far up their own ass they went from celebrated to universally mocked. I say this just as a friendly reminder to stay humble: you have a great start to a game here, but there are legitimate concerns about the difficulty insofar as actually getting lewd content: I shouldn't have to spend minutes resetting to get a good lineup of areas/nodes, then spend 15-20 minutes going through waves, then figure out a sequence of exact moves to, for example, get the ninja chick captured, have enough coinage to rebuy her, AND survive the miniboss with 2 characters. I get that you want it to be difficult, but difficulty shouldn't mean setting up the equivalent of a perfect StS run just to get a single girl in an alternate outfit; if outfits are selectable after being obtained, I retract this statement, but as it stands a dearth of the lewd elements are effectively locked behind a 20-30 minute play session just for a chance at the still images you want. That's not difficult or engaging, it's just a slog and a boner-killer.
Tl;dr don't get a fat head just because this is a great start to a game. People praising you (myself included) shouldn't be an excuse to hunker down and start telling people "ur just bad" as a response to criticism (a word that people too often argue over the definition of here).
All of Voryen's criticisms were already addressed in the tutorial, maybe not efficiently, but they definitely did not pay attention to any of the dialogue to be as confused as they are. We gave an overview of how the map works and explain that the game is just one long battle multiple times.