This is an interesting concept, although it requires A LOT of work to make it good.
A procedurally generated female is presented for evaluation and the player may interact with her in many ways. Though as of now, the interaction is *extremely* complicated, yet shallow and buggy.
First of all, the females are generated randomly and end up looking horrendous. There's zero stops and zero ways of controlling it. There's a way of creating a template that might simply *suggest* what a female should look like, but usually I found it to not work as intended and regardless of what I put into the template, completely opposite females get generated (White turns to black, average turns to short, brown hair turn to neon green, etc.)
Secondly, the ratings system is extremely complex, takes a long time to fill out, isn't very intuitive as the rating system is on a 10-point-system. It doesn't seem to influence the choices either, because giving a low rating seems to not change that specific attribute to the complete opposite (i've had like 5 women in a row with a skin tone I did not like and rated 1 or 0)
Thirdly, the emotional system is complete whack. It's so unstable that these girls look like they are bipolar or something. Usually they come in and get angry for nothing, some get angry for a simple greeting. It's really hard to make a female like the player. I have to use cheats to make it playable.
Lastly, the interaction system is extremely shallow. The player can only greet and comment on appearance (once!), ask to remove clothes and ask for permission for physical interaction. Then the player can only touch, poke and stroke. Even then it's very hard to get a female to like the player, because there are zones where touching is pleasurable and then there are zones where it angers her. Some areas are even painful, which makes her leave. There is NO WAY of knowing which one is which and testing out is extremely hard and risky. It's not rewarding at all. I wish there were more ways to interact as well, more dialogue and such.
Overall, the concept is novel and I REALLY want it to work. I love customizable games and this one takes the cake. But in its current state, it's a pain to play without any cheats. I really hope the developer takes note of these problems and fixes them ASAP! I really hope that by v. 0.10 it's going to be fun and rewarding to play.
A procedurally generated female is presented for evaluation and the player may interact with her in many ways. Though as of now, the interaction is *extremely* complicated, yet shallow and buggy.
First of all, the females are generated randomly and end up looking horrendous. There's zero stops and zero ways of controlling it. There's a way of creating a template that might simply *suggest* what a female should look like, but usually I found it to not work as intended and regardless of what I put into the template, completely opposite females get generated (White turns to black, average turns to short, brown hair turn to neon green, etc.)
Secondly, the ratings system is extremely complex, takes a long time to fill out, isn't very intuitive as the rating system is on a 10-point-system. It doesn't seem to influence the choices either, because giving a low rating seems to not change that specific attribute to the complete opposite (i've had like 5 women in a row with a skin tone I did not like and rated 1 or 0)
Thirdly, the emotional system is complete whack. It's so unstable that these girls look like they are bipolar or something. Usually they come in and get angry for nothing, some get angry for a simple greeting. It's really hard to make a female like the player. I have to use cheats to make it playable.
Lastly, the interaction system is extremely shallow. The player can only greet and comment on appearance (once!), ask to remove clothes and ask for permission for physical interaction. Then the player can only touch, poke and stroke. Even then it's very hard to get a female to like the player, because there are zones where touching is pleasurable and then there are zones where it angers her. Some areas are even painful, which makes her leave. There is NO WAY of knowing which one is which and testing out is extremely hard and risky. It's not rewarding at all. I wish there were more ways to interact as well, more dialogue and such.
Overall, the concept is novel and I REALLY want it to work. I love customizable games and this one takes the cake. But in its current state, it's a pain to play without any cheats. I really hope the developer takes note of these problems and fixes them ASAP! I really hope that by v. 0.10 it's going to be fun and rewarding to play.