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rouge_g

Member
Jul 1, 2017
363
559
I cannot find Poison Ivy at Legion Hideout, how can i hire her?

By the way, I got her out of prison and saw her scene with batgirl in Bordello.

Please help.
Just use the cheat system to add her as recruited. While the cheat system kind of breaks sequences if you pull girls early, if you're just waiting on RNG to put them in the hideout, cheating just cuts the bullshit.




Seems this thread exploded over the long wait and lackluster content, so won't add to that insanity besides 'yeah, that's Something Unlimited alright'.

However, the Babs/Kara content was the most wholesome thing that SR7 has ever put in this degenerate game. Genuinely surprised he decided to write them as a closeted couple coming to terms with their mutual feelings and growing as the content got spicier. It's still for Luthor's gratification and thereby we, the viewers, but I liked it a lot. For a game where I skip the dialogue out of habit, that I didn't.
 

Zeph3r

Member
Oct 22, 2020
133
192
So I've looked back at some of the comments, saw that the development cycle got kinda fucked but couldn't find the answer to this: Is there a reason this game is still being developed on unity instead of RENPY? Like this game really doesn't have so many functions that it couldn't run on RENPY or a VN system based on other games that are on this site.
 

witcher123

Member
Jun 19, 2017
240
188
So I've looked back at some of the comments, saw that the development cycle got kinda fucked but couldn't find the answer to this: Is there a reason this game is still being developed on unity instead of RENPY? Like this game really doesn't have so many functions that it couldn't run on RENPY or a VN system based on other games that are on this site.
that's been bugging me to like if they were doing animations like they tried to in earlier builds sure but all of the new content is just like importing a .psd file. there's no movement or anything so its not animating it besides the roulette animation from the early builds

they're really not handling this right and honestly its more like they're just making things for themselves more complicated but hey they got that patreon money right?

don't need to work on bend or break 2 or whatever the hell else they said they were working on just keep delaying builds till they get bored and say "whelp sorry guys we tried" or "i'm tired of working on it" like every other patreon game creator does lol
 

Nemo56

Forum Fanatic
Jan 7, 2018
5,356
4,385
that's been bugging me to like if they were doing animations like they tried to in earlier builds sure but all of the new content is just like importing a .psd file. there's no movement or anything so its not animating it besides the roulette animation from the early builds
No fullscreen animations, but you miss the details. When scrolling from top to bottom (let someone stroll on the street for example) there are two layers. The background moves slower than the foreground (paralax scrolling). Also during the scenes the characters move in from the side, get highlighted when talking.
"Animation" does not mean "movie" or "changing pictures". Mostly animation is done by moving stuff around.

I don't know how much of this is possible in RENPY (for the highlights you might have to use two different layered images), but seeing how many problems the devs have already just to switch one pic for another and with storyline plots (script error in line ... variable xyz not found), it might be a wise decision to actually use a system that uses precompiled code.
 

witcher123

Member
Jun 19, 2017
240
188
No fullscreen animations, but you miss the details. When scrolling from top to bottom (let someone stroll on the street for example) there are two layers. The background moves slower than the foreground. Also during the scenes the characters move in from the side, get highlighted when talking.
"Animation" does not mean "movie" or "changing pictures". Mostly animation is done by moving stuff around.

I don't know how much of this is possible in RENPY (for the highlights you might have to use two different layered images), but seeing how many problems the devs have already just to switch one pic for another and with storyline plots (script error in line ... variable xyz not found), it might be a wise decision to actually use a system that precompiles code, even if I really don't like the interface navigation in this game.
k but like, that's it? just scrolling up n down? that's barely an animation might as well just make scale to the window why even bother coding that in its not sexy, doesn't add anything to it and you can't control it either its a pointless feature
 

Nemo56

Forum Fanatic
Jan 7, 2018
5,356
4,385
k but like, that's it? just scrolling up n down? that's barely an animation might as well just make scale to the window why even bother coding that in its not sexy, doesn't add anything to it and you can't control it either its a pointless feature
No. Renpy Games scroll up and down too.
This one uses paralax scrolling. It adds depth and was used many times in old sidescroll shooters. There were games that used over 10 layers to fake a depth effect.

If these things are possible in Renpy ... why not. I would not touch a script engine however, if no one forced me to. I prefer high level program languages like C# and Java.

It's a lot of work to rebuild the game on a different engine just for the sake of it. There is nothing wrong with Unity in the first place, it's a good dev kit used successfully for many games. I quote you here: "It's not sexy, doesn't add anything to it "
 
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witcher123

Member
Jun 19, 2017
240
188
No. Renpy Games scroll up and down too.
This one uses paralax scrolling. It adds depth and was used many times in old sidescroll shooters. There were games that used over 10 layers to fake a depth effect.

If these things are possible in Renpy ... why not. I would not touch a script engine however, if no one forced me to. I prefer high level program languages like C# and Java.

It's a lot of work to rebuild the game on a different engine just for the sake of it. There is nothing wrong with Unity in the first place, it's a good dev kit used successfully for many games. I quote you here: "It's not sexy, doesn't add anything to it "
i get that and i'm not saying unity's a bad engine i'm just repeating what Zeph3r said, for the content that they're making going through the effort of using unity which it doesn't look like they know how to use right is kinda pointless if they don't even know how to make it work right? i'm no damn coder i'm just callin it as it is. like a carpenter trying to run a ski lift or somethin
 

Nemo56

Forum Fanatic
Jan 7, 2018
5,356
4,385
i get that and i'm not saying unity's a bad engine i'm just repeating what Zeph3r said, for the content that they're making going through the effort of using unity which it doesn't look like they know how to use right is kinda pointless if they don't even know how to make it work right? i'm no damn coder i'm just callin it as it is. like a carpenter trying to run a ski lift or somethin
Trust me, operating a ski lift is a lot easier than what carpenters do (fun fact: I develop software for carpenters and there is a LOT to consider).

Renpy is not easier than unity (well, if you want to do more than just showing a series of pictures), it's just different. You have focus and pay attention on different things.

If one knows how to code, he can create good things in both. In Renpy he is just more limited in doing so seeing how many games with script errors there are around, not everyone should :)
 

Zeph3r

Member
Oct 22, 2020
133
192
No. Renpy Games scroll up and down too.
This one uses paralax scrolling. It adds depth and was used many times in old sidescroll shooters. There were games that used over 10 layers to fake a depth effect.

If these things are possible in Renpy ... why not. I would not touch a script engine however, if no one forced me to. I prefer high level program languages like C# and Java.

It's a lot of work to rebuild the game on a different engine just for the sake of it. There is nothing wrong with Unity in the first place, it's a good dev kit used successfully for many games. I quote you here: "It's not sexy, doesn't add anything to it "
Witcher123's reply is pretty similar to what I would've said. Also wanna preface this saying I'm not a coder but have done some background research into coding languages behind both. If I am incorrect on anything please call me out.

Like yes there isn't anything wrong with Unity, it's just that I don't really understand why it's being used for this game when you can use a much simpler software to develop this game, especially since the dev is still having troubles developing on it. RENPY runs on Python, which from my understanding is meant to be easier to develop with. As I believe that coding issues is what was stated to be the main reasons for the bottleneck in the development cycle for this game, the dev might find it easier to develop on RENPY. The income system (heists/bordello/strip club), the sex scenes/gallery, the map and open world function can from what I've seen be done in RENPY based on games listed on this site, and there most likely exists templates and tutorials to do each one considering how many RENPY games have these functions or something similar. Heck, some of the best animated sex scenes I've seen from games on this site have been from RENPY games, so I don't think adding a paralax scrolling system would be impossible.

The biggest consideration as to why a move to RENPY would improve the game currently is because of the save functions and gallery. With RENPY you can pretty much have as many save slots as you want, a large improvement from the existing 3 slots and (I believe) more easily set up a replay system with the gallery function, which currently just gives you either a still image(aside from the scrolling) or scenes that are repeatable as is. Again, all of these seem to come with the function built into the system (ie you can type gallery in and I believe you just need to choose which scenes to load) and there are tutorials to do these on youtube.
 
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Nemo56

Forum Fanatic
Jan 7, 2018
5,356
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Witcher123's reply is pretty similar to what I would've said. Also wanna preface this saying I'm not a coder but have done some background research into coding languages behind both. If I am incorrect on anything please call me out.

Like yes there isn't anything wrong with Unity, it's just that I don't really understand why it's being used for this game when you can use a much simpler software to develop this game, especially since the dev is still having troubles developing on it. RENPY runs on Python, which from my understanding is meant to be easier to develop with. As I believe that coding issues is what was stated to be the main reasons for the bottleneck in the development cycle for this game, the dev might find it easier to develop on RENPY. The income system (heists/bordello/strip club), the sex scenes/gallery, the map and open world function can from what I've seen be done in RENPY based on games listed on this site, and there most likely exists templates and tutorials to do each one considering how many RENPY games have these functions or something similar. Heck, some of the best animated sex scenes I've seen from games on this site have been from RENPY games, so I don't think adding a paralax scrolling system would be impossible.

The biggest consideration as to why a move to RENPY would improve the game currently is because of the save functions and gallery. With RENPY you can pretty much have as many save slots as you want, a large improvement from the existing 3 slots and (I believe) more easily set up a replay system with the gallery function, which currently just gives you either a still image(aside from the scrolling) or scenes that are repeatable as is. Again, all of these seem to come with the function built into the system (ie you can type gallery in and I believe you just need to choose which scenes to load) and there are tutorials to do these on youtube.
Yes, Ren'Py can probably be used for a game like this (with some limitations maybe), I am not sure if it supports enhanced image handling like animated moving overlays, but let's just assume that's possible. But trust me: If he's having trouble coding with Unity, he will also have problems coding in Ren'Py, maybe even more, since it has less protection agains coding errors (as we have seen in plenty of games). I have taken a look at some Ren'Py games about how variables are handled and it's a horror for everyone who is used to write complex programs.

Both gallery and saving can be done just the same way in any other language, the limitation here is a decision, not a limitation by Unity. But yes, I would prefer the standard handling over what he did here. Savegames in the registry ... I had a hard time to believe that. The good thing about it is probably that this way you can save every single step without worrying aout stressing your hard drive. Windows handles the registry cache.
Im not saying that Unity or Ren'Py are better suited. I'm saying it's lot of work to switch.

If you want to know the "why" he decided for Unity, you best write the dev a message (just ask nicely what his reasons were to choose one over the other, without you think it was a bad decision. No one likes to hear that). I could only tell you why "I" would prefer a high level language over a script engine. Usually the answer to such a question is "At that time it seemed like a good decision" or "I know that language, but not the other one.". In my case an additional reason would be that the software needs to be reliable. I don't know if ren'py supports something like Unit- or e2e-Tests, where you create and run automated tests of all your functions before a release. For my line of work those are essential.
For something as simple as a visual novel I would probably go for such a system however.

Ren'Py has been around for quite a while, but only recently it became very popular for simple novel style games. Before that, Unity was the way to go, even for simple games like the ones we see here. Unity is a whole other level, you have so many more options there, it's hard to decide where to start. It all depends on the goal you set for yourself in which directions your software should go.

About the "why not switch", there is two counter questions: Is it worth the huge amount of work and trouble? And question two: Would the patroens be willing to pay for that time without getting anything new?
 
Oct 25, 2018
36
79
So I've looked back at some of the comments, saw that the development cycle got kinda fucked but couldn't find the answer to this: Is there a reason this game is still being developed on unity instead of RENPY? Like this game really doesn't have so many functions that it couldn't run on RENPY or a VN system based on other games that are on this site.
Because the game is build with FUNGUS a plugin for Unity that involves the less "coding" possible. Is a tool desinged for people with little to no experience. Unless there is something similar in RenPy i don't see GG doing the switc.
 

Barkin 10

Well-Known Member
Dec 27, 2016
1,349
1,489
With all the pissing and moaning that went on because they were late with the last update in this forum, can you imagine the outcry that would happen if they suddenly announced that there would be no updates for the first 2/3 of next year while they tried to convert everything in the game over to Renpy?
 

konabwo

Engaged Member
Sep 19, 2020
2,482
726
k im at the start somewhere

--i always do some 5 or so upgrades in tanks room... but no idea what does it do . it just informs aabout possible need of downgrading caz something is locked
--also what to do with npcs who snooping around some building
i went to defense area (caz i assumed it will be in threats with option to deal somehow) for now i will use 'post villain' in that area
--what is henchwoman purpose? just to unlock some scenes with chosen npc?
--how to set dancers. blond girl passed dancing stage (i think,just caz bj opene) but i cannot move her figurine to that slot

anyways, it is unity, are saves editable? (how to save on 2-3 slots?) though dunno what to cheat besides maxing stats for example. (if needed)
 
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Nemo56

Forum Fanatic
Jan 7, 2018
5,356
4,385
k im at the start somewhere

--i always do some 5 or so upgrades in tanks room... but no idea what does it do . it just informs aabout possible need of downgrading caz something is locked
--also what to do with npcs who snooping around some building
i went to defense area (caz i assumed it will be in threats with option to deal somehow) for now i will use 'post villain' in that area
--what is henchwoman purpose? just to unlock some scenes with chosen npc?


anyways, it is unity, are saves editable? (how to save on 2-3 slots?) though dunno what to cheat besides maxing stats for example. (if needed)
The saves are editable using regedit, since they are stored in the registry. Currently you choose one slot, the game only autosaves. Manual saving (or choosing a different slot) is not possible.
Henchwomen are only needed to trigger certain events.
Once you get a heroine into a cells, you need to downgrade/reset her device to release her again.
 

konabwo

Engaged Member
Sep 19, 2020
2,482
726
The saves are editable using regedit, since they are stored in the registry. Currently you choose one slot, the game only autosaves. Manual saving (or choosing a different slot) is not possible.
Henchwomen are only needed to trigger certain events.
Once you get a heroine into a cells, you need to downgrade/reset her device to release her again.
not sure i did that previously with any game
any need to release any? or can i just keep full-upgrading?
how to set dancers. blond girl passed dancing stage (i think,just caz bj opene) but i cannot move her figurine to any empty slot
hot to get 2nd and 3rd trio of heroins. cannot grab any new as not listed rn.; i read abit...i need a bar girl...for that i need ivy...for that i need some prison evvent with npc which should be in cell but ihave never seen. ...and for mercy i need to progress with lex takeover ...which requires me progressing with mercy... :mad:
 
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UnwiseArts

Newbie
Mar 6, 2020
28
217
With all the pissing and moaning that went on because they were late with the last update in this forum, can you imagine the outcry that would happen if they suddenly announced that there would be no updates for the first 2/3 of next year while they tried to convert everything in the game over to Renpy?
As opposed to the massive delays that are going to happen anyway, without the benefit of getting a Renpy port?
 

Nemo56

Forum Fanatic
Jan 7, 2018
5,356
4,385
not sure i did that previously with any game
any need to release any? or can i just keep full-upgrading?
how to set dancers. blond girl passed dancing stage (i think,just caz bj opene) but i cannot move her figurine to any empty slot
hot to get 2nd and 3rd trio of heroins. cannot grab any new as not listed rn.; i read abit...i need a bar girl...for that i need ivy...for that i need some prison evvent with npc which should be in cell but ihave never seen. ...and for mercy i need to progress with lex takeover ...which requires me progressing with mercy... :mad:
Well, if you want to see their scenes in the shack, bordello and private room, then they need to be out of their cells. Many of those have not been implemented yet, so it's your choice if you want to progress with the cell scenes or wait.

I don't remember how the prison event was triggered. But I know that for Mercy at some point it was necessary to do some heists.
Don't focus on one thing. Keep stealing shit and visit places. And don't unlock characters with the cheat menu, that can mess up a lot. Only do that if you SHOULD have unlocked a char but didn't.
 
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