Hi,
sorry for my bad English, but i have a question.
QSP Games
- 1 Open the .qsp file with QSPGen
*1a Make a backup copy of the .qsp file just in case.
*1b. Go to Utilities -> Game Info and make a note of total locations amount (so you can compare after import to see if everything went smoothly as a preliminary check).
- 2. Go to Export -> Text file in TXT2GAM format (TXT2Gam 1.1 qsp .su/attachments/txt2gam011.zip) and save it anywhere you like.
- 3. Open QSPTools and select QSP as the parser.
- 4. Click on "Browse", locate your saved txt file from step #1 and click on "Open"
*4a. If you have a dictionary XML file from a previous version, click on "Load" in the Dictionary row and load it.
- 5. Click on "Translate" and wait until translation is finished (you can tell either by the progress bar, or the command line output that stops scrolling)
- 6. After translation is done, the translated .txt is saved automatically
*6a. You may want to press "Save" on the dictionary to save it for future use (Caution: you need to include the .xml extension when typing a filename, e.g. mydict.xml)
- 7. Back in QSPGen, go to Import -> Text file in TXT2GAM format, locate the translated .txt and click "Open"
- 8. Save the .qsp file in QSPGen. If no errors were raised, your QSP is 99% translated and ready to use.
Is it possible to translate it, when i only do Steps 1, 1a, 1b and 8? So i Translate Location after Location, Tile after Tile.