I've updated the translation and added some bugfixes for the 0.31, it still needs more testing because i don't have much time.
if someone finds bugs, just dm me and i'll fix it asap (usually between 18 to 22 CEST)
here the links:
You must be registered to see the links
Mega
cheers
Can't seem to load my save from the previous translation. I'm guessing it's because a number of variable names have been updated. Would you know of a way to update my savefile?
Like say automatically copying over the value of:
"$character_Antonina['It''s open.'] = 0" to "$character_Antonina['open'] = 0"?
Also:
The variable name change didn't seem to have caught everything.
The old translation uses this variable "house_open_glory_star", the updated one uses "открытие_лOkay_glory_star", but in "gs_inv_show" line 106 reverts to using the previous variable.
Lastly:
Just one nitpick, in the NPC info screen, the previous translation used:
Attitude towards me. - Negative.'
Attitude towards me. - She doesn''t like it.'
Attitude towards me. - Neutral'
Attitude towards me. - Friendly.'
Attitude towards me. - I''m always ready to help.</span>
but the updated one uses:
Taking me for granted - Negative'
Taking me for granted - She doesn''t like it'
Taking me for granted - Neutral'
Taking me for granted - Benevolent'
Taking me for granted - Always ready to help
For the first part, Attitude towards me, seems a be a better translation. And perhaps for the second part we can simplify it to "Negative, Dislike, Neutral, Friendly, Helpful"
Overall, thanks for your hard work. As Machine translation goes this one, was largely readable. I actually understood what they were saying, if i put a little thought into it. (Also no Cancer! Yay!). I'm playing the standard routes for most characters, and have unlocked most of content for them and haven't encountered any major bugs so far (apart from what has already been reported, and even then those were simple fixes in QGEN)