Mod Ren'Py Onhold Space Journey - Gameplay Mod for SJx2.00.010d - Version 2.0d

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OhWee

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I need help with this. Do i need to find/buy camera or using Monitoring app on computer? Thanks!

View attachment 4677575
You need to buy a camera from Shady and then use/install the camera on the portal in the lab.

Then start monitoring the camera using the Captain's computer in the morning to watch the portal for activity.
 
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MonkeyMonkz

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You need to buy a camera from Shady and then use/install the camera on the portal in the lab.

Then start monitoring the camera using the Captain's computer in the morning to watch the portal for activity.
Thank you. I consistently have a problem with the Shady Shop. The item I need isn’t in her inventory, so I have to use the command console to spawn it, sell it to her, and then buy it back.
 
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diras2010

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Scrapped from kemono, taken from Y.V. patreon:

Space Journey X - V2.10 - Feature Overview (Patreon)
Published:
2025-04-07

Edited:
2025-04-07

Imported:
2025-04

Content
Hi,
I am slowly approaching the end of work on the features of Version 2.10 which will go into integration end of this week. Here is a quick overview over what will make it into the Release.
Main Features
  • Quest: The Drengar Conspiracy
  • New Location: Quthor Dock
  • New Location Quthor Entertainment District
  • New Location: Quthor Bar (The Leather Forge")
  • Khelara Progressive Uniforms 2 and 3
  • Khelara undercover mission (nude dancer)
  • Khelara bondage mode
  • Space Location: Slaver Outpost & Dock
  • Galaxina Bonus Episode
  • Final Trophy Pillar (Trainer)
  • Animation: Nude variation for Seraphine
  • Animation: Khelara Hogtied
  • Animation: Khelara Oral
  • Character: Chambermaid Trixie (Boarding)
  • New Underverse Shell - Abyssal Queen
  • New Underverse Gear
  • Combat New Mob (Underverse Scout)
  • Other stuff I may have forgotten here...
  • Tons of bugfixes & dialogue updates
Beta is planned to start around Mid April, VIP and Upper Tier Early Access one and two weeks later respectively Official Patreon Release first half of May.
As things look now I might have to do a wrap up version after 2.10. where I tie up some loose ends (and more characters...;) )
y.v.
Taking from this, is quite possible to have the 2.10 version at the end of May freely available
 

oh45

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Jul 1, 2017
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OhWee
As SpaceJourneyX-210_012a has now appeared here on f95zone, any thoughts on a schedule for updating your mod to match?
 
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diras2010

Member
Nov 4, 2017
407
561
OhWee
As SpaceJourneyX-210_012a has now appeared here on f95zone, any thoughts on a schedule for updating this mod to match?
I did a little cheat for the game, for cargo items and so, furthermore, modded the cargo capacity to have more space for cargo, gotta check the files in the new update, if nothing changes, and after some testing, i will post them here, in the meantime the dev makes the last version of the mod compatible with this update, that apparently is the very last big update, and could be called final version, the dev has stated that the next thing to do is tying loose ends, thus finishing the game for sure
 
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OhWee

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OhWee
As SpaceJourneyX-210_012a has now appeared here on f95zone, any thoughts on a schedule for updating your mod to match?
Too busy watching the Andor S2 Finale atm.

Also, it'll be a bit (at least a week) before I'm ready to attempt to decipher yv0751's latest changes to the code. Apparently he's changed a few things under the hood, which affects my mod.
 

sergeyzz

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Jul 27, 2020
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ATTENTION:

This mod is has been updated to support version 2.00.010d of Space Journey X.
Note: it will work with 2.00.010c as well, but will show version 2.00.010d,
but it will NOT work with previous or later versions of SpaceJourney X.

Restating for emphasis:
This mod is not designed to work with version 2.05 of Space Journey X. I'm not sure when I'll be ready to tackle that.
I may just wait a month or two for the next version of SJx to be released.







Space Journey X is a really cool game, and I encourage all of you to show your support
for yv0751 and continue to make him feel welcome around these parts!






Overview:
This mod makes a number of changes to a few of the gameplay elements in Space Journey.
It is designed to improve a few aspects of the gameplay,
as well as a few interface tweaks here and there to improve the experience...​

Updated 01/30/2025
Game/Creator: Space JourneyX / yv0751
Modder: OhWee
Mod Version: 1.5c2
Game Version: SJx 2.00.010c ONLY, will not work with any other version of Space Journey X.
Language: English

Features:
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Installation:
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Change-Log:
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Download: See Attached .7z (it's tiny)
Attached is for SJx 2.00.010d


---

A few screenshots showing some of the changes/additions:

View attachment 4498129


View attachment 4415074 View attachment 4415081












View attachment 4497859


View attachment 4497862


View attachment 4497870



Sir, i got message when starting my save file after installing the mod, it asking me something about safe zone..can u help me?
 

OhWee

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Sir, i got message when starting my save file after installing the mod, it asking me something about safe zone..can u help me?
My mod hasn't been updated to the latest version of SJx as of yet. I'd recommend not using my mod for now, as it WILL break the latest version of SJx. Not sure how long it will be until I'm ready to attempt to update this mod to SJx 2.10_012c.

Supposedly some of the QoL stuff from my mod has already been incorporated into vanilla SJx, but I haven't played the latest version so I'm not sure what was incorporated and what was not. Also, yv0751 has changed a number of things under the hood, so I hve no idea how much work may be required to attempt to update this mod.
 

OhWee

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OK, I'm about to piddle/play around a bit with SJx 2.10_012c, to familiarize myself with the latest changes.

In the meantime, for those of you that are familiar with my mod, I'd like to know...

- What parts of my mod that haven't been incorporated yet into 2.10_012c are you 'missing', i.e. stuff that you want 'back' in SJx. Please itemize what features you preferred from my mod.

I'd rather not have to update my mod each time and try to puzzle out what yv0751 changed under the hood each time, then have to attempt to hack around what he incorporated/modified/changed in the latest version. So if you can call out the QoL stuff specifically from my mod that's still missing from SJx that you'd like, perhaps you can convince yv0751 to incorporate these other features.

Not sure if the 'double race speed' change that I made for the pony races was incorporated. Mainly it was just taking too long to complete races before IMHO, so if that hasn't been adjusted, I'll probably adjust it again if I decide to tackle this mod again. Life is too short to have to watch the races at half speed!

I'm also not a fan of the 'safe zone' restriction for saves, but again I'll need to look into this.

The cheat mod is a separate issue. That requires some tweaks in screens.rpy to work as I had set up in my mod. Someone else did try to tackle this, I'll take a look at it at some point.
 

Chrisdarock19

Well-Known Member
Oct 15, 2018
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OK, I'm about to piddle/play around a bit with SJx 2.10_012c, to familiarize myself with the latest changes.

In the meantime, for those of you that are familiar with my mod, I'd like to know...

- What parts of my mod that haven't been incorporated yet into 2.10_012c are you 'missing', i.e. stuff that you want 'back' in SJx. Please itemize what features you preferred from my mod.

I'd rather not have to update my mod each time and try to puzzle out what yv0751 changed under the hood each time, then have to attempt to hack around what he incorporated/modified/changed in the latest version. So if you can call out the QoL stuff specifically from my mod that's still missing from SJx that you'd like, perhaps you can convince yv0751 to incorporate these other features.

Not sure if the 'double race speed' change that I made for the pony races was incorporated. Mainly it was just taking too long to complete races before IMHO, so if that hasn't been adjusted, I'll probably adjust it again if I decide to tackle this mod again. Life is too short to have to watch the races at half speed!

I'm also not a fan of the 'safe zone' restriction for saves, but again I'll need to look into this.

The cheat mod is a separate issue. That requires some tweaks in screens.rpy to work as I had set up in my mod. Someone else did try to tackle this, I'll take a look at it at some point.
I miss from your mod:

1. Quick PDA access to the MC main computer on screen anywhere on the ship to check for available/pending missions. Also displays available cargo on the ship and in warehouse storage too.

2. The numerous sort options in the bot configuration that make it super easy to select/deselect any part to check. Ability to see the bot levels after 'Quality Training' in case you forget which part you wish to upgrade.

3. Your engine room configuration screen with quick loading popups for various parts with on screen prompts showing available cargo to be used only in that slot, saves so much time.

4. The various star systems to show available missions to complete with pending missions which lack the full cargo also displayed. Miss also being able to access the ships stats from this screen to quick load missiles to save having to go back into the ship.

Take your time though man, really appreciate your work.
 
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4.00 star(s) 2 Votes