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Cheat Mod Unity Spirit Valley: Cheat Mod [2.0.0] [Bilbo_Bollocks]

bilbobollocks

Newbie
Feb 17, 2024
58
100
78
Sure, here it is:

Code:
[Message:   BepInEx] BepInEx 5.4.23.4 - SpiritValley (09.10.2025 13:12:27)
[Info   :   BepInEx] Running under Unity v2022.3.62.7762112
[Info   :   BepInEx] CLR runtime version: 4.0.30319.42000
[Info   :   BepInEx] Supports SRE: True
[Info   :   BepInEx] System platform: Bits64, Windows
[Message:   BepInEx] Preloader started
[Info   :   BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.23.4]
[Info   :   BepInEx] 1 patcher plugin loaded
[Info   :   BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message:   BepInEx] Preloader finished
[Message:   BepInEx] Chainloader ready
[Message:   BepInEx] Chainloader started
[Info   :   BepInEx] 2 plugins to load
[Info   :   BepInEx] Loading [SpiritValleyCheatMod 2.0.0]
[Info   :SpiritValleyCheatMod] Plugin SVMod is loaded!
[Info   :   BepInEx] Loading [Configuration Manager 18.4.1]
[Message:   BepInEx] Chainloader startup complete
Every other function of the Cheat Mod works, only this one doesn't.
I still can't seem to recreate.
Try the following steps:
1. In BepinEx/Config open up BepinEx.cfg and look for this:

Code:
[Logging.Console]

## Enables showing a console for log output.
# Setting type: Boolean
# Default value: false
Enabled = true
Set enabled to true if its not already.


2. Try using the dll I've attached to this post. It should overwrite the one in Plugins. It has some additional logging.

3. Go into the game, load your save, then click the button. Exit and post that output log and a screenshot of the console window that should now be opening with the game.

bilbobollocks Many thanks. I usually feel too lazy to mod games myself.
Thank you, it's appreciated.