- Dec 21, 2020
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I get the same blurred look. Strange-o. Hmm.I don't think so, when I use 3x or even 4x I actually get higher resolutions, I just can't bring the denoise lower than 0.55.. otherwise I get this blurred pixelated look.
I get the same blurred look. Strange-o. Hmm.I don't think so, when I use 3x or even 4x I actually get higher resolutions, I just can't bring the denoise lower than 0.55.. otherwise I get this blurred pixelated look.
I am creating a 3x version with 0.55 denoise now and post the result then, you'll see it will be clear but higher res than the 2x I posted above..I get the same blurred look. Strange-o. Hmm.
Regarding the "pixelated" image, I don't believe that the latent upscale works at all with lower than 0.5 denoise values. I couldn't get it to ever work, that's probably a better way to describe it. And I prefer to use the upscale with model technique anyway.I am creating a 3x version with 0.55 denoise now and post the result then, you'll see it will be clear but higher res than the 2x I posted above..
"Funny" side note, this time Comfyui started right away with the process of upscaling, while it previously entirely generated the first picture new. Would be cool to know what determines this so that I have control over this, if anyone who's reading this knows the answer
I would not know what. I posted my workflow, it's quite simple..May be something went completely tits up in your workflow and got corrupted and shit?
It does, I can go down to 45 or 40 as long as I keep the upscaler on 2x.Regarding the "pixelated" image, I don't believe that the latent upscale works at all with lower than 0.5 denoise values. I couldn't get it to ever work, that's probably a better way to describe it.
I only tweaked the denoise and upscale setting, but those come after the first generation and the preview picture. So it shouldn't redo all of that too.. how else am I supposed to tweak minor things in the upscale settings to refine my picture, if any little change immediately leads to a new generation?As for your next question: did you tweak the prompt at all? As pointed out, Comfy will only reset the cached nodes if anything changes before them, so if you change the prompt than every single rendering that depends on that prompt will need to be redone. That is true for every single parameter of every node; if you change in one before, it will need to recalculate the following nodes.
Yeah, it's because on your workflow you're using 0.5 denoise for the latent upscale. That's why it works.May be something went completely tits up in your workflow and got corrupted and shit? I kept getting pixels when running yours, but then I replaced the whole thing with my old latent upscale only workflow and poped your prompts in, and everything worked fine (other than being weird AF):
View attachment 3319384
I used the workflow directly from your image, and (switching to 2x upscale because my GPU is not that fast) this is what I got with the original 0.4 denoise:I would not know what. I posted my workflow, it's quite simple..
Here's the 3x upscaler with 0.55 denoise:
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As you can see, fantastic quality. But with everything over 2x and denoise below 0.55 I get that trash results..
It does, I can go down to 45 or 40 as long as I keep the upscaler on 2x.
I only tweaked the denoise and upscale setting, but those come after the first generation and the preview picture. So it shouldn't redo all of that too.. how else am I supposed to tweak minor things in the upscale settings to refine my picture, if any little change immediately leads to a new generation?
Hmmmm weird, now I get that look too, but the last time I tried it worked well. I still don't get why it happens though. Denoise of 0.40 means that the AI will just have to do fewer things new and takes more from the existing generation.. 0.55 makes too varied results if one wants to stick closer to the original, it must be possible to go lower.I used the workflow directly from your image, and (switching to 2x upscale because my GPU is not that fast) this is what I got with the original 0.4 denoise:
Aight here is a "fix" - use different latent upscale called NNLatent it works for ~0.2 and up in exchange for dropping some details.Regarding the "pixelated" image, I don't believe that the latent upscale works at all with lower than 0.5 denoise values. I couldn't get it to ever work, that's probably a better way to describe it. And I prefer to use the upscale with model technique anyway.
As for your next question: did you tweak the prompt at all? As pointed out, Comfy will only reset the cached nodes if anything changes before them, so if you change the prompt than every single rendering that depends on that prompt will need to be redone. That is true for every single parameter of every node; if you change in one before, it will need to recalculate the following nodes.
If I want a let's say 2K picture in 16:9 ratio (for youtube videos), what's the starting resolution I need to in the empty latent image?
1280x720 is kinda high to start out.. but I guess I can just start with half these values, if I am correct that 2x upscaling means doubling the resolution..You must be registered to see the links
It's what I use to answer these questions whenever I have them.
When rendering with SD1.5 based models, I always keep one of the dimensions 512px, and just increase the other to get the screen ratio I want.1280x720 is kinda high to start out.. but I guess I can just start with half these values, if I am correct that 2x upscaling means doubling the resolution..
But YYYYx512 upscaled by two wouldn't make 1080, would it? That would equal 1024. That's why I thought I have to use values that, doubled or tripled up, create the desired target resolution.When rendering with SD1.5 based models, I always keep one of the dimensions 512px, and just increase the other to get the screen ratio I want.
I believe there might be an option for upscaling to a target resolution rather than using multiplier. I have no idea how it works in ComfyUi though.. If not then maybe you can use a factor of 2.1 etc .But YYYYx512 upscaled by two wouldn't make 1080, would it? That would equal 1024. That's why I thought I have to use values that, doubled or tripled up, create the desired target resolution.
Or am I getting wrong how upscaling works.
No, you're not wrong. But you can upscale both by a multiplier (like 2x), or to an exact size as well, if you want to go that route.But YYYYx512 upscaled by two wouldn't make 1080, would it? That would equal 1024. That's why I thought I have to use values that, doubled or tripled up, create the desired target resolution.
Or am I getting wrong how upscaling works.
I believe the technical description of the cause of those lines around the image is "it do be like that sometimes".So i'm struggling slightly with providing much details on this, i've included the prompt i started with, but i'm not sure how much help it'll be.
The reason i guess can be summed up with "inpainting"...
The general (and very repeating) workflow is just (re)loading image, drawing mask(s) and painting in more/new/replacing.
Somewhere along the line i've managed to get a white line at the top and bottom, no idea when or why that showed up.
Then when i did the final slight denoising and upscaling to "blend" things, it made it look like she has dried snot coming up and out from her left nostril...classy lady, probably has bigger things on her mind.
View attachment 3322590
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I would suggest the same as hkennereth. Simply fix those things in photoshop, it's much easier and faster than trying to chase down the issue and then try to get the same image again. Knowing SD, it's not gonna happen..So i'm struggling slightly with providing much details on this, i've included the prompt i started with, but i'm not sure how much help it'll be.
The reason i guess can be summed up with "inpainting"...
The general (and very repeating) workflow is just (re)loading image, drawing mask(s) and painting in more/new/replacing.
Somewhere along the line i've managed to get a white line at the top and bottom, no idea when or why that showed up.
Then when i did the final slight denoising and upscaling to "blend" things, it made it look like she has dried snot coming up and out from her left nostril...classy lady, probably has bigger things on her mind.
View attachment 3322590
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