[Stable Diffusion] Prompt Sharing and Learning Thread

devilkkw

Member
Mar 17, 2021
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Sepheyer , never mind these ignoramii ;) These pictures were really nice: I love the hilly mountainous ones! This is for the others, so they recover from not seeing titties ;) View attachment 2591018
Is all good result, except, to me, the skin look like photoshp processed, especially in face. are you using LORA for face? Seem all image have same face, is it's because you triggered a name? (sorry i don't recognize it).
 

osanaiko

Engaged Member
Modder
Jul 4, 2017
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Is all good result, except, to me, the skin look like photoshp processed, especially in face. are you using LORA for face? Seem all image have same face, is it's because you triggered a name? (sorry i don't recognize it).
I'd say it is a custom Textual Inversion to get a consistent "character", perhaps following the guide that Mr Fox posted a few page back.
 

sharlotte

Member
Jan 10, 2019
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Yes that's what it is, created my own TI to get the same face throughout. That's the Sharloth37v2 you see in the prompts. The skin though is generated via the SD, however I tend to always use the same 'style' so that may be it: 'RAW photo, a photo of Sharloth37v2, (high detailed skin_1.2), 8k uhd, dslr, soft lighting, high quality, film grain, Fujifilm XT' I may vary the 'lighting' bit but the rest for the past few weeks has always been a constant.
Depending on the model used, the face may or may not come out nicely (for me that is) and I usually stick the created image in 'inpaint' and create multiple versions with different expressions, blurring the face only (as per Mr Fox advice a few weeks ago, I tend to generate quite a few iterations of an image and just keep the 'best' which I then work on). Never had to use photoshop so far (but then it's only 3-4 months since starting to use SD or any of what we have been discussing here).
 

PandaRepublic

Member
May 18, 2018
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2,140
I asked this question like a month ago, however i'm still having issues with some of the LoRA's I have made and I want to know what causes this problem. Even lowering the weight of the LoRA the problem still persists. It seems like it loads the LoRA pretty well then it shits on it halfway through the render.

preview image when rendering:
Screenshot 2023-05-03 004814.png


final image:
00011-3016126774.png
 

KingBel

Member
Nov 12, 2017
426
3,380
I asked this question like a month ago, however i'm still having issues with some of the LoRA's I have made and I want to know what causes this problem. Even lowering the weight of the LoRA the problem still persists. It seems like it loads the LoRA pretty well then it shits on it halfway through the render.

preview image when rendering:



final image:
We would probably need to know more regarding your settings and config in order to assist, but one thing you should check is to make sure that you are not using Face Restore. It will remove any face details and smooth out your final result, which is often not what you want when you are trying to recreate a specific face.

Also I have found (with embeddings in any case), the result will be different from one checkpoint to another.
 

Mr-Fox

Well-Known Member
Jan 24, 2020
1,401
3,802
I asked this question like a month ago, however i'm still having issues with some of the LoRA's I have made and I want to know what causes this problem. Even lowering the weight of the LoRA the problem still persists. It seems like it loads the LoRA pretty well then it shits on it halfway through the render.

preview image when rendering:
View attachment 2592050


final image:
View attachment 2592051
I agree with Kingbell, try without restore face. I use postprocessing most of the time, sometimes in combination with face restoration but it's not always the best. Denoising could be it, if you are using hiresfix. I don't think it has to do with the Lora itself but rather how you generate the image with SD. In regards to training Lora's. Slow training is the best, both from what other's have reported and also my own experience. If you used generating sample images during the training to see how it was going it's normal to have the images not be very pretty. But when you generate images with SD it should look great.
I know that some tutorials say that it should be possible to use with 1.0 weight strength, it seam a bit idealistic to me.
My own Lora works great up to 0.8 . What is absolutely the most important is the quality of the sample images that is being used for training and how much effort is put into preparing them. Then the settings and on wich checkpoint you are training it on. I had good result with elegance, I tried of course with clarity and some others but it wasn't good for this.

This is the absolute best info source for training Lora's that I have found.
 

sharlotte

Member
Jan 10, 2019
296
1,577
I never mentioned but the reason you don't recognize the 'woman' is that she does not exist: I followed the thread posted by KingBel in #1,289 and created a new persona, my very own Sharloth ;)

Here using similar settings, what the AI does using high res with similar prompt but no TI:
00004-2978926284-RAW photo, a photo of a beautiful 19yo Scottish woman, long curly red hair, (...jpg 00008-498111730-RAW photo, a photo of a beautiful 19yo Brigitte Bardot, long blonde hair, (hig...png

I think the last one does not really look like a Brigitte Bardot as a 19yo. But it still is a lovely image.
 

Mr-Fox

Well-Known Member
Jan 24, 2020
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After some searching I found (checkpoint). It looks promising for this purpose. In the sample images you can see skin defects, wrinkles and peachfuzz (vellus hair), even looks like it has skin pores.
1683121108739.png

 
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KingBel

Member
Nov 12, 2017
426
3,380
Code:
skin indentation, skin pores, textured skin
Looks like work in every model
I may have mentioned this before.. but there is an upscaler called SkinDiffDetails which is excellent at enhancing and maintaining skin details and imperfections. On this wiki (under the Skin category):
 

Kaseijin

Active Member
Jul 9, 2022
606
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It's impossible without the meta data. We can only guess and speculate. Or you can message the poster and ask pretty please with sugar on top.. Insta account is dead fyi.




Nice work!

Check this user out too


 
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Mr-Fox

Well-Known Member
Jan 24, 2020
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I may have mentioned this before.. but there is an upscaler called SkinDiffDetails which is excellent at enhancing and maintaining skin details and imperfections. On this wiki (under the Skin category):
NMKD has also face focused upscaler and other's .
 

Nitwitty

Member
Nov 23, 2020
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202
01552-_hyperV1_v10_DPM++ 2M Karras_S-30_C-7_3872753096.png

Has anybody checked out the Hyper V1 checkpoint yet? It's excellent for photorealistic models. You can find it on Civitai. Anyways, I'd like to know where we are on creating consistent models if this technology is going to replace DAZ for making visual novels. Also, how do we address the issue of hands and feet. For me, I'm more concerned about feet and soles (heh heh).
 
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Nitwitty

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Nov 23, 2020
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