VN - Ren'Py - Stains of Blue [v1.6b BETA] [Zetzsuu]

  1. 2.00 star(s)

    Careless Cloud

    Stylish and well put together, but way too much text. I'd say about half of the text that's there could be removed and nothing would be lost. Same problem lots of modern writers have: Taking us step by step through each scene, no time skips, analyzing every little detail and telling us about every moment of the day. Just BORING dude. Skip time, I don't need to see the drive to work, I don't need everything overanalyzed.

    Cutting out 50%+ of the text would make the game more playable, and give you less work to do. It's a win-win.

    It's obvious the game is trying to slow-burn, but there are faster ways to slow-burn than this. A slow-burn has to draw you in and invest you. If I'm thinking about doing something else while I'm reading, then your writing has failed. Scenes should have a variety of slower, more thoughtful scenes where we're really drawn in, and quick punchy scenes that convey the message quickly. The first three scenes drag on, too much exposition, not enough movement through the story. If I haven't made myself clear, everything that's in these scenes could be effectively conveyed with way less text and effort.

    It's a damn shame to have to ignore this game because, for AI art (while not perfect), it is very well put together. Unfortunately I found myself clicking through the text without reading it before even getting to any nudity.

    I'm not trying to be hostile, I'm trying to get this to the dev because I truly believe what I'm saying, and I do believe this can be a great game with the right application. I have some mixed feelings about the AI (it isn't perfect, but it's above average). I just can't invest my time into another click-fest, like so many visual novels do. I'm not saying you need to rush to the sex scenes, but if you can't make me last long enough to get to one, then you've failed.

    I sincerely hope the dev has success, even if he doesn't take my advice. Hoping for great things for this project.
  2. 5.00 star(s)

    JPP67

    Just thank you.
    This demo touched me deeply. This feeling of not being alone and of being understood by someone made me feel so good. Thank you for putting so much heart into this game. I can't wait for the full game to be released.
  3. 2.00 star(s)

    rivenrr

    Review as of 1.6 BETA

    This game seems to have all the makings of a complete standout but there are some questionable decisions which make me hesitant to invest fully in the vision. The premise, design of the main female lead, and the UI presentation are all excellent.

    But really, above all else, this game just looks horrible. AI art is one thing, but other games that use AI art at least look decent. Every character other than the female lead ranges from uncanny to downright disturbing. Every render is flat and lacking in life, even more so than the usual AI offerings. On top of that, the entire game has an AI animation effect that cannot be turned off and makes the game look terrible.

    I would love for my doubts to be proven wrong in future updates but I feel like I need to leave my apprehensive review because it seems like this game has already been crowned as a masterpiece when it's honestly just an interesting premise with terrible execution as of now.

    There's so little content in this demo version that I wouldn't even check this out until much later.
  4. 5.00 star(s)

    arcanlol

    I'm hesitant of writing this review, because the game is far from finished - the story has only just begun. And I expect the development to feel slow for the same reason that the game is so good; it is really well done, so far - the passion in this project is evident.

    You make some major decisions before the story even begins, and so far there are two decisions to be made as the story unfolds (at least on the path I chose). The impact of each decision is clearly communicated, and the visuals do a great job in portraying their importance.

    It's AI art, and for the most part it's very good. The writing is excellent, the personality of the MC and the main LI match exactly what I had hoped for based on my choices during the game's setup. Even the audio matches what's going on, making it all the much easier to get really immersed in the story.

    The only downside is that I expect this game will take a long time to develop with the many possible variables right from the get-go. However, I ran it with URM out of habit, and the dev seems adept at only branching when necessary, so I'm carefully optimistic about the game's future.
  5. 5.00 star(s)

    DaggerEpi

    This is one of the most impressive renpy games I've seen. Might be overstating here a little bit but it actually reminded me of the vibe of AAA game or at least a AAA renpy game.

    Like the way the visuals, music, and story all connect together gives off the same kind of quality. All the elements come together and is well put. Already just from character selection, and ESPECIALLY the music, you can already tell this isn’t an average renpy game.

    My favorite part is that the music from the starting screen comes back during during the beach confession scene, which is a really nice callback. It ties the whole theme of the game together and makes it feel more meaningful especially on the focal point of the mc finally confessing his kink. That alone would've been great, then it absolutely blows my mind when THE SAME theme starts playing in the credits in vocal version. I think it's a stroke of genius not many game developers have. Especially with the use of lietmotif to emphasize the situation. I have major high hopes of this game and just the potential this early version has shown is EXTREMELY Promising.


    If there is one advice I want to give to the dev, please avoid the FEATURE CREEP. I know you want to try and cater to as much as possible, but this is also a downfall. You might get too overwhelmed trying to add all this other features that you will eventually get burnt out. I want the best for this game and want to see it to the end so hopefully it wont happen.

    Anyways, best of luck to you dev. You have a great game here and I can tell you're one talented developer and can't wait to see what stories you cook up in the future.
  6. 5.00 star(s)

    cratedamate

    The Netorase game with the biggest potential right now.
    The art is great, the music and sound design is great, the writing is great.

    Just the overall attention to detail and production value of this game is insane.

    When I went in I thought it was just any other AI slop but I am very pleasantly surprised how much thought was put into this.
  7. 3.00 star(s)

    TofuCircle

    Ver 1.6 Beta. Minor spoilers

    Art is nice. Does have some typical AI inconsistencies, like the dick being upside down. Or the dick being sideways. Or- you get the point. Also seems like whenever the game pulls up the character portrait, it defaults to Aquamarine before updating. So if you chose Cobalt, you might see a flash of Aquamarine now and then.

    Sound is, one moan per line of text for moans. Except one specific line has multiple moans. No other sound effects. Has music. I think. MC's constant mental back and forth killed some of my braincells.

    Text is... very repetitive. Lots of em dashes and MC freaking out about his fetish every 5 seconds. Well, more literally, every 2 minutes. Which is tiring. Also some contradictions with the text and art, like "She leaned forward to sign the delivery paper" when the art shows her standing up straight.

    Idea is good. Execution, not so good. From what I understand, instead of the typical vn where you get choices every 2-3 minutes which might give you +1 Courage, or +1 Lust, etc. This one has you make pretty much all the choices which impact the character, at character creation. Like their personality, what body part to focus on, what flavor of NTR or NTS, etc. Demo is around 30 mins for one path, if you don't speed through it. There are two choices, one to filter out bbc content, and a major one for telling her the truth about MC's fetish. Likely the difference between her knowing or MC manipulating her into those situations.

    The issue here is the AI generated summary talks a lot about how each personality is unique and how you get all these options (at character creation) to mix and match into a perfectly unique story... when that's just not true. I specify AI summary because I have no idea how much of that is actually intended by the dev, and how much of it is the result of the dev giving it a prompt of "write summary about a NTR game with very unique paths" and just using the result.

    Back to the uniqueness not being true, I mean it. Maybe the other personalities will have differences, but right now all we have is Aquamarine and Cobalt, and they're the same. Not literally, but in the way that... small things that do not matter much to the story are changed. Office lady outfit instead of regular clothes. She rides in your car to work. Instead of being super kind and caring and remembering everything about everyone, causing people to misunderstand. She's calm, cool, responds to small talk as a normal coworker, and people still misunderstand the exact same way. MC thinks about her differently, but all the events? They're the same.

    Keep in mind this is the demo. But at the same time, it's 30 minutes of MC's constant mental conflict about his fetish, his thoughts about his wife to remind us this is a different person, and then events that play out exactly the same with basically minor dialogue changes, but same results. Once again, this is a demo, but at the same time, this is a game where 99% of all important choices are made at character creation, promising an unique story for each combination. So even if different paths for the same wife personality feels similar, different wife personalities should be different from the very beginning. They are not.

    TLDR: Summary promises the world in terms of uniqueness from character creation. 6 personalities, each a different story. Aquamarine and Cobalt is 99% the same for the whole demo. It's a demo. But 30 minutes per path and it's all the same stuff??
  8. 5.00 star(s)

    maoqiu999

    Highly anticipated Netorase game with different fetish options, such as obedience, gentleness, pure love, etc. You can choose whether you like breasts, buttocks, or feet, which is great for a foot fetishist like me. It's also great that the female lead has different personalities, satisfying different tastes. However, the current version doesn't have much content yet, but the released version is very good, and I'm really looking forward to future updates.
  9. 2.00 star(s)

    yoyoyo1

    Not a big fan of the pacing or style of the game.

    Sure, it has sauce in terms of the design elements, but the dialogue is pretty flat and boring, overly emotional, and goes for long stretches without any sort of real choice or dialogue.

    Not to mention an UNSKIPPABLE cringey singer songwriter slop AI sounding song that did I mention is unskippable?

    The presentation and art is really nice, but everything of substance falls flat. It takes itself too seriously for having nothing much going on at all.
  10. 5.00 star(s)

    LavdaBabu

    Stains of Blue is an absolute gem! The story is gripping and keeps me hooked from start to finish, with so many emotional and exciting twists that make it unforgettable. The animations are smooth, polished, and really bring the characters to life—it feels like top-notch quality all around. I’m honestly blown away by how much attention to detail has gone into this game. I can’t wait to see what future updates will bring, and I’m beyond excited for what’s next. Truly one of the best experiences in this genre!
  11. 3.00 star(s)

    Tibl0w

    It's a visual novel game with really nice visuals and a heavy lean on the 'novel' part and hardly any 'game' to speak of. It goes on for looooooooong stretches without any interactivity and maybe that pacing is to someone's liking but it is beyond too slow for me.

    The initial customization options seem novel and interesting but when that's practically the only choices I'll make in the first half hour of reading, I'm out.

    The text is well formulated but the content too repetitive. Positively read it wants to drill down on the MCs internal conflict, but it felt more like padding content to me. It seems to follow its own logic and I can see how some configuration choices affect the unfolding narrative, but there's some internal incongruity, e.g. if the MC is supposed to be a stag, yet imagines he or his wife would want his entirely unattractive (personality and exterior wise) coworker to be fucking her.

    The beautiful illustrations make up for it for a while, but with those visuals, you don't really need the text to continuously hype up how good she looks in white, because you can see it. Show, don't tell, especially if your medium of choice is a Visual Novel...
  12. 4.00 star(s)

    Chanshilla

    Despite having had a great experience with the game, I am going to play the devil's advocate here and try to focus on the concerns that I have with the game simply because there's plenty of other reviews here that focus more on the positives.

    I am worried that the dev may have bitten of more than he can chew and at the same time I feel like he has unnecessarily bitten off more than he needed to chew. What I mean by that is about how he has decided to give us way too many options in terms of personalities for the MC's wife. And I know it sounds retarded that I'm complaining about having more options but HEAR ME OUT!

    Instead of letting us choose between two lighter personalities and two darker personalities, why not just let us choose between one lighter personality and one darker personality for her?

    I mean, it's not hard to imagine that the same woman can have a more shy personality as well as a more happy and outgoing personality depending on what's appropriate to the situation right?

    Similarly to how a single woman should be able to have a more flirtatious and teasing personality as well as a more dominant personality, again, depending on what's appropriate to the situation around her.

    With the lighter personality, I think it would be really cool if we could develop the wife's personality of making her more shy or more confident depending on our choices in the playthrough itself.

    Same as with the darker personality of being able to choose whether she become more teasing or more dominant.

    And of course you could still add the mysterious Curelean personality as a third option, for something entirely different. This would give us three different personalities/shades to choose from which is more than enough in my opinion.

    This is all just a suggestion btw ;)
  13. 5.00 star(s)

    o0oSangeetho0o

    I can see the potential of this being really high. It's rare to see a VN of this quality on this website since there's usually nothing but garbage. But I'm pleasantly surprised by this one and I can't wait for the full release!
  14. 5.00 star(s)

    NoFace645334

    Not sure how much is, or is not AI, but the visuals are stunning. I would even say better than 90% of the AI games. I also like the idea of customizable characters. So, we can play this game multiple times to see all variants. I have the feeling the game is slow paced, but I like it. Its chill and feels more like reading a book. Not rushed or anything. I hope this project will keep up and will not end just for money milking like unfortunately most games do after reaching a bigger fanbase.
  15. 5.00 star(s)

    Joniiis

    I'm surprised. Beyond a few visual issues I noticed in the customization selections and the fact that the final cutscene restarted every time I tried to skip it — eager to see if the demo had a bit more gameplay haha — I loved the art, the writing is good, and for the first time I actually like something clearly made with AI. The different approaches/routes, the customization that will come later — everything is really well done for it to be just a demo. I'm going to do what I always do: wait a year of development and see something a bit more complete. Either way, this demo deserves 5 stars.
  16. 5.00 star(s)

    zelenyi

    Interesting idea, excellent visual performance. Fresh pre-customization mechanics. The idea of the clip - slides of future content along with poems - is a special compliment to the author. I've enjoyed trying this demo version and I'll be waiting for the full release.
  17. 5.00 star(s)

    llyuansu

    From the demo version, it can be seen that this game has great potential and the graphics are also excellent. Let me have even greater anticipation for the official version. I hope to see the next part of the story soon.
  18. 4.00 star(s)

    alltimelow

    i really wish to give 5 stars since it has potential to be an awesome game, premises are nice, choices matters (but none for now), ntr / nts peps gonna love this for sure.

    as of now i'll give 4 star JUST because it's demo.

    tl;dr: it's awesome, really looking forward to future updates
  19. 5.00 star(s)

    JillNadin

    This is probably the most polished and professional looking NTR/NTS game ever made.

    The production values are insanely good - the user interface, customization options, animations and soundtrack are truly in a league of their own. Some sequences look better than AAA anime!

    I also really like the graphical style and color palette. It gives it a very unique feel.

    Was AI used? I couldn't really tell, which makes the question irrelevant.

    My only concern is that the project is EXTREMELY ambitious. There are multiple versions of the MC and FMC to choose from and even light fetish options (breasts, feet, etc). This would be difficult to pull off even if the rest of the game was basic.

    I can't see this getting frequent updates but at least the waits will be worth it.

    Also, this is very much a cuckold game where the MC *wants* to see his wife sleep with other men. There are no unwilling/oblivious paths or hard NTR. (Pleasurable jealousy doesn't count imo.)
  20. 4.00 star(s)

    Chunzilla

    Reviewing Demo

    Rating a 4 purely on potential currently. As of right now, actual rating would be maybe a 3 as there is close to nothing in the game right now.

    Interesting Idea, Art is solid, its a good use of AI for the CGs, like you can tell it's AI but you can also tell there is a art direction to it rather than just letting the AI generate whatever.

    Being able to tailor your NTS/NTR experience is a good idea too, being able to pick what to focus on for body parts, to the general personality of the wife. Worried that development may take forever as you have multiple personalities as well as multiple paths you'll have to write for which seems like it would just take forever for content to come out. Hope that isn't the case here.

    Im hopeful for the project. It doesn't have enough content for me to rate a 5, and the idea and general presentation is better than a 3. So 4 it is from me. I'm excited to see what comes next