- Nov 23, 2022
- 130
- 57
Yeah honestly Normal Difficulty can be annoying especially when you enhance armor or weapon and wasted a day. Even with guide I manage to hit current content before 100days without doing quest Luck is also a skill and reading a book can be annoying as if you didn't manage to rescue hostages in the underground city you won't get reading proficiency if you get that book after mental change it effectively become useless and you need to work in as Waitress to rescue that hostage either you work till 20 trust ,unlock teleport and don't disguise or you work till reach 70trust to rescue which I think is impossible to use that book. I did brute force my way and defeat the leader James so much faster to reach Winterfall. Normal Difficulty definitely doesn't giving you leisure like Story/Explorer mode. I think Story/Explorer is suitable for playing pure run playthrough and whatever corruption you want. Normal playthrough you need to cheat your status through one of lewd event to boost your status and gain corruption ultimately you gotta manage that corruption to be able to push through if you wanna challenge yourself within 100 days otherwise no point playing Normal if you don't want to challenge yourself better play Story/Explorer.Thanks for answer!
I think, we need only 20 trust points to get access to worshipper dungeon
and there's no time and any reason to get 90 trust points on Normal Difficulty.
Yeah! Me too.
For me Waitress Job isn't effective and don't designed for Normal Difficulty because of Corruption Points.
In the game at Normal Difficulty and above, it's impossible to enjoy all the game content,
so ideally it's better to avoid wasting days or corruption points for no reason.
The game fully reveals itself only at Explorer difficulty
(because we can see more content without timer)
Sometimes I wanna a new difficulty level in the game "Normal- (Without Timer)",
where the number of enemies doesn't decrease, no additional gold bonuses
and no Corruption Timer (Game Over) that forces to avoid more events.
For me in Normal Difficulty:
+1 Corruption Point = 2 Wasted Days (for exploring, grinding, learning, upgrade or quests)
Remove Collar = 8 Wasted Days
Also just little bit of nagging I find it annoying when you want to learn skill and it start tomorrow but it require your mana like 100MP but you don't use it today to learn the skill and you are run out of mana so you use Energy potion turn out the training is start tomorrow wasted Energy potion. I know the requirement to learn skill equal to how many mana you got but it should be fix that you have 100 Mana but your Mana gauge is empty it should be no problem as you have 100 Mana and the skill training is to start tomorrow by then your Mana gauge is already full each day you begin the day in Roya.