Just started the game recently, does Richard/Gilgamesh Knockoff and Alicia get some character development later in game? Or are they just "pure evil"? Like would there be some "backstory" why Richard/Alicia is comically pure evil?
How "hard" is it to try going for pure route/ Victory A Blind on Normal Difficulty (not using walkthroughs)? I'm afraid of the accumulating corruption/lust per day (soft time limit) and makes me think I should min max my Days and not spend too much time on less efficient day consuming activities. If possible, I want to leisurely take my time enjoying the game, but the lust/corruption game makes me dread it (yes, I can lower the difficulty, but I prefer to play normal). Any tips?
Is there any point to fighting normal mobs (aside from possible quests that may require killing x amount of them or something)? Since they drop 0 exp, 0 gold, 0 item, do they somehow give skills when you kill x amount of them (Like 10 goblins killed = goblin slayer skill that increases damage against goblins/ + stats)?
So, to the 1st bit, yes, there is more character development for both of them, and you get to find out why they're evil, but also various details about their overall circumstances that help explain who they are. It takes a while though.
I managed to get Victory A after playing for 300-something days and messing around quite a bit. It was my first playthrough and I knew fuck and all about the game. XD If you want to beat the game without Walkthroughs or checking anything at all on the wikipedia and whatnot, then it's important to pay very close attention to the stuff it tells you. Also, don't worry too much about getting a high score. There's some deals where getting a bit of Lewdness and Corruption is totally worth it (like the Alchemist discount which can let you save up tons of money in the long run, as a super early example) then there's deals which are NOT worth it under any circumstances. Most of those show up later in the game. Save often and don't be afraid to save-scum.
I say the last bit because there's one specific bit of Information that Aura would have, but the player doesn't, which affects decisions a lot. That's monster group compositions. Since you don't know what composition any given group has, you pretty much never know for sure if you should or shouldn't engage with one at any given time.
As for normal monsters. No. You don't really get anything from killing normal monsters outside of the specific cases where they drop gold, like goblins, ogres, whatever. As such, sometimes, you might want to kill normal monsters simply to pad up your gold count even by the little scraps you get from those monsters. Everything is essentially a limited resource in SK Aura, and the gold from certain monster types does add up quite a bit if you have the time to hunt them all down efficiently.