Here to update my review after 1.0:
After playing through about half of the finished game, I will say that the harsh criticism I gave the early version has been somewhat addressed, and what's more, the project became one of the most unique heroine-games ever made in english.
There is now so much content in the game, that the central NTR is less of a dealbreaker. Nearly every type of MC and corruption-content is present. There is a lot more good writing that's readily apparent in the game, and over time it becomes clear that every major character has at least been thought out, given a chance to be interesting and given a purpose in the story.
There is less cringe here now, and a much more respectable effort to make a great game here... but it is still not good enough to recommend to most people. The theming here is used as a justification to feed the player slow, uninteresting and aggravating gameplay (so you have the motivation to skip it for corruption), making even a normal run one of the hardest RMPG-games I've played (for a less corrupted run)
There is a serious and competent attempt at a proper RPG-storyline here, but even if the amount of cringe is relatively smaller, it still isn't zero. It's hard for me to judge whether the author succeeded in tapping into the fetishes he wanted to depict, but what I can say is that this is a story that is trying to balance a lot of themes, and at some points trying to wrangle the porn- and anime-mindsets to function in a more "serious" long-form story kind of fails, and the story kind of fails to stay interesting at times, especially with the slow pacing of the overworld-gameplay. But if you liked Re-Zero, you will probably enjoy this.
Oh yeah, most important factor: This is one of the slowest hentai-games out there, it contributes uniquely to the theme, but also saps my will to keep playing most of the time. the game is also very punishing, and you can get your playthrough into a deathspiral fairly easily, which is a problem in a 20-hour game with a lot of filler. It's great when it works for the experience, but again, will be a huge turnoff if it's not what you're looking for.
The game stays a 8/10 for me, but I can see why it would be a 10 for many people who like these themes more.
___
[review of a very early version]
This is a lower score than I would normally give to a game with this much effort, but unfortunately this game just makes a few too many wrong turns for me to recommend it to anyone who isn't specifically looking for NTR-corruption.
Positives:
+ Good Art
+ Interesting, Unique themes of playing an isekai-protagonist, magical girl, and the "corruptor" at once.
+ A very intricate corruption-system that deals with representing changing a character's "inner world".
+ Plenty of gameplay that links to ->
+ A commitment to slow, progressing corruption
So all in all, this would be a foundation I would normally enjoy a lot.
But... the Negatives get in the way of this:
- Low-quality writing in most aspects, in the plot, pacing, dialogue and characterization of most characters that get screentime.
- Using the default RPG-battle system is a pain, not to mention that the combat is mostly used padding. This type of combat is already outdated, and does very little to add to the game, and the game puts no good twists to it.
- NTR as a central trope, which makes it hard to stomach in you don't like NTR.
- Heavy reliance on multiple sets to premade assets, that very often get left underdeveloped, leading to a very bland and forgettable setting.
- The setup of playing as the MC, while also being in the position of inflicting the Mind Control presents problems.
You can argue about whether it's icky or not, but most importantly It Makes The RPG-Gameplay Portions of The Game Feel Obsolete, as one half of the gameplay is working against the other half. So anything Aura "wants to do" is like a "waste of time", since the only incentives for gameplay are to corrupt her more. The game would only be enjoyable this way, if you were specifically just aiming for getting to see the scenes, rather than trying to roleplay or do a specific run.
...So in practise, the negatives of this game kind of counteract all the positives of it.
The art may be pretty, but the dull and flat scene/dialogue writing gets in the way of it.
Even if you enjoy the story-setup, the actual pacing and padding of the story-beats will turn you off.
Even if you think the scenes look good, and the gameplay is bearable, you might get turned off by the prospect of NTR and "self-corruption" theming.
And you might not be able to get past the cringy parts of the dialogue, which is most of it.
So, there are a lot of problems with this game, that are kind of fundamental to it.
After playing through about half of the finished game, I will say that the harsh criticism I gave the early version has been somewhat addressed, and what's more, the project became one of the most unique heroine-games ever made in english.
There is now so much content in the game, that the central NTR is less of a dealbreaker. Nearly every type of MC and corruption-content is present. There is a lot more good writing that's readily apparent in the game, and over time it becomes clear that every major character has at least been thought out, given a chance to be interesting and given a purpose in the story.
There is less cringe here now, and a much more respectable effort to make a great game here... but it is still not good enough to recommend to most people. The theming here is used as a justification to feed the player slow, uninteresting and aggravating gameplay (so you have the motivation to skip it for corruption), making even a normal run one of the hardest RMPG-games I've played (for a less corrupted run)
There is a serious and competent attempt at a proper RPG-storyline here, but even if the amount of cringe is relatively smaller, it still isn't zero. It's hard for me to judge whether the author succeeded in tapping into the fetishes he wanted to depict, but what I can say is that this is a story that is trying to balance a lot of themes, and at some points trying to wrangle the porn- and anime-mindsets to function in a more "serious" long-form story kind of fails, and the story kind of fails to stay interesting at times, especially with the slow pacing of the overworld-gameplay. But if you liked Re-Zero, you will probably enjoy this.
Oh yeah, most important factor: This is one of the slowest hentai-games out there, it contributes uniquely to the theme, but also saps my will to keep playing most of the time. the game is also very punishing, and you can get your playthrough into a deathspiral fairly easily, which is a problem in a 20-hour game with a lot of filler. It's great when it works for the experience, but again, will be a huge turnoff if it's not what you're looking for.
The game stays a 8/10 for me, but I can see why it would be a 10 for many people who like these themes more.
___
[review of a very early version]
This is a lower score than I would normally give to a game with this much effort, but unfortunately this game just makes a few too many wrong turns for me to recommend it to anyone who isn't specifically looking for NTR-corruption.
Positives:
+ Good Art
+ Interesting, Unique themes of playing an isekai-protagonist, magical girl, and the "corruptor" at once.
+ A very intricate corruption-system that deals with representing changing a character's "inner world".
+ Plenty of gameplay that links to ->
+ A commitment to slow, progressing corruption
So all in all, this would be a foundation I would normally enjoy a lot.
But... the Negatives get in the way of this:
- Low-quality writing in most aspects, in the plot, pacing, dialogue and characterization of most characters that get screentime.
- Using the default RPG-battle system is a pain, not to mention that the combat is mostly used padding. This type of combat is already outdated, and does very little to add to the game, and the game puts no good twists to it.
- NTR as a central trope, which makes it hard to stomach in you don't like NTR.
- Heavy reliance on multiple sets to premade assets, that very often get left underdeveloped, leading to a very bland and forgettable setting.
- The setup of playing as the MC, while also being in the position of inflicting the Mind Control presents problems.
You can argue about whether it's icky or not, but most importantly It Makes The RPG-Gameplay Portions of The Game Feel Obsolete, as one half of the gameplay is working against the other half. So anything Aura "wants to do" is like a "waste of time", since the only incentives for gameplay are to corrupt her more. The game would only be enjoyable this way, if you were specifically just aiming for getting to see the scenes, rather than trying to roleplay or do a specific run.
...So in practise, the negatives of this game kind of counteract all the positives of it.
The art may be pretty, but the dull and flat scene/dialogue writing gets in the way of it.
Even if you enjoy the story-setup, the actual pacing and padding of the story-beats will turn you off.
Even if you think the scenes look good, and the gameplay is bearable, you might get turned off by the prospect of NTR and "self-corruption" theming.
And you might not be able to get past the cringy parts of the dialogue, which is most of it.
So, there are a lot of problems with this game, that are kind of fundamental to it.