- Jul 4, 2017
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- 4,713
Going back to your original question about "when to release" one way to do it is to ask specifically if anyone will be an "alpha tester" and give you feedback. in that case you don't need to post a public link, just send one to the volunteers. Of course as soon as it is out of your control then maybe it will leak, but who cares... that's the eventual intention anyway, and the feedback you might get is waaaay more valuable than hiding your work.
I've done alpha version tests for several devs and it's been an interesting experience. A couple of these have turned into my "editor" projects which in general I have thoroughly enjoyed.
However, there have also been downsides: some creators *reallllly* don't like to hear constructive but negative feedback. It's one thing to have a "vision for your work of art" and another to be argumentative (or even borderline delusional) and outright reject feedback - even if it is as basic as "your plot has a massive contradiction". Ugh, sorry, rant over. Back onto the topic...
Yeah, so one early post suggested putting up your own dev thread to introduce your game cpncept, characters, some artwork, and keep interested people updated. You'll (hopefully) get some individuals with fetish interests aligned with your game genre tags who bascially self-select themselves as potential alpha testers. You've already seen how this thread has delivered some good, actionable constructive feedback...
Good luck!
I've done alpha version tests for several devs and it's been an interesting experience. A couple of these have turned into my "editor" projects which in general I have thoroughly enjoyed.
However, there have also been downsides: some creators *reallllly* don't like to hear constructive but negative feedback. It's one thing to have a "vision for your work of art" and another to be argumentative (or even borderline delusional) and outright reject feedback - even if it is as basic as "your plot has a massive contradiction". Ugh, sorry, rant over. Back onto the topic...
Yeah, so one early post suggested putting up your own dev thread to introduce your game cpncept, characters, some artwork, and keep interested people updated. You'll (hopefully) get some individuals with fetish interests aligned with your game genre tags who bascially self-select themselves as potential alpha testers. You've already seen how this thread has delivered some good, actionable constructive feedback...
Good luck!
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